Player Matchup

Zeus
Zeus
PettyKakes
Zeus
Level 105
God Stats
2W - 0L
1,645 SR
Queue Stats
37W - 44L
1,400 Elo+
Solo
Artio
Artio
SHORTI-ROQ
Artio
Level 114
God Stats
1W - 1L
1,330 SR
Queue Stats
396W - 377L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Spartiiate54
Danzaburou
Level 128
God Stats
2W - 2L
1,424 SR
Queue Stats
113W - 125L
1,410 Elo+
Solo
Yemoja
Yemoja
UucCauac
Yemoja
Level 129
God Stats
2W - 10L
1,057 SR
Queue Stats
553W - 587L
1,381 Elo+
Solo
Neith
Neith
motherlyhen
Neith
Level 157
God Stats
3W - 7L
1,272 SR
Queue Stats
336W - 359L
1,343 Elo+
Solo
Team Averages
Level 127
1,346 SR
1,393 Elo+

VS

Team Averages
Level 91
1,416 SR
1,307 Elo+
Ah Puch
Ah Puch
Bigwallsy08
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,353 Elo+
Party 1
Chaac
Chaac
Jedi Tom Ace
Chaac
Level 124
God Stats
0W - 2L
1,292 SR
Queue Stats
29W - 31L
1,357 Elo+
Party 1
Izanami
Izanami
S11itzNgiggles
Izanami
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
385W - 413L
1,330 Elo+
Solo
Yemoja
Yemoja
Volitrex
Yemoja
Level 54
God Stats
0W - 1L
1,290 SR
Queue Stats
28W - 39L
1,320 Elo+
Solo
Rama
Rama
WALKSwithTURTLES
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 6
12,568
838
29,426
12,383
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
14
0 / 5 / 10
9,077
605
3,674
18,223
22,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Spartiiate54
Danzaburou
20
6 / 1 / 13
12,405
827
15,716
14,472
7,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
UucCauac
Yemoja
18
0 / 0 / 16
10,239
683
7,836
8,897
9,071
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 3 / 17
10,991
733
18,561
16,270
8,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bigwallsy08
Ah Puch
18
7 / 4 / 4
10,605
707
24,695
18,283
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 6
8,783
586
10,005
23,716
23,350
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 4
9,838
656
8,718
13,395
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Volitrex
Yemoja
14
0 / 3 / 7
9,118
608
5,035
13,606
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 5
9,429
629
11,198
14,398
7,548
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
22
Kills
12
13
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bigwallsy08
Ah Puch
7
4
4
2.25
L
0
5
6
0.6
W
14
4
6
4.25
L
3
4
4
1.25
W
Artio
0
5
10
1
W
Danzaburou
Spartiiate54
Danzaburou
6
1
13
12.5
W
Yemoja
UucCauac
Yemoja
0
0
16
8
L
Yemoja
Volitrex
Yemoja
0
3
7
1.17
L
2
6
5
0.75
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,213
Damage
59,651
70,245
Taken
83,398
54,078
Mitigated
63,294
35,766
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bigwallsy08
Ah Puch
24,695
1,004
2,410
4,035
18,283
10,510
0
10,682
7,601
42,265
0
L
10,005
715
1,815
5,385
23,716
23,350
0
7,759
15,957
0
19,340
W
29,426
1,194
480
1,067
12,383
6,373
1,382
5,785
6,598
53,557
0
L
8,718
4,920
2,827
2,419
13,395
6,825
0
7,764
5,631
0
31,368
W
Artio
3,674
373
2,424
2,732
18,223
22,173
120
4,587
13,636
5,371
0
W
Danzaburou
Spartiiate54
Danzaburou
15,716
4,228
1,327
4,500
14,472
7,974
3,471
6,336
8,136
0
38,839
W
Yemoja
UucCauac
Yemoja
7,836
592
13,221
3,620
8,897
9,071
377
5,004
3,893
18,413
0
L
Yemoja
Volitrex
Yemoja
5,035
1,108
4,908
2,040
13,606
15,061
0
6,551
7,055
12,935
0
L
11,198
7,034
1,867
624
14,398
7,548
20
8,180
6,218
0
21,864
W
18,561
7,279
2,051
4,344
16,270
8,487
2,806
8,018
8,252
0
38,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,280
Gold Earned
47,773
183
Minions Killed
150
0
Camps Cleared
0
1,382,601
Distance Traveled
1,224,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,605
707
39
3
0
272,700
0
L
Chaac
8,783
586
14
1
0
267,723
0
W
Zeus
12,568
838
59
4
0
248,010
1
L
Izanami
9,838
656
48
3
0
271,695
1
W
Artio
9,077
605
3
0
0
253,509
1
W
Danzaburou
12,405
827
49
3
0
290,663
0
W
Yemoja
10,239
683
24
2
0
304,094
1
L
Yemoja
9,118
608
11
1
0
197,144
0
L
Rama
9,429
629
38
3
0
215,083
0
W
Neith
10,991
733
48
3
0
286,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role