Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BruhPapi
Mulan
Level 129
God Stats
4W - 1L
1,799 SR
Queue Stats
45W - 33L
1,579 Elo+
Party 2
Zeus
Zeus
Kushers
Zeus
Level 90
God Stats
2W - 1L
1,550 SR
Queue Stats
10W - 2L
1,650 Elo+
Party 2
Team Averages
Level 125
1,616 SR
1,576 Elo+

VS

Team Averages
Level 112
1,534 SR
1,472 Elo+
Odin
Odin
B O H xxfbombxx
Odin
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 79L
1,451 Elo+
Party 1
King Arthur
King Arthur
Jake Behr
King Arthur
Level 114
God Stats
1W - 3L
1,625 SR
Queue Stats
92W - 84L
1,477 Elo+
Party 1
Sol
Sol
Ziqqee
Sol
Level 119
God Stats
10W - 12L
1,477 SR
Queue Stats
389W - 416L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 1 / 3
9,183
706
5,544
10,837
8,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
BruhPapi
Mulan
14
2 / 0 / 4
9,027
694
9,068
9,799
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
Kushers
Zeus
15
2 / 0 / 4
9,175
706
7,771
3,803
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,487
576
5,049
10,459
9,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Jake Behr
King Arthur
14
0 / 2 / 1
8,072
621
6,993
11,344
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Ziqqee
Sol
13
1 / 1 / 0
8,372
644
4,858
4,965
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
3
3.5
L
0
3
0
0
W
Mulan
BruhPapi
Mulan
2
0
4
4
L
King Arthur
Jake Behr
King Arthur
0
2
1
0.25
W
Zeus
Kushers
Zeus
2
0
4
4
L
Sol
Ziqqee
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
16,900
24,439
Taken
26,768
18,273
Mitigated
22,325
9,081
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,544
1,221
0
3,173
10,837
8,775
0
1,882
8,497
37,805
0
L
5,049
1,233
481
516
10,459
9,928
0
6,031
4,026
0
14,415
W
Mulan
BruhPapi
Mulan
9,068
1,341
0
4,628
9,799
7,999
440
1,744
7,842
0
34,986
L
King Arthur
Jake Behr
King Arthur
6,993
944
0
1,052
11,344
10,155
0
5,275
5,772
0
25,242
W
Zeus
Kushers
Zeus
7,771
1,263
0
1,280
3,803
1,499
0
1,303
2,455
39,670
0
L
Sol
Ziqqee
Sol
4,858
1,776
0
1,371
4,965
2,242
0
2,042
2,884
41,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
23,931
169
Minions Killed
145
0
Camps Cleared
0
696,952
Distance Traveled
616,383
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,183
706
41
3
0
246,782
7
L
Odin
7,487
576
24
2
0
224,597
0
W
Mulan
9,027
694
63
5
0
230,689
4
L
King Arthur
8,072
621
41
3
0
208,529
0
W
Zeus
9,175
706
65
5
0
219,481
4
L
Sol
8,372
644
80
6
0
183,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role