Player Matchup

Ra
Ra
Natedawg173
Ra
Level 148
God Stats
12W - 19L
1,565 SR
Queue Stats
579W - 523L
1,611 Elo+
Solo
Jing Wei
Jing Wei
Ochad
Jing Wei
Level 156
God Stats
10W - 2L
1,804 SR
Queue Stats
183W - 93L
1,755 Elo+
Party 1
He Bo
He Bo
Thisguysnew
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 34L
1,826 Elo+
Party 1
Maui
Maui
WavieCrocket
Maui
Level 73
God Stats
2W - 7L
1,479 SR
Queue Stats
399W - 171L
1,785 Elo+
Party 1
Nemesis
Nemesis
XenoGenes
Nemesis
Level 128
God Stats
15W - 16L
1,605 SR
Queue Stats
357W - 253L
1,732 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,742 Elo+

VS

Team Averages
Level 126
1,528 SR
1,664 Elo+
Anhur
Anhur
 
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Itchyeggplant
Sobek
Level 143
God Stats
4W - 4L
1,523 SR
Queue Stats
683W - 632L
1,702 Elo+
Solo
Awilix
Awilix
Sŋowie
Awilix
Level 87
God Stats
12W - 7L
1,641 SR
Queue Stats
175W - 69L
1,744 Elo+
Solo
Ravana
Ravana
iEmotion
Ravana
Level 160
God Stats
3W - 4L
1,545 SR
Queue Stats
270W - 279L
1,638 Elo+
Solo
Set
Set
killerelite155
Set
Level 160
God Stats
4W - 2L
1,433 SR
Queue Stats
440W - 312L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,368
531
5,348
8,135
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Ochad
Jing Wei
10
0 / 2 / 1
6,094
508
4,072
8,355
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 4 / 2
6,900
575
10,333
8,955
3,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 2
5,227
436
3,007
13,283
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
XenoGenes
Nemesis
11
4 / 3 / 2
6,941
578
7,008
11,945
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 6
7,293
608
4,052
7,536
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 2 / 2
7,407
617
5,126
13,795
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Sŋowie
Awilix
10
7 / 4 / 7
6,946
579
16,619
9,895
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
iEmotion
Ravana
11
3 / 0 / 5
6,864
572
5,895
4,731
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 2
7,976
665
6,115
8,930
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
19
19
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
6
5
W
2
2
2
1.5
L
2
4
0
0.5
L
Jing Wei
Ochad
Jing Wei
0
2
1
0.25
W
Awilix
Sŋowie
Awilix
7
4
7
2.63
L
1
4
2
0.5
L
0
6
2
0.17
L
Nemesis
XenoGenes
Nemesis
4
3
2
1.67
W
Ravana
iEmotion
Ravana
3
0
5
5.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,768
Damage
37,807
50,673
Taken
44,887
25,273
Mitigated
21,374
9,714
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,052
1,769
0
5,284
7,536
2,510
0
2,439
5,097
0
51,395
W
5,126
72
0
7,012
13,795
8,368
0
9,336
4,459
41,500
0
L
5,348
968
402
1,429
8,135
2,893
0
0
7,974
49,638
0
L
Jing Wei
Ochad
Jing Wei
4,072
2,869
0
2,073
8,355
2,283
0
0
8,141
0
40,789
W
Awilix
Sŋowie
Awilix
16,619
7,546
0
1,304
9,895
4,291
0
2,457
7,438
0
24,829
L
10,333
847
43
2,383
8,955
3,052
0
4,085
4,290
50,272
0
L
3,007
1,039
0
1,765
13,283
12,476
0
0
12,896
14,023
304
L
Nemesis
XenoGenes
Nemesis
7,008
3,736
0
1,619
11,945
4,569
0
435
11,401
0
42,140
W
Ravana
iEmotion
Ravana
5,895
2,061
0
2,672
4,731
2,091
0
1,238
3,493
0
45,506
W
6,115
2,822
0
1,753
8,930
4,114
0
3,128
5,802
0
78,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
36,486
364
Minions Killed
414
0
Camps Cleared
0
1,171,240
Distance Traveled
1,262,963
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,293
608
93
8
0
215,034
0
W
Sobek
7,407
617
94
8
0
246,461
2
L
Ra
6,368
531
93
8
0
231,701
0
L
Jing Wei
6,094
508
75
6
0
233,488
3
W
Awilix
6,946
579
15
1
0
256,857
0
L
He Bo
6,900
575
93
8
0
223,528
3
L
Maui
5,227
436
21
2
0
205,305
2
L
Nemesis
6,941
578
82
7
0
277,218
1
W
Ravana
6,864
572
75
6
0
290,202
3
W
Set
7,976
665
137
11
0
254,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role