Player Matchup

Chiron
Chiron
ClientSide
Chiron
Level 126
God Stats
1W - 0L
1,293 SR
Queue Stats
38W - 27L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Kezef2
Baron Samedi
Level 122
God Stats
2W - 0L
1,413 SR
Queue Stats
34W - 29L
1,526 Elo+
Party 2
Thanatos
Thanatos
Order_69_
Thanatos
Level 112
God Stats
14W - 11L
1,503 SR
Queue Stats
976W - 1,031L
1,542 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,544 Elo+

VS

Team Averages
Level 89
1,623 SR
1,843 Elo+
Jormungandr
Jormungandr
RoseGambit
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,868 Elo+
Party 1
Nemesis
Nemesis
YourSupervisor
Nemesis
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
143W - 41L
1,823 Elo+
Party 1
Yu Huang
Yu Huang
bloodclaw09090
Yu Huang
Level 121
God Stats
38W - 8L
1,890 SR
Queue Stats
138W - 51L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ClientSide
Chiron
18
5 / 2 / 10
12,466
831
13,473
15,284
17,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kezef2
Baron Samedi
17
5 / 3 / 10
11,575
772
18,070
15,234
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Order_69_
Thanatos
16
6 / 6 / 6
11,023
735
10,466
15,832
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RoseGambit
Jormungandr
14
1 / 5 / 8
9,908
661
7,316
20,173
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 6
10,806
720
16,269
16,677
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
15
5 / 6 / 3
10,487
699
12,672
12,346
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
10
11
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
ClientSide
Chiron
5
2
10
5
W
Baron Samedi
Kezef2
Baron Samedi
5
3
10
3.33
W
Thanatos
Order_69_
Thanatos
6
6
6
1.5
L
Jormungandr
RoseGambit
Jormungandr
1
5
8
1
L
4
6
6
1.17
L
Yu Huang
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
36,257
46,350
Taken
49,196
31,468
Mitigated
38,923
21,522
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ClientSide
Chiron
13,473
6,490
2,755
4,964
15,284
17,673
1,281
8,345
6,615
0
44,200
W
Baron Samedi
Kezef2
Baron Samedi
18,070
2,355
2,662
5,151
15,234
7,549
681
6,750
8,087
51,699
0
W
Thanatos
Order_69_
Thanatos
10,466
2,631
0
5,990
15,832
6,246
287
4,931
10,413
0
29,191
L
Jormungandr
RoseGambit
Jormungandr
7,316
2,242
0
2,529
20,173
23,530
0
7,251
12,532
18,862
0
L
16,269
6,504
0
3,012
16,677
10,361
0
5,340
11,123
0
43,977
L
Yu Huang
12,672
393
0
500
12,346
5,032
0
4,610
7,418
48,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
31,201
157
Minions Killed
143
0
Camps Cleared
0
771,136
Distance Traveled
737,025
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,466
831
62
4
0
248,123
3
W
Baron Samedi
11,575
772
67
4
0
245,846
3
W
Thanatos
11,023
735
28
2
0
277,167
2
L
Jormungandr
9,908
661
16
1
0
229,235
0
L
Nemesis
10,806
720
55
4
0
272,469
5
L
Yu Huang
10,487
699
72
5
0
235,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role