Player Matchup

Pele
Pele
TGCs-CmV29415
Pele
Level 65
God Stats
12W - 26L
1,287 SR
Queue Stats
187W - 314L
1,284 Elo+
Party 2
Sobek
Sobek
TGCs-FIRULAIS
Sobek
Level 76
God Stats
13W - 17L
1,406 SR
Queue Stats
204W - 317L
1,244 Elo+
Party 2
Skadi
Skadi
TGCs-Zapatabnk
Skadi
Level 28
God Stats
42W - 37L
1,457 SR
Queue Stats
50W - 73L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
TTV_creppypilot
Nu Wa
Level 83
God Stats
4W - 3L
1,604 SR
Queue Stats
26W - 26L
1,484 Elo+
Party 2
Cupid
Cupid
cogollano2804
Cupid
Level 100
God Stats
6W - 9L
1,308 SR
Queue Stats
283W - 413L
1,237 Elo+
Party 2
Team Averages
Level 70
1,412 SR
1,308 Elo+

VS

Team Averages
Level 57
1,455 SR
1,442 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pengu2819
Artemis
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Renhardt0
Heimdallr
Level 63
God Stats
10W - 7L
1,539 SR
Queue Stats
39W - 57L
1,298 Elo+
Party 1
Izanami
Izanami
S3acrab
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Geb
Geb
STKImmortal
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 3
7,105
592
4,464
7,899
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
2 / 1 / 4
5,861
488
5,434
11,426
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 4
6,289
524
7,028
5,372
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 1 / 2
6,531
544
9,535
7,601
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 3
7,213
601
5,677
9,111
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 4 / 0
6,061
505
3,535
9,978
3,529
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Pengu2819
Artemis
11
2 / 3 / 0
6,426
536
5,898
7,379
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Renhardt0
Heimdallr
9
1 / 3 / 1
5,583
465
6,016
9,611
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
S3acrab
Izanami
10
1 / 5 / 0
6,090
508
4,647
8,425
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 1
5,288
441
3,509
11,989
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
6
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
0
0.5
L
Artemis
Pengu2819
Artemis
2
3
0
0.67
L
Heimdallr
Renhardt0
Heimdallr
1
3
1
0.5
L
Izanami
S3acrab
Izanami
1
5
0
0.2
L
0
2
1
0.25
W
7
1
3
8.5
W
2
1
4
4
W
3
1
4
5
W
3
1
2
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
23,605
41,409
Taken
47,382
21,132
Mitigated
20,108
15,245
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,535
1,237
0
1,106
9,978
3,529
0
3,381
6,597
0
34,126
L
Artemis
Pengu2819
Artemis
5,898
3,267
0
1,271
7,379
2,817
323
350
7,029
0
31,395
L
Heimdallr
Renhardt0
Heimdallr
6,016
3,901
0
3,256
9,611
4,178
0
4,441
5,170
0
36,447
L
Izanami
S3acrab
Izanami
4,647
2,709
0
1,758
8,425
2,671
64
1,110
7,315
0
36,148
L
3,509
1,056
0
2,943
11,989
6,913
46
5,687
6,302
18,872
0
W
4,464
678
0
3,364
7,899
2,647
0
339
7,560
0
41,470
W
5,434
422
193
4,799
11,426
9,675
0
2,310
9,116
12,773
0
W
7,028
3,509
0
390
5,372
2,328
211
233
5,139
0
34,782
W
9,535
3,360
0
2,887
7,601
2,298
322
582
7,019
54,046
0
W
5,677
2,772
0
3,612
9,111
4,184
0
45
9,066
0
41,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
29,448
310
Minions Killed
268
0
Camps Cleared
0
1,239,583
Distance Traveled
1,097,918
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,061
505
60
5
0
259,448
2
L
Artemis
6,426
536
57
5
0
208,130
0
L
Heimdallr
5,583
465
72
6
0
204,324
1
L
Izanami
6,090
508
59
5
0
201,576
0
L
Geb
5,288
441
20
2
0
224,440
4
W
Pele
7,105
592
64
5
0
311,523
2
W
Sobek
5,861
488
16
1
0
272,722
1
W
Skadi
6,289
524
54
5
0
239,548
0
W
Nu Wa
6,531
544
90
8
0
217,002
5
W
Cupid
7,213
601
86
7
0
198,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role