Player Matchup

Ao Kuang
Ao Kuang
Doofus Migee
Ao Kuang
Level 84
God Stats
4W - 2L
1,457 SR
Queue Stats
216W - 130L
1,541 Elo+
Party 4
Ares
Ares
LegibleBloom204
Ares
Level 15
God Stats
7W - 13L
1,401 SR
Queue Stats
13W - 27L
1,357 Elo+
Party 4
Pele
Pele
TheReedBaron
Pele
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 97L
1,426 Elo+
Party 4
Chernobog
Chernobog
aManNowPerished
Chernobog
Level 94
God Stats
6W - 4L
1,523 SR
Queue Stats
578W - 599L
1,502 Elo+
Party 1
Ishtar
Ishtar
broken-liberty0
Ishtar
Level 29
God Stats
7W - 7L
1,399 SR
Queue Stats
115W - 98L
1,517 Elo+
Party 1
Team Averages
Level 54
1,456 SR
1,469 Elo+

VS

Team Averages
Level 75
1,605 SR
1,491 Elo+
Ra
Ra
Benski964
Ra
Level 66
God Stats
4W - 8L
1,367 SR
Queue Stats
75W - 58L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
Jodaddykun
Baron Samedi
Level 15
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Marzen65
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,438 Elo+
Party 3
Atlas
Atlas
Potato Tot 444
Atlas
Level 146
God Stats
9W - 3L
1,698 SR
Queue Stats
49W - 50L
1,531 Elo+
Party 2
Izanami
Izanami
TWO E Z FOUR ME
Izanami
Level 108
God Stats
8W - 7L
1,704 SR
Queue Stats
24W - 23L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doofus Migee
Ao Kuang
15
6 / 1 / 5
9,666
644
11,851
18,747
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 4
7,788
519
6,418
11,665
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
9 / 2 / 3
9,215
614
10,394
13,453
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
aManNowPerished
Chernobog
14
1 / 2 / 3
8,632
575
6,678
11,972
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 2
9,266
618
12,291
12,308
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,610
441
4,459
13,312
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Jodaddykun
Baron Samedi
10
1 / 8 / 0
6,047
403
3,057
9,546
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
3 / 4 / 1
8,053
537
7,994
13,129
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 1
6,964
464
6,292
15,186
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 1
7,610
507
8,710
11,841
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
7
7
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Ao Kuang
Doofus Migee
Ao Kuang
6
1
5
8.5
L
Baron Samedi
Jodaddykun
Baron Samedi
1
8
0
0.13
W
2
1
4
4
L
Pele
3
4
1
0.88
L
1
1
1
1.5
L
2
3
1
0.83
W
9
2
3
5.25
W
Chernobog
aManNowPerished
Chernobog
1
2
3
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
30,512
68,145
Taken
63,014
32,000
Mitigated
33,010
32,134
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,459
505
241
3,151
13,312
4,023
0
1,129
12,183
45,116
0
W
Ao Kuang
Doofus Migee
Ao Kuang
11,851
2,915
0
12,210
18,747
8,814
19
3,148
15,599
68,931
0
L
Baron Samedi
Jodaddykun
Baron Samedi
3,057
337
0
566
9,546
4,013
0
4,909
4,637
25,805
0
W
6,418
29
0
3,329
11,665
8,909
0
2,926
8,739
14,341
2,308
L
Pele
7,994
2,147
0
1,798
13,129
4,724
0
4,318
8,811
0
51,536
L
6,292
2,357
0
2,946
15,186
14,468
0
4,048
11,138
23,699
0
L
8,710
6,404
0
4,052
11,841
5,782
803
3,241
8,600
0
85,622
W
10,394
4,463
0
4,053
13,453
4,809
0
1,510
11,943
0
75,833
W
Chernobog
aManNowPerished
Chernobog
6,678
4,230
0
5,217
11,972
4,133
164
1,992
9,980
0
77,210
W
12,291
7,057
0
7,325
12,308
5,335
538
4,565
7,743
0
85,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
35,284
495
Minions Killed
379
0
Camps Cleared
0
1,536,499
Distance Traveled
1,378,965
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,610
441
83
6
0
257,745
2
W
Ao Kuang
9,666
644
117
8
0
290,914
1
L
Baron Samedi
6,047
403
31
2
0
265,506
0
W
Ares
7,788
519
26
2
0
338,051
4
L
Pele
8,053
537
94
6
0
326,012
5
L
Atlas
6,964
464
27
2
0
286,752
1
L
Izanami
7,610
507
144
10
0
242,950
0
W
Pele
9,215
614
88
6
0
348,025
2
W
Chernobog
8,632
575
133
9
0
283,369
3
W
Ishtar
9,266
618
131
9
0
276,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role