Player Matchup

Cliodhna
Cliodhna
Silver IV
 
Cliodhna
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Silver III
 
Yu Huang
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Kingsoma
Cernunnos
Silver IV
Level 127
God Stats
5W - 3L
1,489 SR
Queue Stats
223W - 237L
790 MMR
Solo
Horus
Horus
Silver II
Pro_Calamity
Horus
Silver II
Level 143
God Stats
9W - 4L
1,572 SR
Queue Stats
83W - 100L
1,118 MMR
Solo
Terra
Terra
Silver V
St0neyMACar0nii
Terra
Silver V
Level 147
God Stats
91W - 87L
1,517 SR
Queue Stats
395W - 441L
524 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,516 SR
1,086 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,483 SR
776 MMR
Rama
Rama
Bronze I
CrucialTrack
Rama
Bronze I
Level 147
God Stats
19W - 41L
1,384 SR
Queue Stats
270W - 289L
288 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
DR_FEELSGOOD666
Gilgamesh
Silver IV
Level 63
God Stats
17W - 11L
1,599 SR
Queue Stats
82W - 93L
764 MMR
Solo
Lancelot
Lancelot
Silver II
Dionte
Lancelot
Silver II
Level 139
God Stats
0W - 1L
1,694 SR
Queue Stats
25W - 30L
1,234 MMR
Solo
Maui
Maui
Silver IV
angelyadielangel
Maui
Silver IV
Level 50
God Stats
1W - 4L
1,149 SR
Queue Stats
13W - 36L
852 MMR
Solo
Hera
Hera
Silver IV
meatcakes44
Hera
Silver IV
Level 155
God Stats
0W - 1L
1,587 SR
Queue Stats
38W - 53L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
10 / 4 / 2
12,320
560
17,636
23,509
11,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
 
Yu Huang
17
2 / 3 / 5
10,988
499
9,230
14,289
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Kingsoma
Cernunnos
19
5 / 3 / 5
12,155
553
23,368
24,924
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 5
12,307
559
13,844
23,188
25,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 14
11,625
528
12,843
19,997
13,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ChronosHadesGuan YuDa Ji

VS

Bans
KuzenboAo KuangIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 0
9,321
424
11,473
25,181
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DR_FEELSGOOD666
Gilgamesh
15
0 / 4 / 5
9,547
434
9,263
22,054
15,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Dionte
Lancelot
17
6 / 4 / 5
10,901
496
18,296
20,659
9,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 6
10,942
497
6,634
17,918
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 3
10,396
473
16,716
15,936
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
24
Kills
13
13
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
4
2
2.75
W
Yu Huang
 
Yu Huang
2
3
5
1.5
L
2
9
0
0.22
L
Gilgamesh
DR_FEELSGOOD666
Gilgamesh
0
4
5
0.63
L
Lancelot
Dionte
Lancelot
6
4
5
2.13
W
Cernunnos
Kingsoma
Cernunnos
5
3
5
2.5
W
4
2
5
3.25
W
3
1
14
10
L
3
0
6
6
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,921
Damage
62,382
105,907
Taken
101,748
68,434
Mitigated
60,674
48,313
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,636
2,832
0
5,860
23,509
11,146
0
3,664
19,845
0
114,179
W
Yu Huang
 
Yu Huang
9,230
343
0
1,426
14,289
6,022
1,947
4,038
10,251
72,831
0
L
11,473
10,002
0
8,163
25,181
8,564
698
3,039
22,142
0
63,133
L
Gilgamesh
DR_FEELSGOOD666
Gilgamesh
9,263
2,469
0
3,159
22,054
15,519
0
5,614
16,440
0
62,503
L
Lancelot
Dionte
Lancelot
18,296
3,774
0
1,134
20,659
9,769
0
3,314
17,345
0
94,822
W
Cernunnos
Kingsoma
Cernunnos
23,368
12,226
0
12,335
24,924
11,869
3,060
3,184
21,740
0
126,077
W
13,844
6,533
3,983
6,146
23,188
25,913
1,408
4,376
18,812
945
58,800
W
12,843
1,671
10,159
8,404
19,997
13,484
1,079
8,504
11,493
53,910
0
L
6,634
863
572
6,292
17,918
20,368
208
4,326
13,592
33,196
0
L
16,716
5,920
92
2,855
15,936
6,454
390
6,176
9,760
92,041
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,395
Gold Earned
51,107
584
Minions Killed
515
0
Camps Cleared
0
2,023,943
Distance Traveled
1,935,667
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,320
560
140
6
0
425,814
3
W
Yu Huang
10,988
499
124
6
0
393,552
9
L
Rama
9,321
424
88
4
0
335,789
0
L
Gilgamesh
9,547
434
104
5
0
356,965
1
L
Lancelot
10,901
496
128
6
0
470,305
6
W
Cernunnos
12,155
553
162
7
0
356,873
4
W
Horus
12,307
559
97
4
0
400,658
4
W
Terra
11,625
528
61
3
0
447,046
10
L
Maui
10,942
497
50
2
0
413,943
1
L
Hera
10,396
473
145
7
0
358,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role