Player Matchup

Thor
Thor
ColegateOD
Thor
Level 154
God Stats
10W - 7L
1,595 SR
Queue Stats
158W - 135L
1,612 Elo+
Party 2
Ne Zha
Ne Zha
OrganicSwan
Ne Zha
Level 125
God Stats
15W - 11L
1,545 SR
Queue Stats
97W - 84L
1,598 Elo+
Party 2
Freya
Freya
Syllit
Freya
Level 49
God Stats
1W - 2L
1,565 SR
Queue Stats
51W - 55L
1,505 Elo+
Party 2
Tiamat
Tiamat
Vampug-SoP
Tiamat
Level 29
God Stats
4W - 2L
1,642 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 3
Mulan
Mulan
radioactivejman
Mulan
Level 118
God Stats
4W - 1L
1,584 SR
Queue Stats
70W - 60L
1,597 Elo+
Party 3
Team Averages
Level 95
1,586 SR
1,577 Elo+

VS

Team Averages
Level 101
1,543 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Celtic17981916
Atlas
Level 160
God Stats
32W - 22L
1,583 SR
Queue Stats
183W - 149L
1,582 Elo+
Party 1
Osiris
Osiris
SheLuvTheMelanin
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,604 Elo+
Party 1
Apollo
Apollo
TheLGBAllies
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,319 Elo+
Solo
Serqet
Serqet
plat1num_senpa1
Serqet
Level 159
God Stats
0W - 2L
1,630 SR
Queue Stats
160W - 170L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,645
511
5,329
8,990
6,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
14
5 / 1 / 1
7,870
605
4,386
12,852
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Syllit
Freya
12
3 / 2 / 3
7,359
566
4,937
6,899
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
Vampug-SoP
Tiamat
10
1 / 1 / 2
6,183
476
3,208
7,495
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
7,793
599
8,021
11,394
11,837
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
6,866
528
6,209
4,036
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,322
486
3,372
10,073
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 0
7,020
540
7,243
12,828
14,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
10
0 / 4 / 3
6,202
477
3,212
9,588
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 2 / 2
7,066
544
5,428
8,632
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
6
7
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
1
2
2
1
W
2
2
4
2
W
Ne Zha
5
1
1
5.5
L
1
3
0
0.33
W
Freya
Syllit
Freya
3
2
3
2.25
L
Apollo
0
4
3
0.38
W
Tiamat
Vampug-SoP
Tiamat
1
1
2
2
L
3
2
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
25,464
47,630
Taken
45,157
30,153
Mitigated
31,245
17,185
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,209
466
0
217
4,036
1,719
0
758
3,082
61,445
0
L
3,372
1,312
265
2,667
10,073
8,157
0
3,472
6,397
22,825
0
W
5,329
1,015
0
1,800
8,990
6,870
0
3,285
5,603
0
20,968
W
Ne Zha
4,386
1,622
0
8,886
12,852
5,482
0
1,388
11,130
0
62,264
L
7,243
3,714
0
5,693
12,828
14,305
0
0
12,828
0
50,182
W
Freya
Syllit
Freya
4,937
1,231
0
2,466
6,899
2,401
22
565
6,171
42,006
3,248
L
Apollo
3,212
1,972
0
3,197
9,588
3,452
0
3,138
6,430
0
36,554
W
Tiamat
Vampug-SoP
Tiamat
3,208
348
0
1,018
7,495
3,563
0
3,912
3,419
34,606
0
L
5,428
1,337
0
3,804
8,632
3,612
0
119
8,473
0
35,964
W
8,021
1,219
0
3,015
11,394
11,837
0
81
11,025
0
61,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
33,476
418
Minions Killed
400
0
Camps Cleared
0
1,306,453
Distance Traveled
1,236,719
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,866
528
136
10
0
262,629
2
L
Atlas
6,322
486
37
3
0
224,966
0
W
Thor
6,645
511
17
1
0
264,469
4
W
Ne Zha
7,870
605
114
9
0
286,740
4
L
Osiris
7,020
540
102
8
0
227,139
1
W
Freya
7,359
566
87
7
0
246,226
5
L
Apollo
6,202
477
60
5
0
223,477
1
W
Tiamat
6,183
476
81
6
0
247,222
0
L
Serqet
7,066
544
65
5
0
298,508
5
W
Mulan
7,793
599
119
9
0
261,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role