Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BurmaShave
Ao Kuang
Level 98
God Stats
6W - 2L
1,648 SR
Queue Stats
74W - 63L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
CourageSpirits
Jing Wei
Level 147
God Stats
6W - 6L
1,929 SR
Queue Stats
54W - 66L
1,483 Elo+
Solo
Shiva
Shiva
MatteBleu
Shiva
Level 121
God Stats
9W - 5L
1,759 SR
Queue Stats
130W - 115L
1,617 Elo+
Party 2
Ganesha
Ganesha
NOTORIOUSKILL767
Ganesha
Level 149
God Stats
11W - 7L
1,603 SR
Queue Stats
689W - 718L
1,515 Elo+
Solo
Team Averages
Level 120
1,688 SR
1,529 Elo+

VS

Team Averages
Level 100
1,428 SR
1,308 Elo+
Zhong Kui
Zhong Kui
Crosshire
Zhong Kui
Level 109
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 7L
1,159 Elo+
Party 1
Pele
Pele
Shinmung
Pele
Level 91
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 8L
1,294 Elo+
Party 1
Skadi
Skadi
StevieKeez
Skadi
Level 66
God Stats
1W - 3L
1,610 SR
Queue Stats
2W - 7L
1,398 Elo+
Party 1
Eset
Eset
Verconic
Eset
Level 109
God Stats
1W - 2L
1,483 SR
Queue Stats
3W - 11L
1,362 Elo+
Party 1
Maui
Maui
ZimSigma
Maui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 0 / 7
10,534
810
3,724
6,076
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
BurmaShave
Ao Kuang
17
6 / 0 / 1
10,769
828
4,016
5,835
3,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
3 / 2 / 7
10,292
792
15,290
9,009
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
MatteBleu
Shiva
18
5 / 1 / 7
10,536
810
15,666
12,283
10,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 14
10,434
803
6,107
10,605
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crosshire
Zhong Kui
16
1 / 2 / 0
9,185
707
4,456
7,965
6,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
15
0 / 6 / 2
8,558
658
7,900
16,009
6,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
16
2 / 2 / 1
9,362
720
4,570
7,332
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
0 / 4 / 2
8,801
677
8,472
10,879
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Maui
16
1 / 1 / 1
8,703
669
3,912
12,505
14,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
15
Kills
4
4
Deaths
15
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
7
4.5
W
Ao Kuang
BurmaShave
Ao Kuang
6
0
1
6.5
W
Jing Wei
3
2
7
3.25
L
Zhong Kui
Crosshire
Zhong Kui
1
2
0
0.5
W
Shiva
MatteBleu
Shiva
5
1
7
8.5
W
0
1
14
7
L
Pele
0
6
2
0.17
L
Skadi
2
2
1
1.25
L
Eset
0
4
2
0.25
L
Maui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,803
Damage
29,310
43,808
Taken
54,690
37,821
Mitigated
35,565
18,831
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,724
1,017
3,854
2,159
6,076
5,475
517
1,358
4,718
34,914
0
W
Ao Kuang
BurmaShave
Ao Kuang
4,016
1,490
1,431
2,816
5,835
3,818
1,379
2,291
3,544
26,430
0
W
Jing Wei
15,290
10,775
0
2,386
9,009
4,965
1,709
4,980
4,029
0
46,681
L
Zhong Kui
Crosshire
Zhong Kui
4,456
666
0
368
7,965
6,091
336
2,927
5,038
30,176
0
W
Shiva
MatteBleu
Shiva
15,666
2,309
252
4,292
12,283
10,605
0
3,289
8,994
0
44,600
W
6,107
352
0
1,641
10,605
12,958
0
4,922
5,683
21,401
0
L
Pele
7,900
1,783
0
808
16,009
6,960
0
3,436
12,573
0
28,935
L
Skadi
4,570
2,237
485
305
7,332
3,471
130
2,230
5,102
0
22,344
L
Eset
8,472
486
333
859
10,879
4,663
0
2,639
8,240
37,151
0
L
Maui
3,912
635
971
1,689
12,505
14,380
0
2,615
9,890
16,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
44,609
270
Minions Killed
257
0
Camps Cleared
0
1,446,119
Distance Traveled
1,310,769
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,534
810
53
4
0
293,185
4
W
Ao Kuang
10,769
828
44
3
0
325,862
2
W
Jing Wei
10,292
792
96
7
0
249,158
1
L
Zhong Kui
9,185
707
72
6
0
257,366
0
W
Shiva
10,536
810
76
6
0
310,365
2
W
Ganesha
10,434
803
1
0
0
267,549
0
L
Pele
8,558
658
39
3
0
288,009
1
L
Skadi
9,362
720
41
3
0
246,804
0
L
Eset
8,801
677
81
6
0
260,625
4
L
Maui
8,703
669
24
2
0
257,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role