Player Matchup

Achilles
Achilles
Gold III
KeyDst
Achilles
Gold III
Level 109
God Stats
12W - 6L
1,734 SR
Queue Stats
42W - 52L
1,558 MMR
Party 2
Khepri
Khepri
Gold V
MihailVeliki
Khepri
Gold V
Level 96
God Stats
2W - 1L
1,854 SR
Queue Stats
44W - 60L
1,336 MMR
Party 2
Sol
Sol
Bronze III
iKaTastRoFFa
Sol
Bronze III
Level 68
God Stats
1W - 6L
1,203 SR
Queue Stats
2W - 9L
1,441 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,597 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,643 SR
1,654 MMR
Cernunnos
Cernunnos
Gold II
Domihaus
Cernunnos
Gold II
Level 124
God Stats
5W - 0L
1,825 SR
Queue Stats
35W - 26L
1,676 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Play3Tal
Ao Kuang
Gold II
Level 114
God Stats
6W - 3L
1,551 SR
Queue Stats
14W - 19L
1,793 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
marcudanut1994
Kukulkan
Silver IV
Level 124
God Stats
8W - 7L
1,553 SR
Queue Stats
11W - 13L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KeyDst
Achilles
15
3 / 4 / 2
9,852
758
12,669
14,968
17,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
12
0 / 6 / 4
8,817
678
4,286
18,133
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 6 / 1
9,242
711
12,479
12,957
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAtlasPersephoneNe ZhaBaron Samedi

VS

Bans
Ah Muzen CabGuan YuMauiSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Domihaus
Cernunnos
16
5 / 3 / 10
10,323
794
15,303
13,607
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Play3Tal
Ao Kuang
17
8 / 2 / 8
11,529
887
13,518
20,133
20,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
16
3 / 1 / 10
10,062
774
11,392
6,344
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Domihaus
Cernunnos
5
3
10
3.33
L
Achilles
KeyDst
Achilles
3
4
2
1
L
Khepri
0
6
4
0.33
W
Ao Kuang
Play3Tal
Ao Kuang
8
2
8
6
L
3
6
1
0.58
W
Kukulkan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
40,213
46,058
Taken
40,084
45,083
Mitigated
30,404
7,637
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Domihaus
Cernunnos
15,303
7,845
0
6,039
13,607
6,018
1,310
5,006
8,308
0
59,565
L
Achilles
KeyDst
Achilles
12,669
2,174
0
2,136
14,968
17,947
0
6,909
8,059
0
27,741
L
Khepri
4,286
315
557
2,276
18,133
20,882
0
10,591
7,542
12,558
0
W
Ao Kuang
Play3Tal
Ao Kuang
13,518
5,763
2,789
9,645
20,133
20,807
687
10,383
9,268
26,609
0
L
12,479
3,526
0
2,668
12,957
6,254
0
7,464
5,493
44,757
0
W
Kukulkan
11,392
1,368
36
625
6,344
3,579
697
1,422
4,693
51,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
31,914
115
Minions Killed
175
0
Camps Cleared
0
668,431
Distance Traveled
698,970
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,323
794
69
5
0
224,460
5
L
Achilles
9,852
758
34
3
0
243,489
4
L
Khepri
8,817
678
15
1
0
228,508
3
W
Ao Kuang
11,529
887
18
1
0
227,338
4
L
Sol
9,242
711
66
5
0
196,434
2
W
Kukulkan
10,062
774
88
7
0
247,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role