Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
BrothersGrim67
Maui
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 23L
1,555 Elo+
Party 3
Cernunnos
Cernunnos
McFluckle
Cernunnos
Level 17
God Stats
7W - 5L
1,382 SR
Queue Stats
38W - 28L
1,562 Elo+
Party 3
Sol
Sol
Suoreto
Sol
Level 107
God Stats
6W - 5L
1,452 SR
Queue Stats
167W - 182L
1,446 Elo+
Party 2
Tiamat
Tiamat
flutesnoot
Tiamat
Level 5
God Stats
2W - 2L
1,418 SR
Queue Stats
8W - 12L
1,360 Elo+
Party 2
Team Averages
Level 43
1,450 SR
1,484 Elo+

VS

Team Averages
Level 43
1,570 SR
1,351 Elo+
King Arthur
King Arthur
Gabirem
King Arthur
Level 26
God Stats
1W - 5L
1,432 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 1
Chiron
Chiron
JockEyhZ
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,363 Elo+
Solo
Ravana
Ravana
Patches2
Ravana
Level 47
God Stats
4W - 2L
1,717 SR
Queue Stats
127W - 93L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oniisamagod
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
xXAmatsuXx
Cthulhu
Level 55
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
14 / 2 / 14
12,839
1,284
17,582
11,530
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 0 / 24
11,411
1,141
6,652
10,779
16,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
McFluckle
Cernunnos
18
9 / 1 / 19
13,088
1,309
41,088
15,835
9,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
18
3 / 3 / 19
11,977
1,198
12,752
8,998
3,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
flutesnoot
Tiamat
18
1 / 2 / 17
10,739
1,074
13,862
7,160
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

270

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gabirem
King Arthur
15
1 / 9 / 4
10,073
1,007
7,098
22,863
28,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
JockEyhZ
Chiron
16
2 / 5 / 5
10,519
1,052
12,823
14,161
7,180
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ravana
Patches2
Ravana
15
3 / 5 / 5
10,441
1,044
11,588
20,674
30,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
oniisamagod
Morgan Le Fay
15
0 / 7 / 6
9,713
971
6,046
15,814
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xXAmatsuXx
Cthulhu
15
2 / 4 / 3
10,251
1,025
13,257
23,567
36,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
31
30
Kills
8
8
Deaths
30
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
2
14
10.5
W
3
0
24
15
L
King Arthur
Gabirem
King Arthur
1
9
4
0.33
L
Chiron
JockEyhZ
Chiron
2
5
5
0.9
W
Cernunnos
McFluckle
Cernunnos
9
1
19
18.5
L
Ravana
Patches2
Ravana
3
5
5
1.1
W
Sol
3
3
19
4.17
W
Tiamat
flutesnoot
Tiamat
1
2
17
4.75
L
Morgan Le Fay
oniisamagod
Morgan Le Fay
0
7
6
0.43
L
Cthulhu
xXAmatsuXx
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,936
Damage
50,812
54,302
Taken
97,079
44,821
Mitigated
110,493
9,082
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,582
5,163
0
2,205
11,530
8,627
0
3,539
7,767
0
22,400
W
6,652
1,110
0
0
10,779
16,327
0
4,071
6,463
8,209
0
L
King Arthur
Gabirem
King Arthur
7,098
725
0
0
22,863
28,845
0
7,724
14,870
0
19,160
L
Chiron
JockEyhZ
Chiron
12,823
5,526
1,151
2,633
14,161
7,180
0
5,995
8,125
0
33,970
W
Cernunnos
McFluckle
Cernunnos
41,088
23,832
0
3,877
15,835
9,825
0
6,304
9,026
0
66,018
L
Ravana
Patches2
Ravana
11,588
3,792
68
1,086
20,674
30,011
0
4,570
15,617
0
20,744
W
Sol
12,752
6,686
0
2,159
8,998
3,879
0
2,678
6,182
48,241
0
W
Tiamat
flutesnoot
Tiamat
13,862
333
0
841
7,160
6,163
0
1,471
5,561
27,642
0
L
Morgan Le Fay
oniisamagod
Morgan Le Fay
6,046
530
0
919
15,814
8,449
0
5,887
9,741
21,599
0
L
Cthulhu
xXAmatsuXx
Cthulhu
13,257
729
1,100
1,134
23,567
36,008
0
9,090
14,241
28,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,054
Gold Earned
50,997
195
Minions Killed
164
12
Camps Cleared
4
1,054,925
Distance Traveled
999,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,839
1,284
11
1
2
226,868
0
W
Maui
11,411
1,141
4
0
1
214,087
0
L
King Arthur
10,073
1,007
47
5
0
179,514
0
L
Chiron
10,519
1,052
36
4
2
192,108
0
W
Cernunnos
13,088
1,309
66
7
1
188,161
1
L
Ravana
10,441
1,044
19
2
0
219,846
0
W
Sol
11,977
1,198
86
9
7
198,213
1
W
Tiamat
10,739
1,074
28
3
1
227,596
0
L
Morgan Le Fay
9,713
971
29
3
2
191,105
0
L
Cthulhu
10,251
1,025
33
3
0
217,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role