Player Matchup

Geb
Geb
Babyfluffi
Geb
Level 45
God Stats
0W - 2L
1,328 SR
Queue Stats
4W - 7L
1,557 Elo+
Solo
Izanami
Izanami
OneColdBro
Izanami
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
70W - 177L
1,192 Elo+
Party 2
Kukulkan
Kukulkan
xDeaconxJuanx
Kukulkan
Level 12
God Stats
0W - 3L
1,268 SR
Queue Stats
12W - 20L
1,221 Elo+
Party 2
Team Averages
Level 41
1,294 SR
1,324 Elo+

VS

Team Averages
Level 52
1,500 SR
1,464 Elo+
Scylla
Scylla
Dicfor
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,482 Elo+
Party 1
Bakasura
Bakasura
Flujurio
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,384 Elo+
Solo
Achilles
Achilles
yoloswag6966696
Achilles
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 208L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
12,125
758
13,557
20,348
31,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
OneColdBro
Izanami
15
2 / 3 / 3
10,933
683
8,792
15,335
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
xDeaconxJuanx
Kukulkan
15
1 / 5 / 3
10,431
652
6,206
12,460
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dicfor
Scylla
17
2 / 3 / 4
10,813
676
14,927
10,986
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Flujurio
Bakasura
16
1 / 2 / 7
11,027
689
10,203
16,701
8,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
6 / 2 / 3
11,398
712
15,972
19,367
20,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
9
9
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Scylla
Dicfor
Scylla
2
3
4
1.33
W
Bakasura
Flujurio
Bakasura
1
2
7
2.25
L
Izanami
OneColdBro
Izanami
2
3
3
1.17
L
Kukulkan
xDeaconxJuanx
Kukulkan
1
5
3
0.5
W
Achilles
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
41,102
48,143
Taken
47,054
43,796
Mitigated
34,854
7,901
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,557
2,542
0
2,343
20,348
31,056
0
7,892
12,199
35,475
0
W
Scylla
Dicfor
Scylla
14,927
1,407
0
250
10,986
5,037
775
5,896
5,090
49,899
0
W
Bakasura
Flujurio
Bakasura
10,203
7,568
0
3,470
16,701
8,883
2,044
6,642
10,059
0
42,972
L
Izanami
OneColdBro
Izanami
8,792
4,795
0
3,891
15,335
7,176
521
4,947
10,208
0
48,472
L
Kukulkan
xDeaconxJuanx
Kukulkan
6,206
1,232
48
1,619
12,460
5,564
553
2,135
9,909
41,095
0
W
Achilles
15,972
3,930
0
1,611
19,367
20,934
689
7,329
12,038
0
39,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
33,238
188
Minions Killed
180
0
Camps Cleared
0
802,475
Distance Traveled
932,532
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,125
758
43
3
0
330,294
1
W
Scylla
10,813
676
60
4
0
296,451
3
W
Bakasura
11,027
689
81
5
0
317,569
0
L
Izanami
10,933
683
61
4
0
258,170
4
L
Kukulkan
10,431
652
84
5
0
214,011
0
W
Achilles
11,398
712
39
2
0
318,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role