Player Matchup

Kuzenbo
Kuzenbo
Azurooh
Kuzenbo
Level 67
God Stats
5W - 0L
1,453 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 2
Shiva
Shiva
killerbeee48
Shiva
Level 115
God Stats
9W - 0L
1,720 SR
Queue Stats
26W - 12L
1,681 Elo+
Party 2
Scylla
Scylla
madpsycho27
Scylla
Level 102
God Stats
5W - 3L
1,209 SR
Queue Stats
5W - 5L
1,192 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,468 Elo+

VS

Team Averages
Level 85
1,511 SR
1,527 Elo+
Ymir
Ymir
Jh0w4rdz
Ymir
Level 46
God Stats
18W - 12L
1,743 SR
Queue Stats
38W - 31L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
MVP Swanny
Cernunnos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 25L
1,663 Elo+
Party 1
Sol
Sol
j4v13rc1r1j1ll0
Sol
Level 79
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 15L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azurooh
Kuzenbo
12
1 / 0 / 3
8,104
810
5,470
8,884
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 0 / 3
8,065
807
6,042
10,157
10,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
2 / 0 / 3
7,846
785
8,496
3,015
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 0
7,244
724
3,784
8,657
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
MVP Swanny
Cernunnos
14
0 / 1 / 0
7,199
720
6,642
7,896
3,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
6,339
634
2,789
7,010
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azurooh
Kuzenbo
1
0
3
2.5
L
Ymir
0
1
0
0
L
Cernunnos
MVP Swanny
Cernunnos
0
1
0
0
L
0
3
0
0
W
2
0
3
3.5
W
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
13,215
22,056
Taken
23,563
23,104
Mitigated
13,704
9,289
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azurooh
Kuzenbo
5,470
2,025
0
2,417
8,884
10,800
90
2,678
6,206
19,021
0
L
Ymir
3,784
507
0
833
8,657
7,204
0
6,147
2,510
12,532
0
L
Cernunnos
MVP Swanny
Cernunnos
6,642
3,636
0
2,984
7,896
3,618
0
3,726
4,170
0
48,436
L
2,789
507
0
2,465
7,010
2,882
0
4,166
2,844
15,728
0
W
6,042
948
3,259
3,113
10,157
10,984
0
2,851
7,306
0
19,160
W
Scylla
8,496
422
0
500
3,015
1,320
0
1,076
1,939
35,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
20,782
128
Minions Killed
141
0
Camps Cleared
0
614,148
Distance Traveled
535,634
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,104
810
32
3
0
215,968
0
L
Ymir
7,244
724
27
3
0
197,861
3
L
Cernunnos
7,199
720
80
8
0
183,455
3
L
Sol
6,339
634
34
3
0
154,318
0
W
Shiva
8,065
807
18
2
0
204,124
0
W
Scylla
7,846
785
78
8
0
194,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role