Player Matchup

King Arthur
King Arthur
A1xe
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shadøwdemøn
Tsukuyomi
Level 129
God Stats
2W - 0L
1,685 SR
Queue Stats
16W - 22L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
bogart17
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 1
Ymir
Ymir
fede1568
Ymir
Level 12
God Stats
4W - 4L
1,665 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Discordia
Discordia
roloco8
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,410 Elo+
Party 1
Team Averages
Level 42
1,570 SR
1,490 Elo+

VS

Team Averages
Level 76
1,371 SR
1,348 Elo+
Izanami
Izanami
DarkCrazy6u
Izanami
Level 84
God Stats
8W - 13L
1,410 SR
Queue Stats
191W - 324L
1,327 Elo+
Party 2
Ymir
Ymir
DyonathGamer
Ymir
Level 46
God Stats
4W - 6L
1,453 SR
Queue Stats
53W - 100L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
SNOOOP_BRR
Nu Wa
Level 68
God Stats
28W - 41L
1,344 SR
Queue Stats
149W - 253L
1,293 Elo+
Party 2
Guan Yu
Guan Yu
Siqueira1762
Guan Yu
Level 80
God Stats
5W - 7L
1,309 SR
Queue Stats
281W - 399L
1,427 Elo+
Party 2
Thor
Thor
senhor_14K
Thor
Level 101
God Stats
4W - 9L
1,340 SR
Queue Stats
272W - 442L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A1xe
King Arthur
15
0 / 0 / 2
9,055
503
8,831
18,194
11,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Shadøwdemøn
Tsukuyomi
18
10 / 0 / 2
10,680
593
14,006
15,584
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
bogart17
Jing Wei
14
1 / 2 / 4
8,187
455
10,346
11,312
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
1 / 0 / 3
8,634
480
4,030
10,426
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
roloco8
Discordia
15
2 / 1 / 3
9,364
520
7,862
7,049
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkCrazy6u
Izanami
15
1 / 1 / 1
9,326
518
4,619
8,428
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
7,649
425
6,276
16,103
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
12
0 / 5 / 1
8,012
445
5,556
8,902
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Siqueira1762
Guan Yu
16
0 / 2 / 0
9,582
532
8,987
13,831
20,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 0
8,390
466
4,043
15,696
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A1xe
King Arthur
0
0
2
1
L
Izanami
DarkCrazy6u
Izanami
1
1
1
1.5
L
0
3
2
0.33
L
Nu Wa
0
5
1
0.1
W
Tsukuyomi
Shadøwdemøn
Tsukuyomi
10
0
2
11
L
Guan Yu
Siqueira1762
Guan Yu
0
2
0
0
W
Jing Wei
bogart17
Jing Wei
1
2
4
1.5
W
Ymir
1
0
3
2.5
W
Discordia
roloco8
Discordia
2
1
3
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,075
Damage
29,481
62,565
Taken
62,960
33,613
Mitigated
54,003
25,596
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A1xe
King Arthur
8,831
869
0
6,869
18,194
11,522
641
570
17,624
0
71,619
L
Izanami
DarkCrazy6u
Izanami
4,619
3,822
0
3,753
8,428
3,563
0
446
7,982
0
83,234
L
6,276
622
0
1,703
16,103
18,916
0
5,128
10,975
20,428
728
L
Nu Wa
5,556
1,312
0
1,200
8,902
3,651
0
2,774
6,128
56,675
0
W
Tsukuyomi
Shadøwdemøn
Tsukuyomi
14,006
4,983
0
8,235
15,584
6,947
0
1,384
14,200
0
95,224
L
Guan Yu
Siqueira1762
Guan Yu
8,987
1,744
249
4,113
13,831
20,864
0
279
13,552
0
77,220
W
Jing Wei
bogart17
Jing Wei
10,346
9,072
0
6,499
11,312
4,059
35
2,049
9,263
0
60,031
W
Ymir
4,030
658
0
3,468
10,426
8,308
0
3,292
7,134
34,178
7,654
W
Discordia
roloco8
Discordia
7,862
306
0
525
7,049
2,777
600
4,356
2,693
73,682
0
L
4,043
587
0
5,612
15,696
7,009
0
3,508
12,188
0
64,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
42,959
570
Minions Killed
519
0
Camps Cleared
0
1,841,818
Distance Traveled
1,620,567
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,055
503
115
6
0
355,893
0
L
Izanami
9,326
518
140
8
0
302,404
2
L
Ymir
7,649
425
32
2
0
312,110
8
L
Nu Wa
8,012
445
106
6
0
306,653
1
W
Tsukuyomi
10,680
593
142
8
0
423,963
3
L
Guan Yu
9,582
532
148
8
0
339,729
5
W
Jing Wei
8,187
455
115
6
0
333,492
0
W
Ymir
8,634
480
63
4
0
368,932
5
W
Discordia
9,364
520
135
8
0
359,538
2
L
Thor
8,390
466
93
5
0
359,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role