Player Matchup

Atlas
Atlas
GIueSticc
Atlas
Level 159
God Stats
1W - 1L
1,413 SR
Queue Stats
60W - 63L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
HavardrTheDraugr
Cthulhu
Level 128
God Stats
1W - 1L
1,516 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
mag2pie3
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,314 Elo+
Party 1
Team Averages
Level 104
1,476 SR
1,368 Elo+

VS

Team Averages
Level 90
1,529 SR
1,311 Elo+
Charybdis
Charybdis
PowerCamron
Charybdis
Level 107
God Stats
1W - 2L
1,231 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
i shoot tacos
Baron Samedi
Level 94
God Stats
2W - 1L
1,579 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 2
Cabrakan
Cabrakan
tryntonflores440
Cabrakan
Level 69
God Stats
4W - 1L
1,777 SR
Queue Stats
19W - 25L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GIueSticc
Atlas
14
2 / 2 / 2
8,540
657
9,290
11,995
11,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
8,950
688
8,502
17,532
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
mag2pie3
Jing Wei
9
0 / 3 / 0
7,058
543
1,904
6,058
2,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PowerCamron
Charybdis
16
4 / 0 / 5
9,784
753
11,866
10,267
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
i shoot tacos
Baron Samedi
15
2 / 1 / 7
9,158
704
10,128
7,668
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 3
9,456
727
5,258
13,264
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
9
9
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
GIueSticc
Atlas
2
2
2
1.5
L
2
4
2
0.75
W
Charybdis
PowerCamron
Charybdis
4
0
5
6.5
W
Baron Samedi
i shoot tacos
Baron Samedi
2
1
7
5.5
L
Jing Wei
mag2pie3
Jing Wei
0
3
0
0
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
27,252
35,585
Taken
31,199
31,269
Mitigated
21,180
5,483
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
GIueSticc
Atlas
9,290
3,581
698
2,811
11,995
11,628
0
6,091
5,904
27,401
0
L
8,502
1,093
440
922
17,532
17,140
0
6,407
11,125
27,616
0
W
Charybdis
PowerCamron
Charybdis
11,866
7,520
0
5,967
10,267
5,060
1,712
7,317
2,950
0
49,764
W
Baron Samedi
i shoot tacos
Baron Samedi
10,128
1,680
2,786
3,537
7,668
3,749
696
5,283
2,385
43,348
0
L
Jing Wei
mag2pie3
Jing Wei
1,904
1,704
0
612
6,058
2,501
0
2,922
3,136
0
12,398
W
5,258
1,553
0
2,220
13,264
12,371
538
5,325
7,939
16,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
28,398
100
Minions Killed
167
0
Camps Cleared
0
562,634
Distance Traveled
602,067
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,540
657
24
2
0
221,604
1
L
Cthulhu
8,950
688
46
4
0
221,942
1
W
Charybdis
9,784
753
72
6
0
199,299
1
W
Baron Samedi
9,158
704
70
5
0
209,965
0
L
Jing Wei
7,058
543
30
2
0
119,088
0
W
Cabrakan
9,456
727
25
2
0
192,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role