Player Matchup

Ymir
Ymir
Blueberry_bnbdfb
Ymir
Level 46
God Stats
5W - 9L
1,383 SR
Queue Stats
130W - 133L
1,440 Elo+
Party 2
Agni
Agni
L1X1UM
Agni
Level 21
God Stats
0W - 3L
1,203 SR
Queue Stats
9W - 9L
1,534 Elo+
Party 2
Charybdis
Charybdis
Reaper-Aesthetic
Charybdis
Level 147
God Stats
4W - 3L
1,449 SR
Queue Stats
188W - 187L
1,463 Elo+
Party 2
Team Averages
Level 71
1,345 SR
1,479 Elo+

VS

Team Averages
Level 48
1,580 SR
1,435 Elo+
Neith
Neith
Djkovic33
Neith
Level 18
God Stats
4W - 0L
1,547 SR
Queue Stats
11W - 7L
1,503 Elo+
Party 1
Sol
Sol
P6275
Sol
Level 25
God Stats
2W - 0L
1,692 SR
Queue Stats
15W - 14L
1,404 Elo+
Party 1
Artio
Artio
Submitted Clips
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,615
708
4,741
18,225
26,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
L1X1UM
Agni
16
1 / 3 / 4
10,011
667
7,573
8,671
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
16
2 / 4 / 3
10,156
677
19,016
14,277
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Djkovic33
Neith
16
2 / 2 / 8
10,348
690
15,209
13,041
5,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
P6275
Sol
17
5 / 3 / 5
11,035
736
13,119
14,218
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 5
11,501
767
7,040
16,930
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
10
10
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Neith
Djkovic33
Neith
2
2
8
3
L
Agni
L1X1UM
Agni
1
3
4
1
W
Sol
P6275
Sol
5
3
5
2.5
L
Charybdis
2
4
3
0.88
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
35,368
41,173
Taken
44,189
37,837
Mitigated
35,693
6,737
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,741
695
0
1,680
18,225
26,178
0
7,259
10,966
12,486
0
W
Neith
Djkovic33
Neith
15,209
5,620
0
2,239
13,041
5,989
617
4,329
8,712
0
41,082
L
Agni
L1X1UM
Agni
7,573
336
0
5
8,671
4,525
134
5,015
3,656
36,857
0
W
Sol
P6275
Sol
13,119
4,335
1,013
6,618
14,218
6,979
3,205
3,988
10,230
56,533
4,631
L
Charybdis
19,016
7,501
0
5,052
14,277
7,134
1,716
7,523
6,754
0
73,998
W
7,040
828
1,368
7,881
16,930
22,725
99
4,352
12,578
27,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
32,884
177
Minions Killed
165
0
Camps Cleared
0
770,624
Distance Traveled
806,083
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,615
708
20
1
0
263,513
1
W
Neith
10,348
690
57
4
0
252,012
0
L
Agni
10,011
667
62
4
0
263,716
0
W
Sol
11,035
736
84
6
0
247,029
3
L
Charybdis
10,156
677
95
6
0
243,395
0
W
Artio
11,501
767
24
2
0
307,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role