Player Matchup

Geb
Geb
Babyfluffi
Geb
Level 45
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Bastet
Bastet
DANYMIX1
Bastet
Level 105
God Stats
6W - 5L
1,625 SR
Queue Stats
83W - 106L
1,439 Elo+
Party 2
Ymir
Ymir
Danycito
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 2
Team Averages
Level 56
1,476 SR
1,384 Elo+

VS

Team Averages
Level 81
1,412 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Deathknight427
Cu Chulainn
Level 29
God Stats
8W - 2L
1,208 SR
Queue Stats
13W - 7L
1,537 Elo+
Party 1
Ishtar
Ishtar
Juan3125
Ishtar
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
40W - 59L
1,451 Elo+
Solo
Hera
Hera
OwnzaurusRex
Hera
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 38L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,564
656
4,345
13,347
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
DANYMIX1
Bastet
11
0 / 1 / 0
6,237
624
2,592
9,555
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 3 / 0
6,660
666
4,572
15,085
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deathknight427
Cu Chulainn
12
3 / 0 / 4
7,694
769
5,984
5,670
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Juan3125
Ishtar
12
1 / 0 / 5
7,194
719
11,949
5,703
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 3
7,662
766
13,279
5,412
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bastet
DANYMIX1
Bastet
0
1
0
0
L
Ymir
0
3
0
0
W
Cu Chulainn
Deathknight427
Cu Chulainn
3
0
4
5
W
Ishtar
Juan3125
Ishtar
1
0
5
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,509
Damage
31,212
37,987
Taken
16,785
27,657
Mitigated
8,594
3,905
Healing
564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
414
0
862
13,347
11,623
0
4,533
8,814
13,215
0
L
Bastet
DANYMIX1
Bastet
2,592
945
0
318
9,555
3,862
0
3,621
5,934
0
11,028
L
Ymir
4,572
988
0
2,725
15,085
12,172
0
5,266
9,819
30,320
0
W
Cu Chulainn
Deathknight427
Cu Chulainn
5,984
2,084
0
0
5,670
3,751
255
3,071
2,599
0
16,165
W
Ishtar
Juan3125
Ishtar
11,949
6,434
0
564
5,703
2,721
739
3,634
2,069
0
30,916
W
13,279
3,399
0
0
5,412
2,122
565
2,260
3,152
36,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,461
Gold Earned
22,550
83
Minions Killed
125
0
Camps Cleared
0
519,230
Distance Traveled
547,037
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,564
656
20
2
0
158,753
0
L
Bastet
6,237
624
18
2
0
189,736
0
L
Ymir
6,660
666
45
5
0
170,741
0
W
Cu Chulainn
7,694
769
35
4
0
171,746
0
W
Ishtar
7,194
719
45
5
0
178,727
3
W
Hera
7,662
766
45
5
0
196,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role