Player Matchup

Pele
Pele
Fraeduu
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
Chaac
Chaac
High5MaryJane
Chaac
Level 153
God Stats
5W - 6L
1,546 SR
Queue Stats
106W - 123L
1,463 Elo+
Party 3
Thoth
Thoth
Uncle dooooooog
Thoth
Level 153
God Stats
0W - 2L
1,297 SR
Queue Stats
110W - 104L
1,543 Elo+
Party 3
Serqet
Serqet
ZanzenKazeloc
Serqet
Level 114
God Stats
0W - 1L
1,326 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 2
Bacchus
Bacchus
daRealBean
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,479 Elo+
Party 3
Team Averages
Level 126
1,434 SR
1,496 Elo+

VS

Team Averages
Level 126
1,511 SR
1,478 Elo+
Anubis
Anubis
CD047
Anubis
Level 157
God Stats
6W - 4L
1,504 SR
Queue Stats
489W - 489L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
IzThatNapoleon
Danzaburou
Level 63
God Stats
3W - 3L
1,380 SR
Queue Stats
118W - 127L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JeesusG
Ah Muzen Cab
Level 109
God Stats
12W - 9L
1,601 SR
Queue Stats
330W - 310L
1,516 Elo+
Solo
Bellona
Bellona
KkayotikK
Bellona
Level 156
God Stats
4W - 1L
1,569 SR
Queue Stats
117W - 94L
1,521 Elo+
Party 1
Persephone
Persephone
MOJOXJ0EJ0E
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fraeduu
Pele
16
3 / 9 / 7
10,934
643
7,901
26,319
28,985
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 5 / 10
11,258
662
14,886
26,575
38,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 4 / 12
10,543
620
15,154
12,311
5,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
8 / 10 / 5
11,239
661
14,886
20,610
14,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
daRealBean
Bacchus
19
2 / 6 / 11
10,470
616
10,519
19,248
35,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CD047
Anubis
19
2 / 4 / 23
11,787
693
15,878
14,605
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IzThatNapoleon
Danzaburou
19
6 / 4 / 13
12,829
755
12,071
15,796
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
JeesusG
Ah Muzen Cab
20
11 / 3 / 17
13,721
807
29,452
14,004
6,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
KkayotikK
Bellona
19
7 / 5 / 16
12,797
753
14,062
22,455
25,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
MOJOXJ0EJ0E
Persephone
20
8 / 2 / 19
14,625
860
26,490
17,370
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
18
Kills
34
34
Deaths
18
45
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
CD047
Anubis
2
4
23
3.38
L
Pele
Fraeduu
Pele
3
9
7
0.72
L
4
5
10
1.8
W
Danzaburou
IzThatNapoleon
Danzaburou
6
4
13
3.13
W
Ah Muzen Cab
JeesusG
Ah Muzen Cab
11
3
17
6.5
W
Bellona
KkayotikK
Bellona
7
5
16
3
W
Persephone
MOJOXJ0EJ0E
Persephone
8
2
19
8.75
L
1
4
12
1.75
L
8
10
5
1.05
L
Bacchus
daRealBean
Bacchus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
97,953
105,063
Taken
84,230
121,569
Mitigated
55,736
26,708
Healing
33,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CD047
Anubis
15,878
390
1,607
4,011
14,605
7,803
756
5,010
8,942
34,231
0
L
Pele
Fraeduu
Pele
7,901
742
1,289
4,045
26,319
28,985
0
9,963
16,356
0
17,170
L
14,886
1,028
651
11,678
26,575
38,345
0
12,301
14,274
0
33,899
W
Danzaburou
IzThatNapoleon
Danzaburou
12,071
4,032
429
2,331
15,796
7,336
1,735
4,292
11,001
0
25,916
W
Ah Muzen Cab
JeesusG
Ah Muzen Cab
29,452
9,578
2,456
4,603
14,004
6,793
2,286
5,216
8,405
0
58,113
W
Bellona
KkayotikK
Bellona
14,062
5,761
3,991
3,844
22,455
25,617
47
6,029
15,357
3,138
14,247
W
Persephone
MOJOXJ0EJ0E
Persephone
26,490
2,254
3,976
6,110
17,370
8,187
2,947
5,126
11,882
55,835
0
L
15,154
220
737
2,772
12,311
5,025
0
5,203
7,108
48,132
0
L
14,886
1,929
1,065
894
20,610
14,055
0
10,219
10,391
0
14,265
L
Bacchus
daRealBean
Bacchus
10,519
351
2,028
1,549
19,248
35,159
0
7,485
11,763
19,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,444
Gold Earned
65,759
182
Minions Killed
186
0
Camps Cleared
0
1,439,000
Distance Traveled
1,583,125
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,787
693
32
2
0
308,269
2
L
Pele
10,934
643
16
1
0
286,060
1
L
Chaac
11,258
662
53
3
0
288,958
2
W
Danzaburou
12,829
755
29
2
0
295,806
0
W
Ah Muzen Cab
13,721
807
53
3
0
324,830
0
W
Bellona
12,797
753
4
0
0
311,965
1
W
Persephone
14,625
860
68
4
0
342,255
2
L
Thoth
10,543
620
80
5
0
301,275
1
L
Serqet
11,239
661
13
1
0
265,649
0
L
Bacchus
10,470
616
20
1
0
297,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role