Player Matchup

Tiamat
Tiamat
DownwardNote198
Tiamat
Level 105
God Stats
2W - 4L
1,266 SR
Queue Stats
186W - 181L
1,477 Elo+
Party 2
Ymir
Ymir
EggFruitSoup
Ymir
Level 129
God Stats
100W - 62L
1,654 SR
Queue Stats
946W - 906L
1,464 Elo+
Party 2
Da Ji
Da Ji
HorridFuture38
Da Ji
Level 88
God Stats
11W - 8L
1,574 SR
Queue Stats
250W - 231L
1,438 Elo+
Party 2
King Arthur
King Arthur
NightShard2462
King Arthur
Level 13
God Stats
2W - 1L
1,510 SR
Queue Stats
10W - 14L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
milesfranchise
Danzaburou
Level 102
God Stats
17W - 18L
1,483 SR
Queue Stats
433W - 440L
1,459 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,454 Elo+

VS

Team Averages
Level 86
1,551 SR
1,453 Elo+
Scylla
Scylla
ItsThatBigTex
Scylla
Level 122
God Stats
6W - 11L
1,456 SR
Queue Stats
287W - 282L
1,511 Elo+
Party 1
Odin
Odin
LeeroyJ64
Odin
Level 126
God Stats
1W - 1L
1,669 SR
Queue Stats
121W - 165L
1,359 Elo+
Party 3
Xbalanque
Xbalanque
Nazhialt
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,625 Elo+
Party 1
Loki
Loki
ShadowOfCris
Loki
Level 143
God Stats
6W - 8L
1,521 SR
Queue Stats
278W - 279L
1,433 Elo+
Party 1
Neith
Neith
awilixbussyyyyyy
Neith
Level 25
God Stats
2W - 4L
1,611 SR
Queue Stats
12W - 26L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,846
527
4,445
7,171
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
6,223
479
1,640
10,921
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 0 / 1
6,436
495
2,541
8,697
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NightShard2462
King Arthur
11
0 / 2 / 0
5,792
446
2,432
8,675
5,585
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
milesfranchise
Danzaburou
13
3 / 0 / 0
7,833
603
6,244
10,159
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,009
616
4,520
4,733
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
2 / 0 / 0
8,182
629
6,109
7,406
6,057
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Nazhialt
Xbalanque
12
0 / 1 / 1
6,889
530
7,792
7,053
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
6,505
500
1,754
7,962
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 1
5,444
419
4,400
4,363
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
1
3
1
0.5
W
0
0
1
0.5
L
2
1
0
2
L
Odin
2
0
0
2
L
Xbalanque
Nazhialt
Xbalanque
0
1
1
0.5
W
King Arthur
NightShard2462
King Arthur
0
2
0
0
L
1
0
1
1.5
L
1
2
1
0.75
W
Danzaburou
milesfranchise
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
24,575
45,623
Taken
31,517
24,693
Mitigated
14,645
19,980
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,445
142
0
3,015
7,171
4,114
0
2,566
4,605
50,370
0
W
1,640
561
0
2,084
10,921
7,242
0
1,954
8,967
12,005
860
W
2,541
218
0
5,808
8,697
3,306
0
0
8,697
0
51,927
L
4,520
400
0
1,226
4,733
2,014
0
2,162
2,571
67,457
0
L
Odin
6,109
1,265
0
2,516
7,406
6,057
432
1,311
6,095
0
62,283
L
Xbalanque
Nazhialt
Xbalanque
7,792
3,653
0
1,601
7,053
2,210
0
460
6,593
0
54,172
W
King Arthur
NightShard2462
King Arthur
2,432
0
0
1,500
8,675
5,585
0
0
8,675
0
38,188
L
1,754
238
0
4,288
7,962
2,683
0
1,219
6,743
0
37,818
L
4,400
1,168
53
970
4,363
1,681
0
908
3,455
0
21,813
W
Danzaburou
milesfranchise
Danzaburou
6,244
3,076
0
7,573
10,159
4,446
0
0
10,159
0
66,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
35,029
393
Minions Killed
440
0
Camps Cleared
0
1,294,782
Distance Traveled
1,289,036
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,846
527
106
8
0
266,362
3
W
Ymir
6,223
479
22
2
0
254,754
8
W
Da Ji
6,436
495
102
8
0
310,259
5
L
Scylla
8,009
616
128
10
0
248,726
7
L
Odin
8,182
629
120
9
0
264,864
4
L
Xbalanque
6,889
530
84
6
0
246,676
3
W
King Arthur
5,792
446
60
5
0
221,109
3
L
Loki
6,505
500
77
6
0
307,002
4
L
Neith
5,444
419
31
2
0
221,768
2
W
Danzaburou
7,833
603
103
8
0
242,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role