Player Matchup

Kukulkan
Kukulkan
AltoSharkiez
Kukulkan
Level 129
God Stats
2W - 1L
1,679 SR
Queue Stats
9W - 10L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
Asura155
Sylvanus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 1
Lancelot
Lancelot
ItsChris01
Lancelot
Level 141
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Ishtar
Ishtar
battleenforcer12
Ishtar
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 6L
1,162 Elo+
Party 1
Scylla
Scylla
chrisibarra23
Scylla
Level 154
God Stats
0W - 2L
1,277 SR
Queue Stats
314W - 323L
1,436 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,313 Elo+

VS

Team Averages
Level 102
1,359 SR
1,430 Elo+
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Doctahh Brown
Ishtar
Level 62
God Stats
6W - 7L
1,040 SR
Queue Stats
18W - 25L
1,287 Elo+
Party 2
Maui
Maui
Melodijo
Maui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,428 Elo+
Solo
Yu Huang
Yu Huang
YaBoiVega
Yu Huang
Level 129
God Stats
3W - 5L
1,255 SR
Queue Stats
283W - 256L
1,486 Elo+
Solo
Pele
Pele
r0nyy
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 224L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AltoSharkiez
Kukulkan
10
0 / 3 / 0
5,586
508
2,483
5,069
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Asura155
Sylvanus
8
0 / 2 / 1
5,168
470
2,312
7,462
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
ItsChris01
Lancelot
8
0 / 4 / 1
4,936
449
1,147
8,906
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
4,709
428
4,950
5,798
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,729
521
3,387
5,305
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 0
6,204
564
3,151
6,765
4,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 1
5,611
510
5,119
6,522
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
7
0 / 1 / 3
4,733
430
2,606
6,717
4,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
YaBoiVega
Yu Huang
12
1 / 0 / 4
7,144
649
3,470
4,265
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
r0nyy
Pele
12
8 / 0 / 4
7,324
666
5,636
8,706
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
0
2
L
Kukulkan
AltoSharkiez
Kukulkan
0
3
0
0
L
Sylvanus
Asura155
Sylvanus
0
2
1
0.25
W
1
0
1
1.5
L
Lancelot
ItsChris01
Lancelot
0
4
1
0.13
W
Maui
0
1
3
1.5
W
Yu Huang
YaBoiVega
Yu Huang
1
0
4
3
L
1
1
0
1
L
1
3
0
0.33
W
Pele
r0nyy
Pele
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,279
Damage
19,982
32,540
Taken
32,975
13,200
Mitigated
16,943
10,970
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,151
1,591
0
1,744
6,765
4,774
0
2,617
4,148
0
29,423
L
Kukulkan
AltoSharkiez
Kukulkan
2,483
690
0
534
5,069
1,851
0
1,558
3,511
40,506
0
L
Sylvanus
Asura155
Sylvanus
2,312
602
1,214
3,282
7,462
5,236
0
1,309
6,153
16,893
0
W
5,119
3,126
0
3,316
6,522
2,482
330
800
5,722
0
37,788
L
Lancelot
ItsChris01
Lancelot
1,147
417
0
2,792
8,906
2,775
0
1,162
7,744
0
25,416
W
Maui
2,606
496
552
1,683
6,717
4,407
92
1,512
5,205
13,314
0
W
Yu Huang
YaBoiVega
Yu Huang
3,470
791
0
269
4,265
2,303
708
2,561
1,704
47,252
5,455
L
4,950
3,533
0
2,090
5,798
1,992
0
929
4,869
0
22,662
L
3,387
789
0
1,058
5,305
1,346
0
946
4,359
31,492
0
W
Pele
r0nyy
Pele
5,636
1,465
0
1,710
8,706
2,977
0
692
7,808
0
50,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
31,016
267
Minions Killed
342
0
Camps Cleared
0
958,960
Distance Traveled
1,021,584
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,204
564
52
5
0
202,408
0
L
Kukulkan
5,586
508
79
7
0
183,713
0
L
Sylvanus
5,168
470
27
2
0
168,849
1
W
Ishtar
5,611
510
63
6
0
171,709
1
L
Lancelot
4,936
449
48
4
0
243,167
1
W
Maui
4,733
430
16
1
0
207,622
1
W
Yu Huang
7,144
649
120
11
0
184,706
4
L
Ishtar
4,709
428
49
4
0
185,555
1
L
Scylla
5,729
521
64
6
0
177,676
2
W
Pele
7,324
666
91
8
0
255,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role