Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GO_OFF_DUDE
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,449 Elo+
Solo
Yemoja
Yemoja
QueasyButton142
Yemoja
Level 120
God Stats
11W - 6L
1,600 SR
Queue Stats
379W - 451L
1,420 Elo+
Party 2
Anubis
Anubis
SpadedLife
Anubis
Level 155
God Stats
1W - 0L
1,295 SR
Queue Stats
56W - 57L
1,452 Elo+
Solo
Eset
Eset
cowboychris105
Eset
Level 129
God Stats
4W - 10L
1,253 SR
Queue Stats
615W - 707L
1,423 Elo+
Party 2
Team Averages
Level 123
1,430 SR
1,449 Elo+

VS

Team Averages
Level 134
1,381 SR
1,483 Elo+
Aphrodite
Aphrodite
AomineMoney237
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Jaxer14
Danzaburou
Level 149
God Stats
0W - 1L
1,220 SR
Queue Stats
16W - 12L
1,571 Elo+
Solo
Odin
Odin
TheCNGent
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Raijin
Raijin
VG zBeAstN
Raijin
Level 148
God Stats
1W - 2L
1,313 SR
Queue Stats
103W - 125L
1,393 Elo+
Solo
Loki
Loki
traleah2k15
Loki
Level 146
God Stats
1W - 3L
1,370 SR
Queue Stats
239W - 214L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 7 / 20
12,415
730
9,892
34,482
51,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
GO_OFF_DUDE
Tsukuyomi
20
6 / 6 / 22
12,843
755
21,595
23,930
14,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 20
12,152
715
14,960
14,623
9,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
SpadedLife
Anubis
20
7 / 3 / 18
12,918
760
26,782
27,363
19,870
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 14
12,284
723
23,529
16,764
10,795
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AomineMoney237
Aphrodite
19
3 / 4 / 15
11,688
688
14,619
21,368
11,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Jaxer14
Danzaburou
20
8 / 8 / 10
13,622
801
33,365
27,458
11,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
18
3 / 6 / 13
11,641
685
11,244
23,025
27,652
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
VG zBeAstN
Raijin
18
7 / 6 / 8
11,660
686
27,994
18,765
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 9
10,696
629
10,376
19,783
11,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
29
Kills
23
23
Deaths
29
94
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
7
20
1.86
L
Aphrodite
AomineMoney237
Aphrodite
3
4
15
2.63
W
Tsukuyomi
GO_OFF_DUDE
Tsukuyomi
6
6
22
2.83
L
Danzaburou
Jaxer14
Danzaburou
8
8
10
1.63
W
6
2
20
8
W
Anubis
SpadedLife
Anubis
7
3
18
5.33
L
Odin
3
6
13
1.58
L
Raijin
VG zBeAstN
Raijin
7
6
8
1.83
W
7
5
14
2.8
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,758
Damage
97,598
117,162
Taken
110,399
106,566
Mitigated
70,199
47,252
Healing
47,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,892
2,122
2,065
4,144
34,482
51,721
242
10,309
23,257
20,025
0
L
Aphrodite
AomineMoney237
Aphrodite
14,619
851
9,444
11,411
21,368
11,665
512
13,473
7,895
24,178
0
W
Tsukuyomi
GO_OFF_DUDE
Tsukuyomi
21,595
4,808
879
4,649
23,930
14,401
2,971
9,609
13,611
0
32,963
L
Danzaburou
Jaxer14
Danzaburou
33,365
18,518
1,494
7,620
27,458
11,905
4,424
20,802
6,656
0
49,367
W
14,960
2,821
14,515
3,242
14,623
9,779
1,701
5,311
8,970
27,395
0
W
Anubis
SpadedLife
Anubis
26,782
1,066
1,510
11,952
27,363
19,870
1,665
8,949
17,813
61,903
0
L
Odin
11,244
2,625
2,851
4,048
23,025
27,652
282
15,554
7,471
0
17,191
L
Raijin
VG zBeAstN
Raijin
27,994
3,419
3,191
3,268
18,765
7,934
170
12,651
6,114
43,946
0
W
23,529
2,141
2,345
1,951
16,764
10,795
1,449
5,451
10,898
43,102
0
L
10,376
1,720
1,119
3,380
19,783
11,043
592
12,683
7,100
0
28,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
59,307
185
Minions Killed
156
0
Camps Cleared
0
1,445,783
Distance Traveled
1,424,488
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,415
730
17
1
0
283,622
0
L
Aphrodite
11,688
688
31
2
0
314,806
0
W
Tsukuyomi
12,843
755
19
1
0
346,618
0
L
Danzaburou
13,622
801
40
2
0
275,224
3
W
Yemoja
12,152
715
18
1
0
267,990
0
W
Anubis
12,918
760
87
5
0
269,782
4
L
Odin
11,641
685
6
0
0
309,784
0
L
Raijin
11,660
686
45
3
0
229,333
0
W
Eset
12,284
723
44
3
0
277,771
1
L
Loki
10,696
629
34
2
0
295,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role