Player Matchup

Izanami
Izanami
Bontoog
Izanami
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 13L
1,494 Elo+
Solo
Guan Yu
Guan Yu
LBOMB
Guan Yu
Level 159
God Stats
3W - 5L
1,553 SR
Queue Stats
109W - 113L
1,529 Elo+
Solo
Ymir
Ymir
Monck--
Ymir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,519 Elo+
Solo
Thor
Thor
ksmitty1234
Thor
Level 133
God Stats
13W - 18L
1,509 SR
Queue Stats
178W - 183L
1,545 Elo+
Solo
Janus
Janus
shinaneganz
Janus
Level 128
God Stats
121W - 140L
1,565 SR
Queue Stats
665W - 667L
1,532 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,524 Elo+

VS

Team Averages
Level 131
1,517 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DABLAQMON
Discordia
Level 147
God Stats
2W - 0L
1,561 SR
Queue Stats
55W - 70L
1,416 Elo+
Solo
Cabrakan
Cabrakan
FierSet
Cabrakan
Level 148
God Stats
25W - 23L
1,537 SR
Queue Stats
174W - 156L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
I Krug I
Ne Zha
Level 109
God Stats
2W - 2L
1,488 SR
Queue Stats
157W - 118L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bontoog
Izanami
15
3 / 2 / 1
7,992
799
10,582
7,982
2,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
LBOMB
Guan Yu
13
2 / 4 / 4
7,370
737
10,107
13,770
11,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Monck--
Ymir
13
1 / 2 / 1
7,515
752
5,290
11,538
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
7,256
726
7,559
11,437
4,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 5 / 4
7,812
781
8,522
9,120
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 7
7,895
790
10,926
14,153
11,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
 
Rama
13
2 / 2 / 3
7,420
742
10,798
12,014
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DABLAQMON
Discordia
15
4 / 3 / 6
8,118
812
9,353
7,820
3,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
FierSet
Cabrakan
13
1 / 1 / 3
6,750
675
2,518
10,926
12,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
I Krug I
Ne Zha
16
5 / 1 / 5
8,377
838
14,066
10,033
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
15
15
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
W
Rama
 
Rama
2
2
3
1.75
L
Izanami
Bontoog
Izanami
3
2
1
1.75
W
Discordia
DABLAQMON
Discordia
4
3
6
2.33
W
Cabrakan
FierSet
Cabrakan
1
1
3
2.5
W
Ne Zha
I Krug I
Ne Zha
5
1
5
7.5
L
Guan Yu
LBOMB
Guan Yu
2
4
4
1
L
Ymir
Monck--
Ymir
1
2
1
0.75
L
0
2
2
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
47,661
53,847
Taken
54,946
34,822
Mitigated
38,238
9,864
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,926
3,089
0
8,195
14,153
11,284
0
3,409
10,744
0
29,899
W
Rama
 
Rama
10,798
8,547
0
4,476
12,014
6,367
45
3,954
8,060
0
28,440
L
Izanami
Bontoog
Izanami
10,582
6,583
0
1,070
7,982
2,878
0
1,642
6,340
0
30,839
W
Discordia
DABLAQMON
Discordia
9,353
589
0
648
7,820
3,384
428
1,761
6,059
28,388
0
W
Cabrakan
FierSet
Cabrakan
2,518
383
0
250
10,926
12,172
0
2,543
8,383
4,726
0
W
Ne Zha
I Krug I
Ne Zha
14,066
2,291
0
1,829
10,033
5,031
0
2,145
7,888
0
37,445
L
Guan Yu
LBOMB
Guan Yu
10,107
867
2,967
3,888
13,770
11,844
0
3,460
10,310
0
16,084
L
Ymir
Monck--
Ymir
5,290
1,319
0
1,009
11,538
11,658
0
2,214
9,324
11,392
0
L
7,559
1,182
0
500
11,437
4,571
0
2,075
9,362
0
24,378
L
8,522
371
0
430
9,120
3,871
0
2,480
6,640
33,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
38,560
185
Minions Killed
191
0
Camps Cleared
0
1,038,726
Distance Traveled
1,088,610
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,895
790
51
5
0
233,874
1
W
Rama
7,420
742
54
5
0
201,291
2
L
Izanami
7,992
799
50
5
0
194,635
2
W
Discordia
8,118
812
42
4
0
197,626
0
W
Cabrakan
6,750
675
3
0
0
217,157
1
W
Ne Zha
8,377
838
41
4
0
238,662
2
L
Guan Yu
7,370
737
15
2
0
227,981
4
L
Ymir
7,515
752
10
1
0
197,506
0
L
Thor
7,256
726
48
5
0
212,041
5
L
Janus
7,812
781
62
6
0
206,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role