Player Matchup

Medusa
Medusa
Andrewson81
Medusa
Level 107
God Stats
47W - 45L
1,526 SR
Queue Stats
203W - 221L
1,472 Elo+
Solo
Mulan
Mulan
BLACKSPACE133
Mulan
Level 59
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 1
Hera
Hera
MackSoul
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
Spears2007
The Morrigan
Level 160
God Stats
24W - 19L
1,579 SR
Queue Stats
221W - 219L
1,493 Elo+
Party 2
Da Ji
Da Ji
lilmar0101
Da Ji
Level 160
God Stats
31W - 37L
1,485 SR
Queue Stats
1,098W - 1,090L
1,452 Elo+
Party 2
Team Averages
Level 109
1,465 SR
1,485 Elo+

VS

Team Averages
Level 119
1,431 SR
1,530 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MAWCOOK1E
King Arthur
Level 123
God Stats
1W - 1L
1,305 SR
Queue Stats
87W - 84L
1,523 Elo+
Solo
Charybdis
Charybdis
WearyBunny74260
Charybdis
Level 110
God Stats
13W - 4L
1,580 SR
Queue Stats
45W - 33L
1,535 Elo+
Solo
Thanatos
Thanatos
temp-398942
Thanatos
Level 89
God Stats
1W - 2L
1,132 SR
Queue Stats
77W - 50L
1,586 Elo+
Solo
Kukulkan
Kukulkan
tetrisgod69
Kukulkan
Level 130
God Stats
31W - 15L
1,637 SR
Queue Stats
69W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 3
9,035
695
10,473
12,813
5,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 3
8,266
636
5,235
13,867
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
0 / 2 / 3
8,192
630
5,400
6,939
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
Spears2007
The Morrigan
17
2 / 1 / 3
9,699
746
6,456
7,707
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
16
5 / 1 / 3
9,560
735
9,971
9,760
9,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 1
9,531
733
6,129
13,841
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
MAWCOOK1E
King Arthur
17
3 / 1 / 5
9,848
758
7,674
11,514
11,724
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
WearyBunny74260
Charybdis
17
1 / 0 / 4
9,993
769
5,629
6,788
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
temp-398942
Thanatos
16
3 / 2 / 2
9,517
732
5,797
7,260
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
tetrisgod69
Kukulkan
19
2 / 3 / 4
10,973
844
10,745
9,209
4,819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
11
11
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
1
1.25
L
Medusa
1
3
3
0.83
L
0
4
3
0.38
W
King Arthur
MAWCOOK1E
King Arthur
3
1
5
5.5
L
Hera
0
2
3
0.75
L
The Morrigan
Spears2007
The Morrigan
2
1
3
3.5
W
Charybdis
WearyBunny74260
Charybdis
1
0
4
3
L
Da Ji
5
1
3
6.5
W
Thanatos
temp-398942
Thanatos
3
2
2
2
W
Kukulkan
tetrisgod69
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
35,974
51,086
Taken
48,612
33,896
Mitigated
40,031
7,731
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,129
928
0
2,339
13,841
16,405
0
4,805
8,827
17,605
0
L
Medusa
10,473
3,124
0
2,234
12,813
5,806
0
3,224
9,589
0
42,016
L
5,235
743
191
1,731
13,867
12,407
393
4,827
9,040
0
13,378
W
King Arthur
MAWCOOK1E
King Arthur
7,674
953
0
30
11,514
11,724
731
2,960
8,377
87
22,667
L
Hera
5,400
2,341
0
126
6,939
3,187
753
4,443
2,496
14,346
0
L
The Morrigan
Spears2007
The Morrigan
6,456
1,099
0
2,267
7,707
3,405
558
2,012
5,695
44,481
347
W
Charybdis
WearyBunny74260
Charybdis
5,629
2,854
0
2,790
6,788
3,026
3,297
2,277
4,470
0
37,196
L
Da Ji
9,971
1,195
0
1,182
9,760
9,091
87
2,400
7,360
0
19,282
W
Thanatos
temp-398942
Thanatos
5,797
311
0
6,661
7,260
4,057
155
722
6,417
32
27,540
W
Kukulkan
tetrisgod69
Kukulkan
10,745
463
0
689
9,209
4,819
279
745
8,425
74,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
49,862
211
Minions Killed
282
0
Camps Cleared
0
1,267,482
Distance Traveled
1,428,027
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,531
733
15
1
0
277,758
4
L
Medusa
9,035
695
58
4
0
242,301
1
L
Mulan
8,266
636
30
2
0
245,576
0
W
King Arthur
9,848
758
32
2
0
292,080
5
L
Hera
8,192
630
31
2
0
250,364
0
L
The Morrigan
9,699
746
76
6
0
265,167
2
W
Charybdis
9,993
769
65
5
0
255,515
1
L
Da Ji
9,560
735
16
1
0
264,074
2
W
Thanatos
9,517
732
38
3
0
304,619
6
W
Kukulkan
10,973
844
132
10
0
298,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role