Player Matchup

Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AWD20g
Fenrir
Level 95
God Stats
10W - 11L
1,480 SR
Queue Stats
300W - 339L
1,390 Elo+
Solo
Hades
Hades
FreaKsSquirt
Hades
Level 89
God Stats
29W - 36L
1,433 SR
Queue Stats
309W - 315L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Minecrussy
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
xExitium
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 2
Team Averages
Level 75
1,482 SR
1,423 Elo+

VS

Team Averages
Level 67
1,634 SR
1,405 Elo+
Ao Kuang
Ao Kuang
AutisticMeme
Ao Kuang
Level 85
God Stats
2W - 1L
1,943 SR
Queue Stats
67W - 68L
1,391 Elo+
Solo
Ymir
Ymir
FreeBowling
Ymir
Level 89
God Stats
10W - 11L
1,498 SR
Queue Stats
274W - 278L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteNut
Danzaburou
Level 17
God Stats
3W - 2L
1,629 SR
Queue Stats
7W - 8L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
Joebo493
Nu Wa
Level 123
God Stats
2W - 0L
1,672 SR
Queue Stats
97W - 88L
1,514 Elo+
Solo
Skadi
Skadi
TheRUTES
Skadi
Level 22
God Stats
4W - 3L
1,429 SR
Queue Stats
8W - 12L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 4 / 0
9,966
399
4,766
18,889
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
AWD20g
Fenrir
15
2 / 5 / 3
10,747
430
10,909
25,849
12,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 4 / 1
10,748
430
18,558
23,830
17,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Minecrussy
Cthulhu
10
0 / 8 / 0
7,826
313
1,182
15,811
6,133
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xExitium
Amaterasu
17
2 / 7 / 0
11,469
459
7,888
25,096
22,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AutisticMeme
Ao Kuang
18
5 / 2 / 7
12,749
510
13,330
23,812
10,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 1 / 13
12,511
500
13,831
27,603
40,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
InfiniteNut
Danzaburou
19
4 / 1 / 5
13,672
547
13,479
11,754
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Joebo493
Nu Wa
20
5 / 0 / 4
14,264
571
17,457
10,454
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
TheRUTES
Skadi
19
10 / 2 / 6
14,092
564
17,591
10,462
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
6
Kills
28
28
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
0
0.5
L
Fenrir
AWD20g
Fenrir
2
5
3
0.7
W
Ao Kuang
AutisticMeme
Ao Kuang
5
2
7
4.25
L
0
4
1
0.13
W
4
1
13
10.5
W
Danzaburou
InfiniteNut
Danzaburou
4
1
5
6.5
W
Nu Wa
Joebo493
Nu Wa
5
0
4
7
L
Cthulhu
Minecrussy
Cthulhu
0
8
0
0
W
Skadi
TheRUTES
Skadi
10
2
6
6.5
L
Amaterasu
xExitium
Amaterasu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
75,688
109,475
Taken
84,085
63,531
Mitigated
67,095
27,505
Healing
33,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,766
1,749
80
6,095
18,889
5,962
0
5,921
12,968
0
71,165
L
Fenrir
AWD20g
Fenrir
10,909
3,415
0
6,462
25,849
12,035
0
11,299
14,550
0
84,527
W
Ao Kuang
AutisticMeme
Ao Kuang
13,330
5,246
0
14,899
23,812
10,831
1,710
7,938
15,874
91,447
0
L
18,558
805
290
7,738
23,830
17,086
230
14,006
9,737
111,189
0
W
13,831
5,581
90
3,572
27,603
40,088
808
5,563
22,040
77,048
2,602
W
Danzaburou
InfiniteNut
Danzaburou
13,479
5,886
0
6,567
11,754
5,988
2,131
2,021
9,733
0
81,401
W
Nu Wa
Joebo493
Nu Wa
17,457
5,583
0
2,970
10,454
5,188
4,858
5,447
5,007
110,863
0
L
Cthulhu
Minecrussy
Cthulhu
1,182
145
0
263
15,811
6,133
0
3,793
12,018
15,960
0
W
Skadi
TheRUTES
Skadi
17,591
10,273
0
5,022
10,462
5,000
9,523
1,469
8,993
0
99,268
L
Amaterasu
xExitium
Amaterasu
7,888
2,881
0
6,577
25,096
22,315
550
9,185
15,911
0
100,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,756
Gold Earned
67,288
571
Minions Killed
606
0
Camps Cleared
0
2,023,215
Distance Traveled
2,300,663
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,966
399
91
4
0
386,987
2
L
Fenrir
10,747
430
110
4
0
423,839
0
W
Ao Kuang
12,749
510
97
4
0
488,281
9
L
Hades
10,748
430
164
7
0
427,692
5
W
Ymir
12,511
500
73
3
0
426,416
7
W
Danzaburou
13,672
547
128
5
0
484,070
5
W
Nu Wa
14,264
571
171
7
0
449,322
1
L
Cthulhu
7,826
313
29
1
0
338,251
1
W
Skadi
14,092
564
137
5
0
452,574
0
L
Amaterasu
11,469
459
177
7
0
446,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role