Player Matchup

Ullr
Ullr
Djfonzzo
Ullr
Level 143
God Stats
2W - 4L
1,391 SR
Queue Stats
656W - 669L
1,391 Elo+
Party 1
Izanami
Izanami
Lepidemie
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
MILK MANE133
Kuzenbo
Level 125
God Stats
0W - 5L
1,125 SR
Queue Stats
189W - 174L
1,574 Elo+
Solo
Eset
Eset
Me vs Heroes
Eset
Level 126
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 1
Merlin
Merlin
aSnugglyBear
Merlin
Level 98
God Stats
7W - 7L
1,603 SR
Queue Stats
324W - 332L
1,526 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,476 Elo+

VS

Team Averages
Level 117
1,612 SR
1,562 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DrunkSif
Maui
Level 157
God Stats
2W - 0L
1,680 SR
Queue Stats
79W - 69L
1,592 Elo+
Party 2
Zeus
Zeus
SkyMeza
Zeus
Level 126
God Stats
2W - 1L
1,689 SR
Queue Stats
37W - 25L
1,653 Elo+
Party 2
Kukulkan
Kukulkan
chanckleta
Kukulkan
Level 125
God Stats
3W - 1L
1,693 SR
Queue Stats
94W - 93L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 6 / 2
6,997
583
5,573
13,746
7,829
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lepidemie
Izanami
17
7 / 1 / 2
9,423
785
19,418
9,107
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
MILK MANE133
Kuzenbo
16
2 / 3 / 7
9,095
758
7,409
15,768
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 5 / 2
7,044
587
5,241
8,638
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
1 / 1 / 8
8,544
712
17,436
10,732
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 9
9,186
766
9,614
20,373
14,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
 
Kuzenbo
13
1 / 5 / 11
8,320
693
6,396
15,279
17,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
15
3 / 2 / 12
8,844
737
9,491
15,914
14,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
SkyMeza
Zeus
17
6 / 1 / 9
9,440
787
17,916
8,215
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
chanckleta
Kukulkan
17
1 / 1 / 12
9,128
761
10,284
6,511
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
16
16
Deaths
10
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
9
9.5
W
Kuzenbo
 
Kuzenbo
1
5
11
1.3
L
Ullr
0
6
2
0.17
W
Maui
3
2
12
4.5
L
Izanami
Lepidemie
Izanami
7
1
2
8
L
Kuzenbo
MILK MANE133
Kuzenbo
2
3
7
1.83
L
0
5
2
0.2
W
Zeus
SkyMeza
Zeus
6
1
9
10.5
L
Merlin
1
1
8
5
W
Kukulkan
chanckleta
Kukulkan
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,077
Damage
53,701
57,991
Taken
66,292
48,659
Mitigated
53,696
15,909
Healing
30,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,614
1,247
1,237
9,359
20,373
14,221
120
8,417
11,956
0
15,107
W
Kuzenbo
 
Kuzenbo
6,396
1,949
2,960
2,252
15,279
17,839
91
5,006
10,200
15,884
0
L
Ullr
5,573
2,000
853
1,637
13,746
7,829
0
10,952
2,610
0
9,831
W
Maui
9,491
1,297
1,122
5,431
15,914
14,514
330
8,285
7,378
14,469
0
L
Izanami
Lepidemie
Izanami
19,418
12,398
346
2,747
9,107
5,614
0
6,724
2,297
0
37,738
L
Kuzenbo
MILK MANE133
Kuzenbo
7,409
2,811
177
2,893
15,768
24,321
0
11,316
4,006
18,703
0
L
5,241
175
1,471
561
8,638
4,779
0
6,498
1,918
12,349
0
W
Zeus
SkyMeza
Zeus
17,916
2,045
2,001
2,787
8,215
3,884
315
4,512
3,703
30,015
0
L
Merlin
17,436
1,069
2,449
2,775
10,732
6,116
0
8,597
1,890
30,625
0
W
Kukulkan
chanckleta
Kukulkan
10,284
456
1,176
1,945
6,511
3,238
684
3,866
2,645
37,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
44,918
128
Minions Killed
144
0
Camps Cleared
0
1,043,331
Distance Traveled
1,216,045
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,186
766
10
1
0
273,819
0
W
Kuzenbo
8,320
693
11
1
0
227,951
1
L
Ullr
6,997
583
9
1
0
201,228
0
W
Maui
8,844
737
8
1
0
231,680
1
L
Izanami
9,423
785
49
4
0
216,647
1
L
Kuzenbo
9,095
758
21
2
0
217,406
2
L
Eset
7,044
587
12
1
0
168,240
0
W
Zeus
9,440
787
39
3
0
237,534
0
L
Merlin
8,544
712
37
3
0
239,810
1
W
Kukulkan
9,128
761
76
6
0
245,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role