Player Matchup

Odin
Odin
Crosshire
Odin
Level 109
God Stats
0W - 2L
1,146 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 2
Ishtar
Ishtar
Shinmung
Ishtar
Level 91
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 8L
1,266 Elo+
Party 2
Skadi
Skadi
StevieKeez
Skadi
Level 66
God Stats
1W - 3L
1,535 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
Verconic
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,331 Elo+
Party 2
He Bo
He Bo
ZimSigma
He Bo
Level 125
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 9L
1,302 Elo+
Party 2
Team Averages
Level 100
1,324 SR
1,278 Elo+

VS

Team Averages
Level 104
1,575 SR
1,499 Elo+
Odin
Odin
Calvin Calzone
Odin
Level 106
God Stats
60W - 55L
1,551 SR
Queue Stats
76W - 73L
1,481 Elo+
Party 1
Cerberus
Cerberus
Desmond9427
Cerberus
Level 126
God Stats
3W - 1L
1,706 SR
Queue Stats
103W - 121L
1,584 Elo+
Party 3
Tsukuyomi
Tsukuyomi
R4CU
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Vakoriusan07
Anubis
Level 156
God Stats
4W - 6L
1,600 SR
Queue Stats
145W - 170L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 105
God Stats
2W - 5L
1,519 SR
Queue Stats
20W - 28L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 3 / 4
7,725
644
5,103
12,795
7,389
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ishtar
Shinmung
Ishtar
15
0 / 4 / 2
7,983
665
7,176
12,099
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
15
1 / 6 / 4
8,145
679
6,510
11,866
5,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Verconic
Xing Tian
15
2 / 4 / 3
8,609
717
9,397
20,159
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
ZimSigma
He Bo
15
2 / 5 / 3
8,371
698
10,374
12,032
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
8,998
750
8,496
11,611
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Desmond9427
Cerberus
16
8 / 0 / 10
10,196
850
10,945
15,673
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
R4CU
Tsukuyomi
17
4 / 2 / 8
9,629
802
8,585
9,556
5,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
3 / 2 / 10
9,197
766
11,910
9,189
5,664
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
cadehartong
Kukulkan
18
6 / 2 / 11
10,344
862
15,397
8,766
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
6
Kills
22
22
Deaths
6
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
L
Odin
1
3
4
1
W
Cerberus
Desmond9427
Cerberus
8
0
10
13
W
Tsukuyomi
R4CU
Tsukuyomi
4
2
8
4
L
Ishtar
Shinmung
Ishtar
0
4
2
0.25
L
Skadi
1
6
4
0.5
W
Anubis
3
2
10
4
L
Xing Tian
Verconic
Xing Tian
2
4
3
0.88
L
He Bo
ZimSigma
He Bo
2
5
3
0.7
W
Kukulkan
cadehartong
Kukulkan
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
55,333
68,951
Taken
54,795
40,970
Mitigated
45,461
8,063
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,496
1,695
901
1,541
11,611
10,969
484
4,066
7,421
0
21,678
L
Odin
5,103
1,377
0
0
12,795
7,389
0
5,828
6,681
0
12,471
W
Cerberus
Desmond9427
Cerberus
10,945
871
0
4,979
15,673
19,146
54
5,062
10,389
20,888
0
W
Tsukuyomi
R4CU
Tsukuyomi
8,585
1,883
0
2,328
9,556
5,223
970
2,378
7,146
0
38,767
L
Ishtar
Shinmung
Ishtar
7,176
3,990
0
2,413
12,099
4,924
442
6,851
5,027
0
27,526
L
Skadi
6,510
3,134
130
324
11,866
5,048
0
7,510
4,055
0
24,063
W
Anubis
11,910
874
0
4,189
9,189
5,664
740
4,133
4,954
31,977
0
L
Xing Tian
Verconic
Xing Tian
9,397
672
0
3,232
20,159
18,780
0
10,397
9,285
21,059
0
L
He Bo
ZimSigma
He Bo
10,374
442
253
1,711
12,032
4,829
0
6,843
4,781
27,554
0
W
Kukulkan
cadehartong
Kukulkan
15,397
2,189
615
1,376
8,766
4,459
1,497
3,570
5,114
50,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
48,364
161
Minions Killed
267
0
Camps Cleared
0
1,126,106
Distance Traveled
1,238,447
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,998
750
36
3
0
268,463
1
L
Odin
7,725
644
8
1
0
245,292
0
W
Cerberus
10,196
850
28
2
0
257,448
0
W
Tsukuyomi
9,629
802
69
6
0
266,879
5
L
Ishtar
7,983
665
52
4
0
218,394
2
L
Skadi
8,145
679
40
3
0
198,021
0
W
Anubis
9,197
766
46
4
0
202,283
1
L
Xing Tian
8,609
717
16
1
0
227,636
1
L
He Bo
8,371
698
45
4
0
236,763
1
W
Kukulkan
10,344
862
88
7
0
243,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role