Player Matchup

Izanami
Izanami
Deleriumen
Izanami
Level 127
God Stats
2W - 0L
1,688 SR
Queue Stats
28W - 24L
1,472 Elo+
Party 2
Bellona
Bellona
gabe246
Bellona
Level 155
God Stats
4W - 3L
1,361 SR
Queue Stats
100W - 144L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
green_lite10
Baron Samedi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,522 Elo+
Party 2
Team Averages
Level 134
1,516 SR
1,464 Elo+

VS

Team Averages
Level 103
1,551 SR
1,372 Elo+
Thanatos
Thanatos
Kme-112
Thanatos
Level 107
God Stats
0W - 1L
1,605 SR
Queue Stats
19W - 16L
1,468 Elo+
Solo
Charybdis
Charybdis
PowerCamron
Charybdis
Level 107
God Stats
1W - 2L
1,386 SR
Queue Stats
6W - 11L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
i shoot tacos
Baron Samedi
Level 94
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deleriumen
Izanami
18
5 / 1 / 7
11,373
758
17,382
11,812
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
gabe246
Bellona
15
3 / 3 / 8
10,511
701
9,433
17,225
11,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
green_lite10
Baron Samedi
17
5 / 1 / 7
11,245
750
12,767
9,593
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kme-112
Thanatos
15
4 / 6 / 0
10,184
679
10,140
16,134
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
PowerCamron
Charybdis
15
0 / 4 / 1
9,268
618
8,186
15,608
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
i shoot tacos
Baron Samedi
14
1 / 3 / 2
9,650
643
10,821
14,497
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
5
5
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deleriumen
Izanami
5
1
7
8.5
L
Thanatos
Kme-112
Thanatos
4
6
0
0.67
L
Charybdis
PowerCamron
Charybdis
0
4
1
0.13
W
Bellona
gabe246
Bellona
3
3
8
2.33
W
Baron Samedi
green_lite10
Baron Samedi
5
1
7
8.5
L
Baron Samedi
i shoot tacos
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
29,147
38,630
Taken
46,239
22,114
Mitigated
22,221
15,614
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deleriumen
Izanami
17,382
8,680
0
4,749
11,812
5,168
2,366
3,261
8,238
0
63,000
L
Thanatos
Kme-112
Thanatos
10,140
1,862
0
8,400
16,134
8,574
885
4,666
11,468
0
29,418
L
Charybdis
PowerCamron
Charybdis
8,186
4,752
0
3,780
15,608
5,860
841
3,703
11,905
0
36,386
W
Bellona
gabe246
Bellona
9,433
3,174
619
2,770
17,225
11,630
494
4,813
12,156
0
30,848
W
Baron Samedi
green_lite10
Baron Samedi
12,767
218
3,268
4,208
9,593
5,316
316
2,862
6,338
41,513
0
L
Baron Samedi
i shoot tacos
Baron Samedi
10,821
470
1,766
4,442
14,497
7,787
0
4,401
10,096
47,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
29,102
197
Minions Killed
179
0
Camps Cleared
0
795,651
Distance Traveled
746,188
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,373
758
109
7
0
259,218
4
L
Thanatos
10,184
679
45
3
0
272,923
3
L
Charybdis
9,268
618
60
4
0
228,950
3
W
Bellona
10,511
701
33
2
0
258,126
2
W
Baron Samedi
11,245
750
55
4
0
278,307
2
L
Baron Samedi
9,650
643
74
5
0
244,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role