Player Matchup

Ishtar
Ishtar
IshtarsThighs
Ishtar
Level 34
God Stats
8W - 1L
2,040 SR
Queue Stats
66W - 36L
1,621 Elo+
Party 3
Ra
Ra
JennaOrtegaStan2
Ra
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
47W - 19L
1,711 Elo+
Party 3
Ganesha
Ganesha
LemmeAxeYouSum
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,868 Elo+
Party 3
Ares
Ares
MrF7Warrior
Ares
Level 40
God Stats
1W - 1L
1,296 SR
Queue Stats
107W - 40L
1,694 Elo+
Party 3
Vamana
Vamana
shumboii
Vamana
Level 107
God Stats
14W - 10L
1,654 SR
Queue Stats
480W - 437L
1,584 Elo+
Party 3
Team Averages
Level 45
1,556 SR
1,695 Elo+

VS

Team Averages
Level 57
1,619 SR
1,539 Elo+
Anubis
Anubis
GdFreeman
Anubis
Level 48
God Stats
2W - 1L
1,957 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 2
Achilles
Achilles
No36
Achilles
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,582 Elo+
Party 1
Thanatos
Thanatos
RaffaelCorrea
Thanatos
Level 127
God Stats
1W - 2L
1,696 SR
Queue Stats
158W - 135L
1,573 Elo+
Party 2
Charybdis
Charybdis
b3dt1me
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
xJuanman
Sylvanus
Level 44
God Stats
5W - 7L
1,441 SR
Queue Stats
18W - 29L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,159
628
9,590
11,502
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 0
8,076
621
2,403
3,339
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 6
7,744
596
6,022
10,278
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 3
7,173
552
5,935
9,363
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
shumboii
Vamana
14
2 / 2 / 0
8,514
655
8,395
13,094
11,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GdFreeman
Anubis
14
1 / 0 / 1
7,438
572
2,373
4,657
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
No36
Achilles
10
1 / 2 / 1
6,001
462
5,125
9,566
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
RaffaelCorrea
Thanatos
11
1 / 3 / 0
6,304
485
6,909
11,703
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
b3dt1me
Charybdis
11
3 / 3 / 1
6,599
508
9,010
10,185
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
xJuanman
Sylvanus
8
0 / 6 / 3
5,875
452
4,265
14,077
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
GdFreeman
Anubis
1
0
1
1.5
W
4
2
6
3.5
W
2
0
0
2
W
1
1
6
4
W
5
1
3
6.5
L
Achilles
No36
Achilles
1
2
1
0.75
L
Thanatos
RaffaelCorrea
Thanatos
1
3
0
0.33
L
Charybdis
b3dt1me
Charybdis
3
3
1
1.17
W
Vamana
shumboii
Vamana
2
2
0
1
L
Sylvanus
xJuanman
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
27,682
47,576
Taken
50,188
28,413
Mitigated
26,882
17,105
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GdFreeman
Anubis
2,373
173
0
2,533
4,657
2,542
0
1,725
2,932
64,718
0
W
9,590
5,952
0
5,666
11,502
4,383
450
2,146
9,356
0
62,630
W
2,403
297
143
1,343
3,339
1,267
0
1,513
1,826
71,784
0
W
6,022
971
0
3,586
10,278
5,137
0
563
9,715
55,426
0
W
5,935
786
0
2,460
9,363
6,348
0
1,268
8,095
12,451
1,295
L
Achilles
No36
Achilles
5,125
1,553
0
1,087
9,566
4,728
0
3,195
6,371
0
42,805
L
Thanatos
RaffaelCorrea
Thanatos
6,909
2,920
0
8,188
11,703
6,315
0
1,813
9,890
0
44,902
L
Charybdis
b3dt1me
Charybdis
9,010
5,021
0
3,788
10,185
3,302
0
1,859
8,326
0
50,644
W
Vamana
shumboii
Vamana
8,395
3,839
0
3,907
13,094
11,278
50
1,148
11,946
0
60,495
L
Sylvanus
xJuanman
Sylvanus
4,265
1,222
615
2,264
14,077
9,995
0
5,640
8,437
24,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
32,217
470
Minions Killed
358
0
Camps Cleared
0
1,396,594
Distance Traveled
1,350,234
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,438
572
108
8
0
274,975
8
W
Ishtar
8,159
628
96
7
0
236,621
3
W
Ra
8,076
621
149
11
0
311,710
3
W
Ganesha
7,744
596
83
6
0
291,066
2
W
Ares
7,173
552
19
1
0
288,896
4
L
Achilles
6,001
462
76
6
0
320,244
3
L
Thanatos
6,304
485
64
5
0
261,431
6
L
Charybdis
6,599
508
66
5
0
252,096
3
W
Vamana
8,514
655
123
9
0
268,301
2
L
Sylvanus
5,875
452
44
3
0
241,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role