Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
A1M9M99
Cliodhna
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
92W - 81L
1,466 Elo+
Solo
Cerberus
Cerberus
DressyGuitar
Cerberus
Level 68
God Stats
2W - 1L
1,654 SR
Queue Stats
164W - 155L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
MunemGospodjo
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
cicaradasin
Ah Puch
Level 155
God Stats
1W - 0L
1,580 SR
Queue Stats
84W - 82L
1,553 Elo+
Party 1
Team Averages
Level 103
1,594 SR
1,518 Elo+

VS

Team Averages
Level 61
1,448 SR
1,629 Elo+
Shiva
Shiva
FrancisGamerEsP
Shiva
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,745 Elo+
Party 2
Ullr
Ullr
Justriii
Ullr
Level 49
God Stats
0W - 1L
1,239 SR
Queue Stats
14W - 2L
1,820 Elo+
Party 2
Fafnir
Fafnir
NilfHeimCris
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,588 Elo+
Party 2
Fenrir
Fenrir
Viguinho
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 2
Cthulhu
Cthulhu
tryatnu31098
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 1 / 4
6,197
1,239
4,085
5,331
3,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
A1M9M99
Cliodhna
10
0 / 1 / 8
5,504
1,101
4,610
3,283
1,582
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
DressyGuitar
Cerberus
11
2 / 0 / 9
6,390
1,278
4,518
7,447
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MunemGospodjo
Baron Samedi
9
0 / 2 / 7
5,285
1,057
4,765
4,402
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
cicaradasin
Ah Puch
11
3 / 0 / 4
6,125
1,225
8,200
4,173
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,747
949
3,079
6,471
3,961
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ullr
10
3 / 2 / 0
5,831
1,166
5,410
4,078
1,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
11
0 / 1 / 2
4,981
996
2,329
6,402
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Viguinho
Fenrir
9
1 / 4 / 2
5,010
1,002
2,867
9,101
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
tryatnu31098
Cthulhu
6
0 / 1 / 2
4,525
905
1,899
1,929
1,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
11
Kills
4
4
Deaths
11
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
W
Cliodhna
A1M9M99
Cliodhna
0
1
8
4
W
Cerberus
DressyGuitar
Cerberus
2
0
9
6.5
L
0
3
2
0.33
L
Ullr
3
2
0
1.5
W
Baron Samedi
MunemGospodjo
Baron Samedi
0
2
7
1.75
L
Fafnir
0
1
2
1
L
Fenrir
Viguinho
Fenrir
1
4
2
0.5
W
Ah Puch
cicaradasin
Ah Puch
3
0
4
5
L
Cthulhu
tryatnu31098
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
15,584
24,636
Taken
27,981
15,699
Mitigated
16,018
11,341
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,085
1,529
228
1,302
5,331
3,272
1,282
1,184
4,147
0
4,698
W
Cliodhna
A1M9M99
Cliodhna
4,610
1,079
602
680
3,283
1,582
410
388
2,895
0
10,501
W
Cerberus
DressyGuitar
Cerberus
4,518
395
786
2,943
7,447
6,727
175
1,667
5,780
7,078
0
L
3,079
190
706
630
6,471
3,961
0
3,753
2,650
0
5,354
L
Ullr
5,410
2,104
622
703
4,078
1,600
0
2,789
1,208
0
10,757
W
Baron Samedi
MunemGospodjo
Baron Samedi
4,765
527
1,507
903
4,402
2,246
228
518
3,884
6,549
0
L
Fafnir
2,329
499
402
1,066
6,402
5,589
0
4,633
1,769
5,853
0
L
Fenrir
Viguinho
Fenrir
2,867
1,202
712
1,157
9,101
3,477
0
5,462
3,467
0
3,451
W
Ah Puch
cicaradasin
Ah Puch
8,200
356
162
2,228
4,173
1,872
389
471
3,702
17,537
0
L
Cthulhu
tryatnu31098
Cthulhu
1,899
42
188
178
1,929
1,391
0
846
985
3,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
25,094
55
Minions Killed
34
0
Camps Cleared
0
568,632
Distance Traveled
419,921
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,197
1,239
1
0
0
125,099
0
W
Cliodhna
5,504
1,101
12
2
0
113,883
0
W
Cerberus
6,390
1,278
16
3
0
114,922
0
L
Shiva
4,747
949
5
1
0
82,330
0
L
Ullr
5,831
1,166
14
3
0
97,354
2
W
Baron Samedi
5,285
1,057
6
1
0
104,623
0
L
Fafnir
4,981
996
9
2
0
101,230
0
L
Fenrir
5,010
1,002
1
0
0
103,794
0
W
Ah Puch
6,125
1,225
20
4
0
110,105
1
L
Cthulhu
4,525
905
5
1
0
35,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role