Player Matchup

He Bo
He Bo
Balthlazar
He Bo
Level 129
God Stats
11W - 10L
1,569 SR
Queue Stats
430W - 461L
1,409 Elo+
Party 2
Thoth
Thoth
MamaShabubu
Thoth
Level 121
God Stats
22W - 27L
1,477 SR
Queue Stats
200W - 212L
1,486 Elo+
Solo
Cabrakan
Cabrakan
SnowIord
Cabrakan
Level 68
God Stats
4W - 4L
1,546 SR
Queue Stats
143W - 159L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
WAXA1
Guan Yu
Level 120
God Stats
23W - 17L
1,633 SR
Queue Stats
304W - 306L
1,487 Elo+
Party 2
Artemis
Artemis
YonderBlitz
Artemis
Level 64
God Stats
3W - 3L
1,666 SR
Queue Stats
116W - 133L
1,461 Elo+
Party 1
Team Averages
Level 100
1,578 SR
1,459 Elo+

VS

Team Averages
Level 118
1,491 SR
1,424 Elo+
Sol
Sol
Bigmike796879
Sol
Level 94
God Stats
15W - 11L
1,550 SR
Queue Stats
277W - 294L
1,447 Elo+
Party 3
Chaac
Chaac
DoctorWho9801
Chaac
Level 99
God Stats
2W - 1L
1,507 SR
Queue Stats
265W - 291L
1,462 Elo+
Party 3
Ao Kuang
Ao Kuang
NeroXGarmers
Ao Kuang
Level 146
God Stats
13W - 12L
1,287 SR
Queue Stats
129W - 101L
1,481 Elo+
Solo
Kukulkan
Kukulkan
PoeticPlatypus
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,245 Elo+
Party 3
Vamana
Vamana
tobi12otaku12
Vamana
Level 127
God Stats
5W - 2L
1,611 SR
Queue Stats
288W - 299L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 4 / 1
5,924
494
5,864
8,063
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
4,438
370
1,086
2,646
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SnowIord
Cabrakan
8
0 / 2 / 0
5,351
446
2,179
9,219
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
WAXA1
Guan Yu
10
0 / 5 / 0
5,784
482
5,702
12,557
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
YonderBlitz
Artemis
9
0 / 1 / 0
5,030
419
2,831
5,190
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,861
572
6,926
7,716
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 1 / 3
7,123
594
3,927
7,592
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
NeroXGarmers
Ao Kuang
13
5 / 0 / 0
8,088
674
7,951
11,837
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
13
5 / 0 / 0
7,617
635
4,041
4,351
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,813
568
3,530
8,811
5,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
14
14
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
4
1
0.13
W
2
0
1
2.5
W
1
1
3
2.5
L
0
2
0
0
W
Ao Kuang
NeroXGarmers
Ao Kuang
5
0
0
5
W
Kukulkan
5
0
0
5
L
Cabrakan
SnowIord
Cabrakan
0
2
0
0
L
Guan Yu
WAXA1
Guan Yu
0
5
0
0
L
Artemis
YonderBlitz
Artemis
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
26,375
37,675
Taken
40,307
21,985
Mitigated
18,043
10,112
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,864
192
0
2,106
8,063
2,856
0
2,489
5,574
46,754
0
W
6,926
2,519
0
3,803
7,716
2,922
3,524
2,122
5,594
39,817
12,974
W
3,927
392
0
4,816
7,592
3,694
306
425
7,122
0
46,800
L
1,086
0
0
0
2,646
1,101
0
1,768
878
15,863
0
W
Ao Kuang
NeroXGarmers
Ao Kuang
7,951
2,231
0
7,873
11,837
3,426
0
506
10,649
47,187
0
W
Kukulkan
4,041
1,023
0
900
4,351
2,169
702
2,158
2,193
54,193
0
L
Cabrakan
SnowIord
Cabrakan
2,179
590
266
2,547
9,219
6,929
0
2,993
6,226
13,054
0
L
Guan Yu
WAXA1
Guan Yu
5,702
674
85
3,671
12,557
9,212
0
7,951
4,606
0
34,403
L
Artemis
YonderBlitz
Artemis
2,831
1,707
0
1,437
5,190
1,887
0
3,087
2,103
0
28,048
W
3,530
1,393
1,830
3,153
8,811
5,832
340
3,918
4,893
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
36,502
262
Minions Killed
400
0
Camps Cleared
0
972,900
Distance Traveled
1,171,687
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,924
494
99
8
0
241,903
0
W
Sol
6,861
572
98
8
0
215,600
3
W
Chaac
7,123
594
92
8
0
269,112
1
L
Thoth
4,438
370
22
2
0
120,981
2
W
Ao Kuang
8,088
674
81
7
0
217,183
0
W
Kukulkan
7,617
635
105
9
0
225,320
1
L
Cabrakan
5,351
446
12
1
0
210,865
0
L
Guan Yu
5,784
482
70
6
0
205,214
1
L
Artemis
5,030
419
59
5
0
193,937
0
W
Vamana
6,813
568
24
2
0
244,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role