Player Matchup

Odin
Odin
 
Odin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ErzaScarlet9900
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,572 Elo+
Party 2
Skadi
Skadi
JanirePerez
Skadi
Level 46
God Stats
3W - 3L
1,165 SR
Queue Stats
8W - 8L
1,322 Elo+
Party 2
Merlin
Merlin
Solowarrio
Merlin
Level 25
God Stats
10W - 8L
1,608 SR
Queue Stats
16W - 8L
1,749 Elo+
Party 1
Awilix
Awilix
peginer
Awilix
Level 57
God Stats
0W - 4L
1,213 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 2
Team Averages
Level 56
1,397 SR
1,504 Elo+

VS

Team Averages
Level 95
1,499 SR
1,508 Elo+
Rama
Rama
AMKLOLCUSU
Rama
Level 61
God Stats
5W - 3L
1,579 SR
Queue Stats
62W - 56L
1,493 Elo+
Solo
Janus
Janus
Alexsenpai95
Janus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 11L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Battousai22
Baron Samedi
Level 123
God Stats
8W - 6L
1,500 SR
Queue Stats
126W - 101L
1,574 Elo+
Solo
Khepri
Khepri
Rockker66
Khepri
Level 146
God Stats
1W - 2L
1,319 SR
Queue Stats
17W - 19L
1,474 Elo+
Solo
Horus
Horus
T0NY1699
Horus
Level 94
God Stats
2W - 0L
1,597 SR
Queue Stats
30W - 39L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 1 / 2
9,491
949
5,834
14,871
18,124
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 12 / 1
10,229
1,023
11,512
23,540
10,119
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 2
10,182
1,018
7,330
20,942
9,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Solowarrio
Merlin
15
1 / 0 / 2
10,377
1,038
28,827
3,142
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
peginer
Awilix
15
0 / 9 / 3
9,688
969
6,396
19,692
8,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

109

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 13
13,102
1,310
22,348
15,347
8,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 1 / 19
11,050
1,105
9,996
5,224
3,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Battousai22
Baron Samedi
18
11 / 0 / 16
12,341
1,234
25,240
12,283
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Rockker66
Khepri
18
1 / 0 / 27
11,110
1,111
7,473
12,412
14,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
T0NY1699
Horus
18
4 / 1 / 24
11,814
1,181
13,018
18,618
29,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
131
3
Kills
32
32
Deaths
3
10
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
2
1
W
14
1
13
20.5
W
2
1
19
11.5
W
Baron Samedi
Battousai22
Baron Samedi
11
0
16
19
L
2
12
1
0.21
L
0
10
2
0.1
W
Khepri
Rockker66
Khepri
1
0
27
14.5
L
Merlin
Solowarrio
Merlin
1
0
2
2
W
Horus
T0NY1699
Horus
4
1
24
16
L
Awilix
peginer
Awilix
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
78,075
82,187
Taken
63,884
48,093
Mitigated
64,076
2,859
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,834
446
0
1,800
14,871
18,124
0
6,665
8,206
0
10,253
W
22,348
20,408
0
3,704
15,347
8,183
0
7,882
7,465
0
47,885
W
9,996
278
218
705
5,224
3,094
0
2,076
3,148
32,556
0
W
Baron Samedi
Battousai22
Baron Samedi
25,240
1,967
5,144
4,065
12,283
8,122
0
5,813
6,470
48,786
0
L
11,512
1,923
0
0
23,540
10,119
0
14,623
8,917
0
27,826
L
7,330
3,359
439
385
20,942
9,743
0
12,703
8,239
0
47,218
W
Khepri
Rockker66
Khepri
7,473
315
0
0
12,412
14,781
0
6,707
5,705
14,636
0
L
Merlin
Solowarrio
Merlin
28,827
1,361
0
0
3,142
1,557
0
572
2,570
53,984
0
W
Horus
T0NY1699
Horus
13,018
4,758
3,950
5,221
18,618
29,896
0
6,349
12,269
237
19,474
L
Awilix
peginer
Awilix
6,396
1,749
0
235
19,692
8,550
0
8,383
11,309
0
15,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
59,417
208
Minions Killed
208
7
Camps Cleared
9
959,816
Distance Traveled
1,073,676
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,491
949
17
2
0
214,543
1
W
Rama
13,102
1,310
58
6
5
212,998
3
W
Janus
11,050
1,105
62
6
2
200,757
1
W
Baron Samedi
12,341
1,234
66
7
2
206,153
0
L
Thor
10,229
1,023
35
4
3
164,674
1
L
Skadi
10,182
1,018
89
9
0
174,925
0
W
Khepri
11,110
1,111
17
2
0
220,382
0
L
Merlin
10,377
1,038
56
6
2
205,546
1
W
Horus
11,814
1,181
5
1
0
233,386
3
L
Awilix
9,688
969
11
1
2
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role