Player Matchup

Sylvanus
Sylvanus
MeltedWelly
Sylvanus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 22L
1,857 Elo+
Party 4
Camazotz
Camazotz
Sharinnegan01
Camazotz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,344 Elo+
Party 1
Neith
Neith
eFF3kt_01
Neith
Level 91
God Stats
4W - 12L
1,190 SR
Queue Stats
378W - 395L
1,478 Elo+
Party 1
Shiva
Shiva
iWilliammm
Shiva
Level 126
God Stats
9W - 2L
1,772 SR
Queue Stats
259W - 83L
1,855 Elo+
Party 4
Vulcan
Vulcan
koldkiIIer101
Vulcan
Level 142
God Stats
3W - 0L
1,620 SR
Queue Stats
159W - 28L
1,834 Elo+
Party 4
Team Averages
Level 83
1,516 SR
1,674 Elo+

VS

Team Averages
Level 48
1,463 SR
1,383 Elo+
Kumbhakarna
Kumbhakarna
ELBRO-CTR
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,395 Elo+
Party 3
Chaac
Chaac
GIadius__
Chaac
Level 28
God Stats
1W - 4L
1,494 SR
Queue Stats
31W - 38L
1,390 Elo+
Party 3
Ratatoskr
Ratatoskr
J_FlemingoTTV
Ratatoskr
Level 66
God Stats
1W - 2L
1,510 SR
Queue Stats
79W - 92L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
lonesumv1
Danzaburou
Level 12
God Stats
6W - 5L
1,571 SR
Queue Stats
7W - 12L
1,417 Elo+
Party 2
Loki
Loki
the_onIooker
Loki
Level 32
God Stats
0W - 2L
1,241 SR
Queue Stats
8W - 17L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MeltedWelly
Sylvanus
17
7 / 0 / 3
10,906
642
11,697
12,489
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Sharinnegan01
Camazotz
11
0 / 4 / 2
7,245
426
2,915
13,453
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
eFF3kt_01
Neith
14
2 / 2 / 5
9,451
556
8,812
9,296
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
5 / 1 / 9
10,191
599
12,007
13,885
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 8
10,035
590
14,039
6,957
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ELBRO-CTR
Kumbhakarna
13
2 / 5 / 2
7,872
463
8,163
14,612
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
GIadius__
Chaac
12
0 / 1 / 1
6,848
403
2,957
13,407
11,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
J_FlemingoTTV
Ratatoskr
12
3 / 4 / 3
7,962
468
5,994
15,532
9,729
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lonesumv1
Danzaburou
13
2 / 3 / 4
7,891
464
8,539
12,732
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 1
6,935
408
2,763
13,221
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
9
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ELBRO-CTR
Kumbhakarna
2
5
2
0.6
L
Chaac
GIadius__
Chaac
0
1
1
0.5
L
Ratatoskr
J_FlemingoTTV
Ratatoskr
3
4
3
1.13
W
Sylvanus
MeltedWelly
Sylvanus
7
0
3
8.5
W
Camazotz
Sharinnegan01
Camazotz
0
4
2
0.25
W
Neith
eFF3kt_01
Neith
2
2
5
2.25
W
Shiva
5
1
9
9.5
W
3
2
8
3.5
L
Danzaburou
lonesumv1
Danzaburou
2
3
4
1.33
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,470
Damage
28,416
56,080
Taken
69,504
33,274
Mitigated
36,294
22,713
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ELBRO-CTR
Kumbhakarna
8,163
872
0
795
14,612
6,219
0
6,954
7,306
51,378
0
L
Chaac
GIadius__
Chaac
2,957
373
0
2,780
13,407
11,437
0
6,405
7,002
0
40,126
L
Ratatoskr
J_FlemingoTTV
Ratatoskr
5,994
1,131
0
4,440
15,532
9,729
0
3,673
11,581
0
30,540
W
Sylvanus
MeltedWelly
Sylvanus
11,697
3,240
1,809
7,689
12,489
8,334
2,065
1,532
10,893
68,891
15,951
W
Camazotz
Sharinnegan01
Camazotz
2,915
730
0
5,090
13,453
4,388
0
1,427
11,916
0
27,191
W
Neith
eFF3kt_01
Neith
8,812
3,488
0
2,723
9,296
4,743
384
837
8,421
0
77,230
W
Shiva
12,007
1,740
466
3,751
13,885
12,998
118
1,341
12,352
0
39,078
W
14,039
2,573
0
1,185
6,957
2,811
532
2,820
3,905
93,292
0
L
Danzaburou
lonesumv1
Danzaburou
8,539
3,885
0
4,760
12,732
4,370
27
2,875
9,620
0
61,980
L
2,763
583
0
797
13,221
4,539
0
5,173
8,048
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
37,508
539
Minions Killed
371
0
Camps Cleared
0
1,645,854
Distance Traveled
1,652,345
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,872
463
98
6
0
335,669
8
L
Chaac
6,848
403
74
4
0
351,124
3
L
Ratatoskr
7,962
468
51
3
0
360,246
2
W
Sylvanus
10,906
642
150
9
0
305,801
4
W
Camazotz
7,245
426
51
3
0
324,664
0
W
Neith
9,451
556
138
8
0
321,828
2
W
Shiva
10,191
599
45
3
0
346,599
5
W
Vulcan
10,035
590
155
9
0
346,962
6
L
Danzaburou
7,891
464
85
5
0
306,447
1
L
Loki
6,935
408
63
4
0
298,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role