Player Matchup

Hachiman
Hachiman
DesirousCoyote
Hachiman
Level 119
God Stats
1W - 1L
1,433 SR
Queue Stats
35W - 41L
1,353 Elo+
Party 2
Achilles
Achilles
MastaCoy
Achilles
Level 41
God Stats
4W - 3L
1,371 SR
Queue Stats
12W - 34L
1,233 Elo+
Solo
Olorun
Olorun
jjstone20000
Olorun
Level 74
God Stats
1W - 0L
1,529 SR
Queue Stats
71W - 84L
1,354 Elo+
Party 2
Team Averages
Level 78
1,444 SR
1,313 Elo+

VS

Team Averages
Level 88
1,481 SR
1,190 Elo+
Nu Wa
Nu Wa
RLZofengagement
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,209 Elo+
Party 1
Pele
Pele
Terraknight1994
Pele
Level 99
God Stats
0W - 1L
1,243 SR
Queue Stats
11W - 16L
1,174 Elo+
Party 1
Bacchus
Bacchus
grayweling
Bacchus
Level 103
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 15L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 0 / 5
8,811
881
12,200
8,797
3,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MastaCoy
Achilles
11
1 / 2 / 6
7,427
743
6,722
9,928
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
14
4 / 1 / 5
8,419
842
8,999
9,564
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,001
600
5,768
8,710
3,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
6,122
612
3,306
11,090
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
grayweling
Bacchus
11
2 / 2 / 1
7,351
735
8,227
14,166
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
5
7.5
W
Achilles
MastaCoy
Achilles
1
2
6
2
L
0
3
0
0
L
0
5
1
0.1
L
Bacchus
grayweling
Bacchus
2
2
1
1.25
W
Olorun
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
17,301
28,289
Taken
33,966
17,050
Mitigated
26,099
12,387
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
12,200
5,977
0
4,542
8,797
3,536
894
4,790
4,007
0
40,310
W
Achilles
MastaCoy
Achilles
6,722
2,278
874
2,195
9,928
8,922
723
3,958
5,970
0
17,364
L
5,768
2,754
431
846
8,710
3,493
0
1,689
6,938
18,808
0
L
3,306
1,353
406
524
11,090
4,880
0
2,842
8,057
0
9,291
L
Bacchus
grayweling
Bacchus
8,227
835
459
4,257
14,166
17,726
0
3,925
9,759
18,538
0
W
Olorun
8,999
4,216
233
4,543
9,564
4,592
1,122
5,316
4,248
41,173
4,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
19,474
146
Minions Killed
57
0
Camps Cleared
0
532,740
Distance Traveled
523,852
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,811
881
52
5
0
193,527
2
W
Achilles
7,427
743
22
2
0
183,003
0
L
Nu Wa
6,001
600
25
3
0
151,514
0
L
Pele
6,122
612
16
2
0
171,294
0
L
Bacchus
7,351
735
16
2
0
201,044
1
W
Olorun
8,419
842
72
7
0
156,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role