Player Matchup

Baron Samedi
Baron Samedi
CHAOS_KILLA210
Baron Samedi
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 6L
1,479 Elo+
Solo
Cthulhu
Cthulhu
DG Darkcocoa
Cthulhu
Level 64
God Stats
5W - 1L
1,731 SR
Queue Stats
7W - 1L
1,557 Elo+
Party 2
Arachne
Arachne
FryTheHuman
Arachne
Level 141
God Stats
54W - 25L
1,662 SR
Queue Stats
74W - 62L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
Kushdrkush
Jing Wei
Level 152
God Stats
1W - 0L
1,490 SR
Queue Stats
43W - 29L
1,539 Elo+
Party 2
Anubis
Anubis
Unknown_Viking95
Anubis
Level 66
God Stats
8W - 4L
1,407 SR
Queue Stats
18W - 23L
1,329 Elo+
Solo
Team Averages
Level 110
1,517 SR
1,485 Elo+

VS

Team Averages
Level 128
1,392 SR
1,370 Elo+
Sylvanus
Sylvanus
JesusGotThatPipe
Sylvanus
Level 149
God Stats
1W - 2L
1,573 SR
Queue Stats
76W - 94L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
ThelesisP
Cliodhna
Level 94
God Stats
3W - 5L
1,369 SR
Queue Stats
27W - 47L
1,279 Elo+
Party 1
Kali
Kali
sweetbabycarpet
Kali
Level 154
God Stats
0W - 1L
1,296 SR
Queue Stats
48W - 74L
1,380 Elo+
Party 1
Ishtar
Ishtar
xBugzee
Ishtar
Level 120
God Stats
1W - 4L
1,281 SR
Queue Stats
22W - 26L
1,408 Elo+
Party 1
He Bo
He Bo
xXTANTILLOXx
He Bo
Level 121
God Stats
3W - 9L
1,439 SR
Queue Stats
394W - 428L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHAOS_KILLA210
Baron Samedi
13
2 / 1 / 1
8,068
576
8,025
7,891
3,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DG Darkcocoa
Cthulhu
11
0 / 2 / 1
6,127
438
7,906
9,502
5,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
FryTheHuman
Arachne
14
4 / 0 / 1
8,425
602
7,150
12,536
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Kushdrkush
Jing Wei
11
0 / 0 / 1
6,667
476
5,589
9,528
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 1
8,394
600
5,885
10,392
6,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,232
445
5,853
12,327
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
ThelesisP
Cliodhna
10
1 / 2 / 0
6,246
446
3,718
11,782
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 1
7,168
512
6,187
12,151
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
xBugzee
Ishtar
10
2 / 1 / 0
5,803
415
7,616
8,677
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,402
457
5,407
7,413
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHAOS_KILLA210
Baron Samedi
2
1
1
2.5
W
Cthulhu
DG Darkcocoa
Cthulhu
0
2
1
0.25
W
Arachne
FryTheHuman
Arachne
4
0
1
4.5
L
0
1
2
1
W
Jing Wei
Kushdrkush
Jing Wei
0
0
1
0.5
L
Cliodhna
ThelesisP
Cliodhna
1
2
0
0.5
W
3
0
1
3.5
L
0
3
1
0.17
L
Ishtar
xBugzee
Ishtar
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
28,781
49,849
Taken
52,350
26,251
Mitigated
25,222
24,822
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHAOS_KILLA210
Baron Samedi
8,025
634
252
3,708
7,891
3,923
474
262
7,629
59,400
0
W
Cthulhu
DG Darkcocoa
Cthulhu
7,906
186
753
2,841
9,502
5,853
0
2,409
7,093
31,879
0
W
Arachne
FryTheHuman
Arachne
7,150
5,077
0
6,572
12,536
6,149
31
557
11,979
0
70,230
L
5,853
2,776
1,568
5,235
12,327
9,842
0
3,870
8,457
21,686
648
W
Jing Wei
Kushdrkush
Jing Wei
5,589
4,621
0
4,534
9,528
3,549
0
2,908
6,620
0
53,928
L
Cliodhna
ThelesisP
Cliodhna
3,718
599
0
1,505
11,782
4,092
0
4,196
7,586
0
39,455
W
5,885
644
197
5,965
10,392
6,777
645
4,973
5,419
63,246
0
L
6,187
2,811
0
4,369
12,151
5,265
0
7,578
4,573
0
52,758
L
Ishtar
xBugzee
Ishtar
7,616
4,817
0
3,156
8,677
3,498
0
3,427
5,250
0
41,280
L
5,407
577
0
1,500
7,413
2,525
0
2,745
4,668
51,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
31,851
487
Minions Killed
354
0
Camps Cleared
0
1,364,832
Distance Traveled
1,280,226
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,068
576
113
8
0
227,383
5
W
Cthulhu
6,127
438
48
3
0
269,795
6
W
Arachne
8,425
602
114
8
0
351,662
6
L
Sylvanus
6,232
445
31
2
0
216,561
4
W
Jing Wei
6,667
476
105
8
0
283,516
1
L
Cliodhna
6,246
446
73
5
0
300,852
4
W
Anubis
8,394
600
107
8
0
232,476
2
L
Kali
7,168
512
103
7
0
256,619
0
L
Ishtar
5,803
415
60
4
0
249,096
4
L
He Bo
6,402
457
87
6
0
257,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role