Player Matchup

Merlin
Merlin
Bregle
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 3
Bastet
Bastet
CarlTheCamal
Bastet
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
22W - 22L
1,397 Elo+
Party 4
Baron Samedi
Baron Samedi
FartofTwitch
Baron Samedi
Level 69
God Stats
5W - 7L
1,402 SR
Queue Stats
26W - 32L
1,384 Elo+
Party 3
Janus
Janus
KoolaKid
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 4
Hou Yi
Hou Yi
Rigz011
Hou Yi
Level 154
God Stats
3W - 2L
1,449 SR
Queue Stats
52W - 59L
1,427 Elo+
Party 4
Team Averages
Level 84
1,430 SR
1,407 Elo+

VS

Team Averages
Level 55
1,353 SR
1,363 Elo+
Agni
Agni
GODTHEFATHER69
Agni
Level 60
God Stats
1W - 2L
1,282 SR
Queue Stats
24W - 33L
1,402 Elo+
Party 1
Nike
Nike
IIILucaII
Nike
Level 77
God Stats
0W - 2L
1,311 SR
Queue Stats
167W - 177L
1,489 Elo+
Party 2
Ishtar
Ishtar
LeshiiGaming
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 2
Artio
Artio
Muuna
Artio
Level 47
God Stats
3W - 11L
1,233 SR
Queue Stats
60W - 68L
1,386 Elo+
Solo
Thor
Thor
Th3ButtBurglar
Thor
Level 72
God Stats
2W - 4L
1,439 SR
Queue Stats
85W - 88L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bregle
Merlin
11
0 / 3 / 3
6,575
506
2,587
5,553
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
5 / 0 / 7
7,472
575
6,203
10,501
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FartofTwitch
Baron Samedi
13
3 / 0 / 0
7,298
561
7,242
4,013
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
KoolaKid
Janus
11
5 / 1 / 8
7,676
590
7,563
7,604
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rigz011
Hou Yi
12
7 / 0 / 9
7,674
590
12,035
9,609
3,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,981
460
2,682
6,616
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
8
0 / 6 / 2
5,411
416
4,085
14,985
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
8
0 / 5 / 2
5,110
393
3,757
10,131
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Muuna
Artio
9
0 / 3 / 0
5,165
397
614
10,560
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 3 / 1
6,114
470
4,937
9,363
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bregle
Merlin
0
3
3
0.5
W
Bastet
5
0
7
8.5
W
Baron Samedi
FartofTwitch
Baron Samedi
3
0
0
3
L
2
3
1
0.83
L
Nike
0
6
2
0.17
W
Janus
KoolaKid
Janus
5
1
8
9
L
Ishtar
0
5
2
0.2
L
Artio
Muuna
Artio
0
3
0
0
W
Hou Yi
Rigz011
Hou Yi
7
0
9
11.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
16,075
37,280
Taken
51,655
13,723
Mitigated
24,353
16,620
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bregle
Merlin
2,587
161
0
1,479
5,553
2,062
1,746
1,782
3,771
33,496
0
W
Bastet
6,203
1,974
0
5,037
10,501
3,733
0
259
10,209
0
44,535
W
Baron Samedi
FartofTwitch
Baron Samedi
7,242
467
62
2,018
4,013
1,982
698
215
3,492
43,725
0
L
2,682
218
0
500
6,616
2,625
494
3,057
3,559
27,362
0
L
Nike
4,085
343
443
3,839
14,985
6,806
0
2,228
12,757
0
22,579
W
Janus
KoolaKid
Janus
7,563
876
54
2,646
7,604
2,899
0
701
6,903
31,976
1,925
L
Ishtar
3,757
2,397
0
1,542
10,131
3,140
234
3,723
6,408
0
24,079
L
Artio
Muuna
Artio
614
0
0
3,239
10,560
8,219
0
5,924
3,663
18,143
0
W
Hou Yi
Rigz011
Hou Yi
12,035
6,429
0
5,324
9,609
3,047
0
0
9,609
0
47,807
L
4,937
502
0
2,718
9,363
3,563
0
968
8,323
0
34,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
27,781
333
Minions Killed
215
0
Camps Cleared
0
1,170,643
Distance Traveled
1,074,000
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,575
506
60
5
0
203,896
0
W
Bastet
7,472
575
90
7
0
282,439
4
W
Baron Samedi
7,298
561
68
5
0
200,940
4
L
Agni
5,981
460
40
3
0
213,573
0
L
Nike
5,411
416
36
3
0
221,722
2
W
Janus
7,676
590
43
3
0
239,865
2
L
Ishtar
5,110
393
33
3
0
206,709
1
L
Artio
5,165
397
34
3
0
205,913
1
W
Hou Yi
7,674
590
72
6
0
243,503
2
L
Thor
6,114
470
72
6
0
226,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role