Player Matchup

Janus
Janus
AJdaKRE8TOR
Janus
Level 66
God Stats
6W - 2L
1,476 SR
Queue Stats
23W - 17L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
MrJustaKid
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,405 Elo+
Party 3
Scylla
Scylla
NutzHangAllDay
Scylla
Level 23
God Stats
10W - 4L
1,831 SR
Queue Stats
15W - 11L
1,463 Elo+
Party 1
Izanami
Izanami
Sandeull
Izanami
Level 103
God Stats
21W - 10L
1,662 SR
Queue Stats
574W - 349L
1,568 Elo+
Party 3
Bellona
Bellona
filetlemont
Bellona
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 1
Team Averages
Level 48
1,594 SR
1,463 Elo+

VS

Team Averages
Level 33
1,570 SR
1,455 Elo+
Neith
Neith
CanuckG
Neith
Level 15
God Stats
1W - 3L
1,620 SR
Queue Stats
9W - 13L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
JKmen
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,512 Elo+
Solo
Cliodhna
Cliodhna
MiroAhi
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,583 Elo+
Party 2
Horus
Horus
MyPetToad
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,173 Elo+
Party 2
Khepri
Khepri
popthatbuble
Khepri
Level 61
God Stats
5W - 4L
1,732 SR
Queue Stats
60W - 46L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,905
1,091
22,765
6,640
3,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MrJustaKid
Amaterasu
16
1 / 0 / 8
9,952
995
5,108
7,658
8,149
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 8
10,760
1,076
14,986
3,957
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Sandeull
Izanami
16
6 / 1 / 7
10,699
1,070
18,971
7,510
3,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
filetlemont
Bellona
16
3 / 3 / 11
10,056
1,006
16,551
16,229
20,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

299

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CanuckG
Neith
15
0 / 5 / 5
9,042
904
7,678
14,526
7,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
JKmen
Jing Wei
15
4 / 3 / 1
10,157
1,016
6,544
9,990
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MiroAhi
Cliodhna
15
0 / 6 / 4
9,116
912
10,498
20,916
10,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
MyPetToad
Horus
15
0 / 4 / 6
9,536
954
5,087
19,002
25,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
15
2 / 0 / 4
10,905
1,091
7,531
18,117
25,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
18
Kills
6
6
Deaths
18
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Neith
CanuckG
Neith
0
5
5
0.5
L
Jing Wei
JKmen
Jing Wei
4
3
1
1.5
L
Cliodhna
MiroAhi
Cliodhna
0
6
4
0.33
W
Amaterasu
MrJustaKid
Amaterasu
1
0
8
5
L
Horus
MyPetToad
Horus
0
4
6
0.75
W
4
0
8
8
W
Izanami
Sandeull
Izanami
6
1
7
9.5
W
Bellona
filetlemont
Bellona
3
3
11
2.83
L
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,381
Damage
37,338
41,994
Taken
82,551
37,068
Mitigated
74,574
1,938
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,765
1,446
0
0
6,640
3,036
0
1,840
4,800
36,471
0
L
Neith
CanuckG
Neith
7,678
3,217
0
1,018
14,526
7,307
0
8,390
6,136
0
23,867
L
Jing Wei
JKmen
Jing Wei
6,544
4,426
0
1,177
9,990
4,965
0
5,451
4,539
0
26,553
L
Cliodhna
MiroAhi
Cliodhna
10,498
1,960
0
1,237
20,916
10,930
0
9,579
11,337
0
23,950
W
Amaterasu
MrJustaKid
Amaterasu
5,108
1,664
0
774
7,658
8,149
0
1,277
6,381
0
19,244
L
Horus
MyPetToad
Horus
5,087
2,524
2,428
2,235
19,002
25,876
0
7,466
11,536
0
9,611
W
14,986
630
0
148
3,957
1,943
0
608
3,349
35,982
0
W
Izanami
Sandeull
Izanami
18,971
11,402
0
736
7,510
3,893
0
1,967
5,543
0
44,625
W
Bellona
filetlemont
Bellona
16,551
2,687
0
280
16,229
20,047
0
1,839
14,390
0
24,395
L
Khepri
7,531
952
621
2,631
18,117
25,496
0
6,865
11,252
20,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
48,756
199
Minions Killed
160
11
Camps Cleared
4
967,411
Distance Traveled
980,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,905
1,091
39
4
2
202,518
0
L
Neith
9,042
904
38
4
1
179,984
0
L
Jing Wei
10,157
1,016
44
4
0
211,410
0
L
Cliodhna
9,116
912
43
4
1
203,226
0
W
Amaterasu
9,952
995
24
2
6
211,329
0
L
Horus
9,536
954
14
1
0
196,812
0
W
Scylla
10,760
1,076
57
6
1
184,605
0
W
Izanami
10,699
1,070
72
7
1
181,915
1
W
Bellona
10,056
1,006
7
1
1
187,044
0
L
Khepri
10,905
1,091
21
2
2
189,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role