Player Matchup

Guan Yu
Guan Yu
Acistant
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,655 Elo+
Party 2
Achilles
Achilles
Joabawz
Achilles
Level 85
God Stats
0W - 1L
1,499 SR
Queue Stats
71W - 58L
1,591 Elo+
Party 2
Agni
Agni
Karniival
Agni
Level 121
God Stats
0W - 1L
1,642 SR
Queue Stats
68W - 46L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rejekongen
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 2
Hades
Hades
UsirGrath
Hades
Level 67
God Stats
0W - 1L
1,174 SR
Queue Stats
8W - 2L
1,819 Elo+
Party 2
Team Averages
Level 64
1,463 SR
1,673 Elo+

VS

Team Averages
Level 149
1,614 SR
1,562 Elo+
Cthulhu
Cthulhu
ElIa_note_ama
Cthulhu
Level 160
God Stats
4W - 1L
1,751 SR
Queue Stats
151W - 102L
1,531 Elo+
Party 1
Terra
Terra
FatalВeauty
Terra
Level 139
God Stats
4W - 1L
1,743 SR
Queue Stats
237W - 196L
1,515 Elo+
Solo
Cernunnos
Cernunnos
ReportDorkyPork
Cernunnos
Level 160
God Stats
4W - 6L
1,544 SR
Queue Stats
469W - 445L
1,561 Elo+
Party 1
Bacchus
Bacchus
borjabc03
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,620 Elo+
Party 1
Scylla
Scylla
ramaca9293
Scylla
Level 158
God Stats
4W - 2L
1,530 SR
Queue Stats
215W - 177L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acistant
Guan Yu
18
5 / 7 / 11
10,972
731
15,185
27,241
34,636
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
Joabawz
Achilles
18
6 / 6 / 11
11,450
763
14,957
26,623
42,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
20
6 / 4 / 11
11,920
795
24,688
18,851
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Rejekongen
Morgan Le Fay
12
0 / 12 / 7
7,896
526
6,042
19,958
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
UsirGrath
Hades
14
3 / 9 / 9
9,475
632
13,714
19,120
12,186
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
13 / 4 / 15
13,571
905
20,418
22,070
27,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 21
11,802
787
7,009
20,735
29,506
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ReportDorkyPork
Cernunnos
20
12 / 4 / 20
12,560
837
32,744
16,348
9,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
borjabc03
Bacchus
18
5 / 5 / 24
11,089
739
11,159
22,925
39,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ramaca9293
Scylla
18
4 / 3 / 21
11,046
736
29,572
13,119
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
139
20
Kills
38
38
Deaths
21
49
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Acistant
Guan Yu
5
7
11
1.5
W
Cthulhu
13
4
15
5.13
W
4
5
21
2.9
L
Achilles
Joabawz
Achilles
6
6
11
1.92
L
Agni
6
4
11
2.88
L
Morgan Le Fay
Rejekongen
Morgan Le Fay
0
12
7
0.29
W
Cernunnos
ReportDorkyPork
Cernunnos
12
4
20
5.5
L
Hades
UsirGrath
Hades
3
9
9
0.83
W
Bacchus
borjabc03
Bacchus
5
5
24
3.4
W
Scylla
ramaca9293
Scylla
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,586
Damage
100,902
111,793
Taken
95,197
107,622
Mitigated
112,679
36,460
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Acistant
Guan Yu
15,185
1,955
10,123
6,442
27,241
34,636
0
13,580
13,661
0
21,305
W
Cthulhu
20,418
1,179
5,292
4,500
22,070
27,735
705
11,726
10,344
46,308
0
W
7,009
688
8,458
4,682
20,735
29,506
606
9,861
10,874
9,311
0
L
Achilles
Joabawz
Achilles
14,957
2,179
2,423
4,610
26,623
42,758
32
14,608
12,015
0
22,443
L
Agni
24,688
2,770
1,887
4,172
18,851
9,939
232
11,995
6,856
53,905
0
L
Morgan Le Fay
Rejekongen
Morgan Le Fay
6,042
707
852
1,086
19,958
8,103
0
13,867
6,091
15,534
0
W
Cernunnos
ReportDorkyPork
Cernunnos
32,744
13,094
0
3,450
16,348
9,203
3,899
6,747
9,601
0
54,908
L
Hades
UsirGrath
Hades
13,714
990
2,311
2,554
19,120
12,186
0
14,108
5,012
17,787
0
W
Bacchus
borjabc03
Bacchus
11,159
566
1,508
2,970
22,925
39,034
1,181
10,485
12,440
19,379
0
W
Scylla
ramaca9293
Scylla
29,572
3,020
1,166
3,027
13,119
7,201
2,034
5,625
7,494
50,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,713
Gold Earned
60,068
119
Minions Killed
159
0
Camps Cleared
0
1,235,398
Distance Traveled
1,294,173
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,972
731
9
1
0
267,893
0
W
Cthulhu
13,571
905
53
4
0
280,069
2
W
Terra
11,802
787
4
0
0
257,732
1
L
Achilles
11,450
763
3
0
0
290,700
0
L
Agni
11,920
795
89
6
0
263,176
1
L
Morgan Le Fay
7,896
526
12
1
0
179,949
0
W
Cernunnos
12,560
837
48
3
0
256,343
0
L
Hades
9,475
632
6
0
0
233,680
0
W
Bacchus
11,089
739
4
0
0
242,292
1
W
Scylla
11,046
736
50
3
0
257,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role