Player Matchup

Sol
Sol
InsanityFy
Sol
Level 127
God Stats
7W - 3L
1,712 SR
Queue Stats
106W - 79L
1,584 Elo+
Party 2
Atlas
Atlas
LilDomenaJr
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Obi1Jacoby8
Ne Zha
Level 157
God Stats
18W - 22L
1,600 SR
Queue Stats
128W - 134L
1,509 Elo+
Party 2
Izanami
Izanami
TehWither
Izanami
Level 123
God Stats
9W - 9L
1,546 SR
Queue Stats
47W - 43L
1,538 Elo+
Party 1
Tyr
Tyr
lISMITEBANIl
Tyr
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
25W - 15L
1,509 Elo+
Party 2
Team Averages
Level 100
1,572 SR
1,533 Elo+

VS

Team Averages
Level 92
1,502 SR
1,367 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ChetManley4562
Horus
Level 15
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 3
Freya
Freya
DeathMoon_1975-
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,510 Elo+
Solo
Bastet
Bastet
KrmA Zoso
Bastet
Level 143
God Stats
0W - 1L
1,914 SR
Queue Stats
51W - 54L
1,423 Elo+
Party 3
Rama
Rama
LordRoKage
Rama
Level 49
God Stats
0W - 4L
1,348 SR
Queue Stats
11W - 23L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
7,547
839
9,842
7,273
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 9
7,252
806
5,806
9,397
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
13
2 / 0 / 8
6,948
772
2,545
2,885
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
TehWither
Izanami
13
1 / 0 / 7
6,804
756
3,249
4,977
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
9 / 0 / 5
8,008
890
9,297
8,839
5,686
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 1
6,121
680
5,417
5,438
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
5,697
633
2,360
8,913
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,009
668
3,693
9,310
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
KrmA Zoso
Bastet
11
1 / 3 / 0
5,955
662
4,084
6,224
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,052
672
2,799
7,573
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
18
Kills
1
1
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
0
4
1
0.13
L
0
5
0
0
W
3
1
7
6.5
L
Bastet
KrmA Zoso
Bastet
1
3
0
0.33
W
3
0
9
7.5
L
0
4
0
0
W
Ne Zha
2
0
8
6
W
Izanami
TehWither
Izanami
1
0
7
4.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
18,353
33,371
Taken
37,458
19,670
Mitigated
19,670
10,686
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,417
1,472
0
1,624
5,438
2,250
0
3,021
2,417
21,869
0
L
2,360
933
249
1,416
8,913
7,679
0
2,901
6,012
0
6,492
L
3,693
915
0
1,742
9,310
4,108
0
4,181
5,129
15,353
0
W
9,842
2,633
0
4,292
7,273
3,196
2,778
1,807
5,216
32,376
1,921
L
Bastet
KrmA Zoso
Bastet
4,084
785
0
948
6,224
2,464
0
1,522
4,702
0
12,171
W
5,806
2,318
0
1,550
9,397
7,292
38
2,665
6,526
14,406
0
L
2,799
1,866
0
1,516
7,573
3,169
0
3,729
3,844
0
14,037
W
Ne Zha
2,545
419
0
686
2,885
1,422
0
338
2,505
0
24,041
W
Izanami
TehWither
Izanami
3,249
2,436
0
1,300
4,977
2,074
162
1,734
3,160
0
20,187
W
9,297
1,120
0
2,858
8,839
5,686
0
2,056
6,527
0
16,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
29,834
182
Minions Killed
126
0
Camps Cleared
0
891,536
Distance Traveled
767,574
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,121
680
37
4
0
176,018
2
L
Horus
5,697
633
7
1
0
162,259
0
L
Freya
6,009
668
36
4
0
149,775
0
W
Sol
7,547
839
66
7
0
181,152
1
L
Bastet
5,955
662
21
2
0
124,208
0
W
Atlas
7,252
806
14
2
0
171,483
0
L
Rama
6,052
672
25
3
0
155,314
0
W
Ne Zha
6,948
772
38
4
0
188,689
0
W
Izanami
6,804
756
36
4
0
147,588
2
W
Tyr
8,008
890
28
3
0
202,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role