Player Matchup

Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Silver I
Felwint3r
Cthulhu
Silver I
Level 61
God Stats
1W - 1L
1,140 SR
Queue Stats
15W - 20L
1,166 MMR
Party 1
Da Ji
Da Ji
Gold V
iAQUASi
Da Ji
Gold V
Level 109
God Stats
40W - 43L
1,519 SR
Queue Stats
155W - 161L
1,183 MMR
Solo
Hercules
Hercules
Bronze III
slickbebo
Hercules
Bronze III
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,354 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,432 SR
1,341 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,555 SR
1,326 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze I
ChurchRogers
Yemoja
Bronze I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,040 MMR
Party 2
Cernunnos
Cernunnos
Silver I
imnotgood2
Cernunnos
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,230 MMR
Solo
Merlin
Merlin
Silver IV
qLightables
Merlin
Silver IV
Level 106
God Stats
0W - 1L
1,777 SR
Queue Stats
6W - 16L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 2 / 4
8,200
547
8,666
8,267
2,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
 
Poseidon
13
3 / 1 / 2
8,007
534
4,843
5,830
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Felwint3r
Cthulhu
14
3 / 0 / 3
8,489
566
8,530
15,076
12,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
iAQUASi
Da Ji
13
2 / 0 / 4
7,787
519
5,481
12,751
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
slickbebo
Hercules
11
4 / 0 / 6
7,771
518
8,156
12,963
12,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixAo KuangNeithAtlasRavana

VS

Bans
HeraScyllaVulcanHadesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 0
7,238
483
7,247
13,524
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
9
0 / 2 / 0
6,101
407
6,193
8,906
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
10
0 / 1 / 3
6,689
446
4,946
9,083
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
imnotgood2
Cernunnos
11
1 / 6 / 0
6,082
405
5,096
14,089
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
12
0 / 2 / 2
7,462
497
5,480
5,542
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
3
3
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
4
2.5
W
Poseidon
 
Poseidon
3
1
2
4
L
Thor
 
Thor
2
4
0
0.5
L
Achilles
 
Achilles
0
2
0
0
L
Yemoja
0
1
3
1.5
W
Cthulhu
Felwint3r
Cthulhu
3
0
3
4.5
W
Da Ji
iAQUASi
Da Ji
2
0
4
4
L
Cernunnos
imnotgood2
Cernunnos
1
6
0
0.17
L
Merlin
0
2
2
0.5
W
Hercules
slickbebo
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
28,962
54,887
Taken
51,144
35,165
Mitigated
25,939
21,860
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,666
3,672
99
2,372
8,267
2,805
1,133
2,117
6,150
0
57,314
W
Poseidon
 
Poseidon
4,843
729
344
1,264
5,830
2,302
0
3,042
2,788
60,555
0
L
Thor
 
Thor
7,247
1,456
0
4,193
13,524
5,530
0
3,636
9,888
0
48,427
L
Achilles
 
Achilles
6,193
1,880
0
4,265
8,906
5,704
0
4,426
4,480
0
31,194
L
Yemoja
4,946
871
637
2,644
9,083
7,851
0
1,864
7,219
33,979
0
W
Cthulhu
Felwint3r
Cthulhu
8,530
2,114
0
6,348
15,076
12,479
482
1,628
12,700
52,024
0
W
Da Ji
iAQUASi
Da Ji
5,481
1,970
0
5,781
12,751
5,439
0
1,059
11,659
0
55,101
L
Cernunnos
imnotgood2
Cernunnos
5,096
2,408
0
2,731
14,089
4,414
0
1,449
12,640
0
32,234
L
Merlin
5,480
231
0
500
5,542
2,440
0
1,998
3,544
57,931
0
W
Hercules
slickbebo
Hercules
8,156
2,263
336
5,316
12,963
12,140
697
3,784
9,095
0
31,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
33,572
403
Minions Killed
354
0
Camps Cleared
0
1,490,342
Distance Traveled
1,315,371
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,200
547
76
5
0
274,198
2
W
Poseidon
8,007
534
98
7
0
322,567
1
L
Thor
7,238
483
80
5
0
321,777
4
L
Achilles
6,101
407
51
3
0
207,044
4
L
Yemoja
6,689
446
36
2
0
239,700
2
W
Cthulhu
8,489
566
90
6
0
278,941
1
W
Da Ji
7,787
519
89
6
0
326,279
7
L
Cernunnos
6,082
405
63
4
0
271,044
0
L
Merlin
7,462
497
124
8
0
275,806
2
W
Hercules
7,771
518
50
3
0
288,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role