Player Matchup

Da Ji
Da Ji
Cxmp FG
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
King Arthur
King Arthur
FunkBears
King Arthur
Level 104
God Stats
11W - 11L
1,518 SR
Queue Stats
159W - 166L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
NobodyIsGodX
Ah Puch
Level 29
God Stats
8W - 3L
1,783 SR
Queue Stats
52W - 34L
1,536 Elo+
Party 1
Pele
Pele
SoberMuch
Pele
Level 149
God Stats
8W - 13L
1,534 SR
Queue Stats
25W - 46L
1,492 Elo+
Party 1
Sol
Sol
Toxicmagic22976
Sol
Level 114
God Stats
2W - 2L
1,708 SR
Queue Stats
38W - 40L
1,570 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,458 Elo+

VS

Team Averages
Level 99
1,646 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Avdolla
Baron Samedi
Level 80
God Stats
2W - 2L
1,487 SR
Queue Stats
125W - 110L
1,557 Elo+
Party 2
Horus
Horus
GH0STREB0RN
Horus
Level 119
God Stats
8W - 7L
1,587 SR
Queue Stats
293W - 239L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
WedgieLover
Cernunnos
Level 17
God Stats
7W - 3L
1,616 SR
Queue Stats
16W - 7L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
Xetiv
Sylvanus
Level 121
God Stats
4W - 1L
1,750 SR
Queue Stats
62W - 45L
1,543 Elo+
Party 2
Pele
Pele
Zriyxx
Pele
Level 160
God Stats
5W - 0L
1,787 SR
Queue Stats
262W - 191L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cxmp FG
Da Ji
6
0 / 3 / 0
4,312
392
410
4,526
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
FunkBears
King Arthur
9
0 / 3 / 0
5,200
473
2,810
10,357
6,374
Breastplate

Breastplate

+20
Physical Protection

Ah Puch
NobodyIsGodX
Ah Puch
9
0 / 0 / 2
5,440
495
2,597
3,715
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
6 / 0 / 0
7,563
688
9,418
6,354
2,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,533
503
7,455
6,814
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avdolla
Baron Samedi
9
0 / 4 / 0
5,002
455
1,090
6,145
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 0
6,800
618
7,820
7,352
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
WedgieLover
Cernunnos
9
3 / 1 / 1
5,265
479
3,973
6,899
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Xetiv
Sylvanus
8
1 / 1 / 1
5,376
489
2,729
10,213
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Zriyxx
Pele
11
1 / 0 / 1
5,986
544
2,438
9,102
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
8
8
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Avdolla
Baron Samedi
0
4
0
0
L
Da Ji
Cxmp FG
Da Ji
0
3
0
0
L
King Arthur
FunkBears
King Arthur
0
3
0
0
W
3
0
0
3
L
Ah Puch
NobodyIsGodX
Ah Puch
0
0
2
1
L
Pele
6
0
0
6
L
0
2
0
0
W
Cernunnos
WedgieLover
Cernunnos
3
1
1
3.5
W
Sylvanus
Xetiv
Sylvanus
1
1
1
1.5
W
Pele
Zriyxx
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
18,050
31,766
Taken
39,711
13,755
Mitigated
21,000
8,955
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Avdolla
Baron Samedi
1,090
74
0
270
6,145
3,110
0
561
5,584
28,771
0
L
Da Ji
Cxmp FG
Da Ji
410
102
0
359
4,526
1,439
0
1,071
3,455
0
5,614
L
King Arthur
FunkBears
King Arthur
2,810
522
0
2,250
10,357
6,374
0
0
9,647
0
32,733
W
7,820
3,347
0
3,971
7,352
4,527
188
219
7,133
0
53,884
L
Ah Puch
NobodyIsGodX
Ah Puch
2,597
0
0
1,474
3,715
1,160
114
530
3,185
31,157
0
L
Pele
9,418
2,282
0
1,452
6,354
2,382
454
1,549
4,805
0
66,790
L
7,455
3,031
0
3,420
6,814
2,400
506
669
6,145
44,213
6,409
W
Cernunnos
WedgieLover
Cernunnos
3,973
2,639
0
2,456
6,899
2,668
0
3,306
3,593
0
20,897
W
Sylvanus
Xetiv
Sylvanus
2,729
846
1,147
4,146
10,213
7,441
0
4,468
5,745
22,521
0
W
Pele
Zriyxx
Pele
2,438
957
0
1,926
9,102
3,254
0
1,046
8,056
0
51,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
28,429
323
Minions Killed
319
0
Camps Cleared
0
953,562
Distance Traveled
990,395
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,002
455
57
5
0
181,688
1
L
Da Ji
4,312
392
17
2
0
126,093
1
L
King Arthur
5,200
473
41
4
0
203,617
3
W
Horus
6,800
618
83
8
0
224,702
2
L
Ah Puch
5,440
495
65
6
0
200,663
0
L
Pele
7,563
688
114
10
0
232,649
2
L
Sol
5,533
503
86
8
0
190,540
2
W
Cernunnos
5,265
479
36
3
0
180,437
0
W
Sylvanus
5,376
489
42
4
0
149,757
2
W
Pele
5,986
544
101
9
0
253,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role