Player Matchup

Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AlexDrake79
Janus
Level 69
God Stats
4W - 3L
1,465 SR
Queue Stats
202W - 257L
1,359 Elo+
Party 1
Vulcan
Vulcan
BLN Aurora
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
adri_0091
Baron Samedi
Level 124
God Stats
2W - 4L
1,453 SR
Queue Stats
291W - 333L
1,355 Elo+
Party 1
Hades
Hades
stylefo
Hades
Level 27
God Stats
3W - 3L
1,419 SR
Queue Stats
64W - 94L
1,343 Elo+
Party 3
Team Averages
Level 78
1,467 SR
1,384 Elo+

VS

Team Averages
Level 94
1,499 SR
1,384 Elo+
Olorun
Olorun
 
Olorun
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FAKERUNO
Discordia
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
Hoida
Cthulhu
Level 149
God Stats
3W - 2L
1,496 SR
Queue Stats
58W - 55L
1,475 Elo+
Solo
Hercules
Hercules
TALINAKILL
Hercules
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 2
Persephone
Persephone
william714
Persephone
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 2 / 5
9,476
790
7,980
10,902
10,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 6
8,254
688
11,543
10,818
4,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
BLN Aurora
Vulcan
18
5 / 2 / 6
9,361
780
11,533
9,834
4,613
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
adri_0091
Baron Samedi
14
1 / 5 / 5
7,846
654
8,075
11,680
5,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
stylefo
Hades
13
2 / 7 / 4
7,990
666
9,049
12,538
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 5 / 7
8,970
748
9,401
12,607
6,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
FAKERUNO
Discordia
18
6 / 2 / 11
10,126
844
18,033
9,475
5,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Hoida
Cthulhu
15
4 / 2 / 12
9,227
769
5,038
13,740
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
TALINAKILL
Hercules
16
4 / 2 / 10
9,347
779
8,199
13,820
10,159
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
william714
Persephone
17
4 / 2 / 13
9,476
790
10,847
9,472
4,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
13
Kills
21
21
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
2
5
3.25
W
Olorun
 
Olorun
3
5
7
1.3
L
1
5
6
0.8
L
Vulcan
BLN Aurora
Vulcan
5
2
6
4
W
Discordia
FAKERUNO
Discordia
6
2
11
5.75
W
Cthulhu
Hoida
Cthulhu
4
2
12
5
W
Hercules
TALINAKILL
Hercules
4
2
10
4.5
L
Baron Samedi
adri_0091
Baron Samedi
1
5
5
0.7
L
Hades
stylefo
Hades
2
7
4
0.57
W
Persephone
william714
Persephone
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
51,518
55,772
Taken
59,114
34,836
Mitigated
43,321
16,119
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,980
2,867
2,222
2,044
10,902
10,705
0
9,566
1,336
0
14,062
W
Olorun
 
Olorun
9,401
4,022
2,522
3,691
12,607
6,454
400
8,291
4,316
22,716
708
L
11,543
460
812
1,371
10,818
4,830
0
8,057
2,761
28,531
0
L
Vulcan
BLN Aurora
Vulcan
11,533
6,354
1,410
2,758
9,834
4,613
0
7,282
2,552
25,885
0
W
Discordia
FAKERUNO
Discordia
18,033
1,624
1,344
2,616
9,475
5,403
292
7,285
2,190
42,897
0
W
Cthulhu
Hoida
Cthulhu
5,038
275
1,882
5,144
13,740
16,781
0
8,020
5,720
10,312
0
W
Hercules
TALINAKILL
Hercules
8,199
1,571
1,391
4,379
13,820
10,159
0
9,724
4,096
67
14,994
L
Baron Samedi
adri_0091
Baron Samedi
8,075
296
1,770
1,921
11,680
5,888
0
9,355
2,325
14,790
0
L
Hades
stylefo
Hades
9,049
127
654
1,157
12,538
8,800
0
8,872
3,666
18,908
0
W
Persephone
william714
Persephone
10,847
1,149
2,093
3,140
9,472
4,524
56
6,878
2,592
20,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
47,146
123
Minions Killed
140
0
Camps Cleared
0
1,067,638
Distance Traveled
1,156,018
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,476
790
7
1
0
227,009
1
W
Olorun
8,970
748
35
3
0
213,613
2
L
Janus
8,254
688
49
4
0
203,843
0
L
Vulcan
9,361
780
23
2
0
252,395
0
W
Discordia
10,126
844
56
5
0
228,733
0
W
Cthulhu
9,227
769
15
1
0
193,807
2
W
Hercules
9,347
779
14
1
0
257,297
0
L
Baron Samedi
7,846
654
22
2
0
209,843
2
L
Hades
7,990
666
22
2
0
174,548
0
W
Persephone
9,476
790
20
2
0
262,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role