Player Matchup

Achilles
Achilles
I JaRvAiZ I
Achilles
Level 28
God Stats
8W - 14L
1,377 SR
Queue Stats
11W - 23L
1,209 Elo+
Party 1
Poseidon
Poseidon
MZRY Bodeine
Poseidon
Level 123
God Stats
3W - 2L
1,642 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 1
Chaac
Chaac
NBackus
Chaac
Level 67
God Stats
5W - 7L
1,374 SR
Queue Stats
182W - 251L
1,446 Elo+
Party 1
Team Averages
Level 73
1,464 SR
1,324 Elo+

VS

Team Averages
Level 67
1,506 SR
1,399 Elo+
Medusa
Medusa
MercYoFace69
Medusa
Level 104
God Stats
2W - 1L
1,800 SR
Queue Stats
20W - 20L
1,390 Elo+
Solo
Ra
Ra
SHD Ryzen
Ra
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 40L
1,369 Elo+
Party 2
King Arthur
King Arthur
psychobane5848
King Arthur
Level 70
God Stats
0W - 2L
1,218 SR
Queue Stats
39W - 41L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I JaRvAiZ I
Achilles
16
6 / 4 / 9
11,898
700
13,500
31,473
36,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
MZRY Bodeine
Poseidon
17
4 / 3 / 11
11,972
704
15,805
11,112
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NBackus
Chaac
18
7 / 3 / 8
12,547
738
17,963
21,708
15,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 5 / 5
12,131
714
17,972
18,035
8,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 4
10,273
604
10,059
14,878
6,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
psychobane5848
King Arthur
17
6 / 3 / 3
12,080
711
21,768
20,806
21,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
10
10
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
I JaRvAiZ I
Achilles
6
4
9
2.63
W
Poseidon
MZRY Bodeine
Poseidon
4
3
11
3.17
L
Medusa
3
5
5
1.1
W
Chaac
NBackus
Chaac
7
3
8
3.67
L
1
9
4
0.33
L
King Arthur
psychobane5848
King Arthur
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
49,799
64,293
Taken
53,719
56,735
Mitigated
36,702
17,864
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
I JaRvAiZ I
Achilles
13,500
4,062
0
5,465
31,473
36,349
788
4,950
26,523
5,937
20,382
W
Poseidon
MZRY Bodeine
Poseidon
15,805
1,651
0
795
11,112
4,541
1,359
1,467
9,645
51,589
0
L
Medusa
17,972
6,484
287
2,705
18,035
8,317
1,574
4,801
12,903
0
64,363
W
Chaac
NBackus
Chaac
17,963
3,000
1,252
10,352
21,708
15,845
44
3,650
18,058
0
48,301
L
10,059
1,288
697
2,042
14,878
6,523
0
5,878
8,595
39,943
0
L
King Arthur
psychobane5848
King Arthur
21,768
2,614
587
1,402
20,806
21,862
0
7,067
12,821
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
34,484
156
Minions Killed
172
0
Camps Cleared
0
901,416
Distance Traveled
848,040
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,898
700
17
1
0
280,250
0
W
Poseidon
11,972
704
75
4
0
291,309
3
L
Medusa
12,131
714
83
5
0
290,330
2
W
Chaac
12,547
738
64
4
0
329,857
2
L
Ra
10,273
604
51
3
0
251,095
0
L
King Arthur
12,080
711
38
2
0
306,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role