Player Matchup

Cerberus
Cerberus
AnimeFeet420
Cerberus
Level 16
God Stats
2W - 4L
1,494 SR
Queue Stats
11W - 14L
1,468 Elo+
Party 2
Sol
Sol
Fishstick420
Sol
Level 125
God Stats
1W - 1L
1,613 SR
Queue Stats
28W - 22L
1,553 Elo+
Party 2
Nike
Nike
PoachedEgg99
Nike
Level 103
God Stats
4W - 4L
1,524 SR
Queue Stats
40W - 32L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealDeal08
Baron Samedi
Level 17
God Stats
3W - 2L
1,788 SR
Queue Stats
10W - 10L
1,603 Elo+
Solo
Hun Batz
Hun Batz
UnhitchedCoin
Hun Batz
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 18L
1,596 Elo+
Party 2
Team Averages
Level 77
1,627 SR
1,554 Elo+

VS

Team Averages
Level 50
1,502 SR
1,472 Elo+
Charybdis
Charybdis
Jack Henryy
Charybdis
Level 25
God Stats
6W - 3L
1,529 SR
Queue Stats
42W - 44L
1,483 Elo+
Party 1
Osiris
Osiris
MurrayStateTart
Osiris
Level 87
God Stats
7W - 1L
1,532 SR
Queue Stats
11W - 8L
1,389 Elo+
Party 3
Thor
Thor
Tomah Lurks
Thor
Level 63
God Stats
4W - 9L
1,501 SR
Queue Stats
111W - 107L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
kidnuckle
Sylvanus
Level 49
God Stats
6W - 4L
1,446 SR
Queue Stats
39W - 29L
1,529 Elo+
Party 3
Agni
Agni
whatisajuggalo
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnimeFeet420
Cerberus
15
0 / 4 / 3
9,350
668
5,772
22,168
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 4 / 2
9,942
710
20,405
21,071
10,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 4
8,871
634
11,475
19,027
20,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
TheRealDeal08
Baron Samedi
16
1 / 5 / 2
9,253
661
7,690
16,521
9,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
UnhitchedCoin
Hun Batz
16
4 / 4 / 2
9,711
694
20,419
22,965
11,918
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jack Henryy
Charybdis
18
3 / 2 / 2
11,117
794
11,837
14,498
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
6 / 2 / 9
10,656
761
14,678
20,042
24,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 8
11,421
816
25,961
17,552
10,368
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kidnuckle
Sylvanus
16
1 / 0 / 11
10,199
729
12,541
20,072
23,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 1 / 13
10,980
784
26,037
10,934
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
21
21
Deaths
7
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnimeFeet420
Cerberus
0
4
3
0.38
L
2
4
2
0.75
W
Charybdis
Jack Henryy
Charybdis
3
2
2
2
W
6
2
9
5.25
L
0
4
4
0.5
L
Baron Samedi
TheRealDeal08
Baron Samedi
1
5
2
0.4
W
7
2
8
5.5
L
Hun Batz
UnhitchedCoin
Hun Batz
4
4
2
1.25
W
Sylvanus
kidnuckle
Sylvanus
1
0
11
6.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,761
Damage
91,054
101,752
Taken
83,098
78,823
Mitigated
70,097
26,144
Healing
29,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnimeFeet420
Cerberus
5,772
610
0
5,939
22,168
26,072
0
7,916
13,706
16,315
0
L
20,405
7,464
0
9,189
21,071
10,238
574
10,034
10,796
55,770
0
W
Charybdis
Jack Henryy
Charybdis
11,837
7,823
0
5,142
14,498
6,970
615
5,533
8,847
0
52,046
W
14,678
5,797
0
3,682
20,042
24,281
82
5,980
13,900
0
37,922
L
11,475
988
0
2,137
19,027
20,788
0
6,254
12,445
0
30,817
L
Baron Samedi
TheRealDeal08
Baron Samedi
7,690
302
2,323
2,286
16,521
9,807
81
5,230
11,152
22,173
0
W
25,961
5,239
0
1,670
17,552
10,368
522
7,324
9,882
0
67,881
L
Hun Batz
UnhitchedCoin
Hun Batz
20,419
4,053
0
4,270
22,965
11,918
0
8,335
14,394
0
36,887
W
Sylvanus
kidnuckle
Sylvanus
12,541
4,325
8,981
7,114
20,072
23,121
33
9,719
10,065
17,543
0
W
26,037
1,748
334
2,356
10,934
5,357
168
4,211
6,537
57,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
54,373
251
Minions Killed
305
0
Camps Cleared
0
1,405,207
Distance Traveled
1,514,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,350
668
30
2
0
297,639
0
L
Sol
9,942
710
93
7
0
255,841
2
W
Charybdis
11,117
794
104
7
0
269,370
0
W
Osiris
10,656
761
36
3
0
336,008
2
L
Nike
8,871
634
39
3
0
298,345
0
L
Baron Samedi
9,253
661
34
2
0
242,790
0
W
Thor
11,421
816
88
6
0
299,697
0
L
Hun Batz
9,711
694
55
4
0
310,592
2
W
Sylvanus
10,199
729
9
1
0
275,915
3
W
Agni
10,980
784
68
5
0
333,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role