Player Matchup

Agni
Agni
ElTuteOk
Agni
Level 89
God Stats
3W - 10L
1,339 SR
Queue Stats
109W - 134L
1,391 Elo+
Party 3
Ishtar
Ishtar
MaximoBro2800
Ishtar
Level 59
God Stats
2W - 6L
1,302 SR
Queue Stats
93W - 99L
1,470 Elo+
Party 2
Mercury
Mercury
Mr_Nahu_05
Mercury
Level 106
God Stats
3W - 1L
1,873 SR
Queue Stats
31W - 43L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
SAN_TTK2019
Jormungandr
Level 83
God Stats
2W - 1L
1,857 SR
Queue Stats
183W - 235L
1,394 Elo+
Party 3
Cthulhu
Cthulhu
bobduketo
Cthulhu
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
35W - 55L
1,373 Elo+
Party 3
Team Averages
Level 89
1,532 SR
1,408 Elo+

VS

Team Averages
Level 118
1,579 SR
1,492 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DragonbornKill
Zeus
Level 137
God Stats
7W - 3L
1,668 SR
Queue Stats
136W - 128L
1,456 Elo+
Party 1
Ishtar
Ishtar
Loufal
Ishtar
Level 121
God Stats
5W - 1L
1,849 SR
Queue Stats
15W - 11L
1,575 Elo+
Solo
Vamana
Vamana
PageDownG
Vamana
Level 118
God Stats
4W - 4L
1,376 SR
Queue Stats
28W - 29L
1,446 Elo+
Party 1
Bacchus
Bacchus
Sangatth
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 74L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 0
6,846
428
3,751
7,976
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 1
6,908
432
5,811
14,624
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mr_Nahu_05
Mercury
11
0 / 2 / 3
6,666
417
3,506
12,930
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SAN_TTK2019
Jormungandr
12
1 / 4 / 2
7,362
460
8,830
14,829
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bobduketo
Cthulhu
10
1 / 6 / 2
6,284
393
4,478
10,555
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 1 / 4
8,217
514
3,003
10,844
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 0 / 1
9,596
600
15,935
5,857
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Loufal
Ishtar
14
1 / 1 / 0
8,665
542
7,858
12,142
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
PageDownG
Vamana
14
4 / 0 / 7
9,028
564
6,319
10,992
7,636
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
Sangatth
Bacchus
12
1 / 1 / 9
8,164
510
7,472
13,290
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
18
19
Deaths
3
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
4
4
W
10
0
1
10.5
L
Agni
0
4
0
0
W
Ishtar
Loufal
Ishtar
1
1
0
1
L
1
3
1
0.5
L
Mercury
Mr_Nahu_05
Mercury
0
2
3
0.75
W
Vamana
PageDownG
Vamana
4
0
7
7.5
L
Jormungandr
SAN_TTK2019
Jormungandr
1
4
2
0.5
W
Bacchus
Sangatth
Bacchus
1
1
9
5.5
L
Cthulhu
bobduketo
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
40,587
60,914
Taken
53,125
36,099
Mitigated
35,723
9,975
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,003
1,452
0
1,206
10,844
5,020
553
3,470
7,374
0
53,363
W
15,935
739
0
426
5,857
2,580
843
3,674
2,183
67,199
0
L
Agni
3,751
68
0
1,555
7,976
3,476
0
4,301
3,675
42,359
0
W
Ishtar
Loufal
Ishtar
7,858
5,576
0
7,735
12,142
5,126
1,290
1,437
10,705
0
66,473
L
5,811
3,794
0
4,607
14,624
5,316
75
5,501
9,123
0
42,734
L
Mercury
Mr_Nahu_05
Mercury
3,506
1,600
0
577
12,930
4,944
0
2,395
10,535
0
50,314
W
Vamana
PageDownG
Vamana
6,319
3,454
0
3,286
10,992
7,636
1,180
4,526
6,466
0
49,231
L
Jormungandr
SAN_TTK2019
Jormungandr
8,830
2,555
187
1,644
14,829
12,818
20
6,448
8,381
48,913
0
W
Bacchus
Sangatth
Bacchus
7,472
988
0
2,091
13,290
15,361
0
3,952
9,338
27,990
2,041
L
Cthulhu
bobduketo
Cthulhu
4,478
258
988
417
10,555
9,545
0
4,435
6,120
21,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
43,670
340
Minions Killed
439
0
Camps Cleared
0
1,375,139
Distance Traveled
1,641,383
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,217
514
82
5
0
379,994
0
W
Zeus
9,596
600
118
7
0
316,197
1
L
Agni
6,846
428
91
6
0
250,388
5
W
Ishtar
8,665
542
107
7
0
292,078
0
L
Ishtar
6,908
432
66
4
0
284,942
1
L
Mercury
6,666
417
75
5
0
302,971
0
W
Vamana
9,028
564
95
6
0
318,681
3
L
Jormungandr
7,362
460
63
4
0
300,457
2
W
Bacchus
8,164
510
37
2
0
334,433
5
L
Cthulhu
6,284
393
45
3
0
236,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role