Player Matchup

Cerberus
Cerberus
Bi9bOy94
Cerberus
Level 64
God Stats
2W - 3L
1,288 SR
Queue Stats
53W - 62L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Chainbreaker696
Amaterasu
Level 122
God Stats
2W - 4L
1,322 SR
Queue Stats
70W - 77L
1,478 Elo+
Party 1
Achilles
Achilles
Sir Fooshiznitz
Achilles
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 119L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
SpedyK
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Sobek
Sobek
StoicScholar
Sobek
Level 43
God Stats
6W - 3L
1,534 SR
Queue Stats
97W - 95L
1,524 Elo+
Party 1
Team Averages
Level 73
1,429 SR
1,457 Elo+

VS

Team Averages
Level 77
1,360 SR
1,415 Elo+
Sol
Sol
ORASMASH666
Sol
Level 128
God Stats
11W - 12L
1,461 SR
Queue Stats
540W - 619L
1,399 Elo+
Solo
Scylla
Scylla
SadNvi
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
aSPAghettiDay
Jormungandr
Level 17
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 2
Osiris
Osiris
ayo_hendrixx
Osiris
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 178L
1,427 Elo+
Solo
Cabrakan
Cabrakan
xNFL COLTS
Cabrakan
Level 84
God Stats
0W - 3L
1,154 SR
Queue Stats
100W - 120L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bi9bOy94
Cerberus
16
4 / 2 / 22
9,731
1,081
7,342
18,174
19,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Chainbreaker696
Amaterasu
14
2 / 3 / 24
8,801
978
6,181
12,455
12,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
17 / 3 / 12
10,698
1,189
15,432
14,690
8,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SpedyK
Cernunnos
15
9 / 3 / 17
9,522
1,058
19,881
12,259
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 21
8,469
941
6,930
18,109
22,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,840
871
11,919
10,355
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
SadNvi
Scylla
14
2 / 8 / 8
8,046
894
16,995
11,454
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
aSPAghettiDay
Jormungandr
10
1 / 6 / 5
6,661
740
3,823
12,700
9,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
14
6 / 8 / 6
8,751
972
9,731
14,894
14,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
xNFL COLTS
Cabrakan
14
4 / 6 / 4
8,144
905
8,268
15,712
21,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
42
33
Kills
15
15
Deaths
33
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bi9bOy94
Cerberus
4
2
22
7.5
W
Amaterasu
Chainbreaker696
Amaterasu
2
3
24
4.67
L
2
5
4
0.8
L
Scylla
SadNvi
Scylla
2
8
8
0.75
W
Achilles
17
3
12
7.67
W
Cernunnos
SpedyK
Cernunnos
9
3
17
5.83
W
1
4
21
2.88
L
Jormungandr
aSPAghettiDay
Jormungandr
1
6
5
0.58
L
Osiris
6
8
6
1.13
L
Cabrakan
xNFL COLTS
Cabrakan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
50,736
75,687
Taken
65,115
69,679
Mitigated
53,370
32,107
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bi9bOy94
Cerberus
7,342
784
4,133
7,046
18,174
19,288
1,754
9,529
8,645
18,821
0
W
Amaterasu
Chainbreaker696
Amaterasu
6,181
1,973
3,521
2,343
12,455
12,945
2,434
5,192
7,263
301
12,443
L
11,919
3,460
963
2,811
10,355
4,427
178
3,177
7,178
22,562
0
L
Scylla
SadNvi
Scylla
16,995
3,436
566
511
11,454
4,483
188
2,201
9,253
26,928
0
W
Achilles
15,432
5,490
2,012
4,126
14,690
8,872
1,221
8,234
6,456
0
27,475
W
Cernunnos
SpedyK
Cernunnos
19,881
11,695
271
4,063
12,259
5,653
1,988
6,954
5,305
0
39,968
W
6,930
833
1,115
3,477
18,109
22,921
88
11,096
7,013
11,175
0
L
Jormungandr
aSPAghettiDay
Jormungandr
3,823
760
0
30
12,700
9,193
148
1,629
11,071
6,187
0
L
Osiris
9,731
2,525
176
24
14,894
14,159
0
3,734
11,160
0
11,504
L
Cabrakan
xNFL COLTS
Cabrakan
8,268
1,364
403
1,273
15,712
21,108
0
3,609
12,103
13,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
39,442
109
Minions Killed
65
0
Camps Cleared
0
937,105
Distance Traveled
669,550
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,731
1,081
43
5
0
173,358
0
W
Amaterasu
8,801
978
11
1
0
190,259
0
L
Sol
7,840
871
22
2
0
131,255
1
L
Scylla
8,046
894
26
3
0
146,792
2
W
Achilles
10,698
1,189
18
2
0
197,997
1
W
Cernunnos
9,522
1,058
29
3
0
174,295
0
W
Sobek
8,469
941
8
1
0
201,196
1
L
Jormungandr
6,661
740
4
0
0
89,784
0
L
Osiris
8,751
972
4
0
0
157,995
0
L
Cabrakan
8,144
905
9
1
0
143,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role