Player Matchup

Cthulhu
Cthulhu
EquivocalReality
Cthulhu
Level 159
God Stats
0W - 4L
1,298 SR
Queue Stats
127W - 118L
1,569 Elo+
Party 1
Da Ji
Da Ji
GypsyDanger4
Da Ji
Level 156
God Stats
2W - 1L
1,835 SR
Queue Stats
96W - 95L
1,553 Elo+
Party 1
Nox
Nox
Operator1
Nox
Level 68
God Stats
1W - 1L
1,815 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 1
Team Averages
Level 128
1,649 SR
1,516 Elo+

VS

Team Averages
Level 129
1,441 SR
1,560 Elo+
Ishtar
Ishtar
FeelsBranMan
Ishtar
Level 123
God Stats
1W - 0L
1,470 SR
Queue Stats
27W - 26L
1,507 Elo+
Party 2
Ravana
Ravana
Pfitzz
Ravana
Level 122
God Stats
1W - 1L
1,517 SR
Queue Stats
25W - 28L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YelloNIbba
Kumbhakarna
Level 142
God Stats
1W - 1L
1,335 SR
Queue Stats
68W - 75L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,070
707
8,449
14,817
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 0
6,310
631
5,607
9,916
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,203
620
4,076
4,874
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 2 / 7
6,930
693
8,022
9,488
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Pfitzz
Ravana
12
4 / 0 / 6
7,392
739
8,269
8,996
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
YelloNIbba
Kumbhakarna
13
5 / 0 / 5
8,244
824
7,611
8,207
4,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ishtar
1
2
7
2.25
L
1
5
0
0.2
L
0
1
1
0.5
W
Ravana
Pfitzz
Ravana
4
0
6
7
W
Kumbhakarna
YelloNIbba
Kumbhakarna
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
23,902
29,607
Taken
26,691
18,822
Mitigated
14,691
6,617
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,449
1,259
189
4,205
14,817
11,902
0
3,334
11,048
20,093
0
W
Ishtar
8,022
4,899
0
2,414
9,488
4,079
0
5,199
4,289
0
28,681
L
5,607
1,307
0
1,603
9,916
4,891
0
2,474
7,236
0
17,256
L
4,076
564
0
620
4,874
2,029
0
1,864
2,880
20,784
0
W
Ravana
Pfitzz
Ravana
8,269
2,565
0
4,680
8,996
6,259
0
3,890
5,106
0
19,862
W
Kumbhakarna
YelloNIbba
Kumbhakarna
7,611
1,156
0
1,612
8,207
4,353
0
3,450
4,757
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
22,566
92
Minions Killed
118
0
Camps Cleared
0
511,162
Distance Traveled
566,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,070
707
21
2
0
177,852
1
W
Ishtar
6,930
693
47
5
0
170,223
0
L
Da Ji
6,310
631
19
2
0
163,349
1
L
Nox
6,203
620
52
5
0
169,961
2
W
Ravana
7,392
739
20
2
0
199,315
0
W
Kumbhakarna
8,244
824
51
5
0
196,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role