Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kubax80808
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Ymir
Ymir
Noxiverse
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Phoeniixii
Danzaburou
Level 140
God Stats
3W - 0L
1,695 SR
Queue Stats
118W - 68L
1,604 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,560 Elo+

VS

Team Averages
Level 61
1,521 SR
1,565 Elo+
Maui
Maui
Chukakos
Maui
Level 21
God Stats
1W - 4L
1,654 SR
Queue Stats
38W - 39L
1,571 Elo+
Solo
Poseidon
Poseidon
Kenshina
Poseidon
Level 124
God Stats
1W - 4L
1,504 SR
Queue Stats
14W - 19L
1,425 Elo+
Party 2
Chang'e
Chang'e
Morolwën
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,919 Elo+
Party 2
Neith
Neith
achrxf
Neith
Level 11
God Stats
1W - 6L
1,076 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 3
Nemesis
Nemesis
ghostzyyyy
Nemesis
Level 48
God Stats
1W - 1L
1,871 SR
Queue Stats
26W - 34L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 0 / 8
10,827
833
18,434
7,425
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
 
Thor
16
7 / 5 / 6
10,017
771
17,531
16,458
7,516
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kubax80808
Cthulhu
15
1 / 3 / 5
8,932
687
8,531
16,233
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
0 / 0 / 6
8,901
685
3,038
8,842
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Phoeniixii
Danzaburou
17
3 / 1 / 8
10,157
781
14,762
11,202
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
4 / 2 / 5
9,435
726
10,254
21,234
20,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Kenshina
Poseidon
16
1 / 4 / 4
8,886
684
7,539
9,049
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Morolwën
Chang'e
14
1 / 5 / 3
8,310
639
6,156
15,956
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
achrxf
Neith
14
2 / 5 / 2
8,508
654
6,722
13,193
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ghostzyyyy
Nemesis
16
1 / 2 / 2
9,174
706
8,012
12,901
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
9
9
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
8
11
W
Thor
 
Thor
7
5
6
2
L
Maui
4
2
5
3.25
L
Poseidon
Kenshina
Poseidon
1
4
4
0.75
W
Cthulhu
Kubax80808
Cthulhu
1
3
5
1.17
L
Chang'e
Morolwën
Chang'e
1
5
3
0.5
W
Ymir
0
0
6
3
W
Danzaburou
Phoeniixii
Danzaburou
3
1
8
7
L
Neith
achrxf
Neith
2
5
2
0.6
L
Nemesis
ghostzyyyy
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
38,683
60,160
Taken
72,333
36,213
Mitigated
45,360
12,815
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,434
2,159
0
1,551
7,425
3,236
101
2,435
4,990
61,444
0
W
Thor
 
Thor
17,531
4,054
0
1,440
16,458
7,516
0
5,528
10,930
0
36,222
L
Maui
10,254
1,747
41
2,850
21,234
20,849
0
9,692
11,136
24,245
0
L
Poseidon
Kenshina
Poseidon
7,539
761
103
927
9,049
3,492
0
2,906
6,005
34,654
0
W
Cthulhu
Kubax80808
Cthulhu
8,531
555
0
4,734
16,233
10,119
113
5,367
10,866
26,483
0
L
Chang'e
Morolwën
Chang'e
6,156
376
4,649
3,878
15,956
7,365
0
6,749
8,997
20,433
0
W
Ymir
3,038
923
0
1,164
8,842
9,678
0
5,385
3,457
6,278
0
W
Danzaburou
Phoeniixii
Danzaburou
14,762
8,529
0
3,926
11,202
5,664
0
5,234
5,968
0
46,868
L
Neith
achrxf
Neith
6,722
2,297
0
738
13,193
6,327
164
6,330
6,863
0
17,930
L
Nemesis
ghostzyyyy
Nemesis
8,012
2,024
0
3,017
12,901
7,327
0
3,478
9,329
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
44,313
257
Minions Killed
211
0
Camps Cleared
0
1,289,771
Distance Traveled
1,266,564
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,827
833
110
8
0
285,969
6
W
Thor
10,017
771
36
3
0
259,723
2
L
Maui
9,435
726
40
3
0
277,198
4
L
Poseidon
8,886
684
62
5
0
240,780
0
W
Cthulhu
8,932
687
35
3
0
218,753
1
L
Chang'e
8,310
639
25
2
0
225,382
9
W
Ymir
8,901
685
4
0
0
253,847
0
W
Danzaburou
10,157
781
72
6
0
271,479
3
L
Neith
8,508
654
24
2
0
224,878
0
L
Nemesis
9,174
706
60
5
0
298,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role