Player Matchup

Hou Yi
Hou Yi
FallenAngellNL
Hou Yi
Level 160
God Stats
9W - 3L
1,733 SR
Queue Stats
95W - 64L
1,627 Elo+
Party 1
Ymir
Ymir
dimitri97
Ymir
Level 121
God Stats
1W - 0L
1,504 SR
Queue Stats
20W - 33L
1,389 Elo+
Party 1
Horus
Horus
o STIITCH o
Horus
Level 159
God Stats
1W - 2L
1,652 SR
Queue Stats
113W - 72L
1,660 Elo+
Party 1
Team Averages
Level 147
1,630 SR
1,559 Elo+

VS

Team Averages
Level 64
1,590 SR
1,515 Elo+
Ganesha
Ganesha
DunKy8D
Ganesha
Level 34
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 13L
1,510 Elo+
Party 2
Anubis
Anubis
Eriks1988
Anubis
Level 126
God Stats
1W - 4L
1,830 SR
Queue Stats
9W - 13L
1,502 Elo+
Solo
Izanami
Izanami
FProdINsiDE
Izanami
Level 31
God Stats
1W - 2L
1,203 SR
Queue Stats
10W - 11L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
11,300
753
22,319
18,658
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
2 / 0 / 14
11,757
784
6,821
16,643
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 8
11,271
751
12,573
17,154
19,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DunKy8D
Ganesha
15
0 / 3 / 0
9,788
653
9,195
15,820
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Eriks1988
Anubis
13
1 / 8 / 0
9,546
636
13,066
15,836
8,538
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FProdINsiDE
Izanami
14
0 / 5 / 1
9,681
645
11,038
14,008
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
1
2
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DunKy8D
Ganesha
0
3
0
0
L
Anubis
Eriks1988
Anubis
1
8
0
0.13
L
Izanami
FProdINsiDE
Izanami
0
5
1
0.1
W
7
1
9
11.5
W
Ymir
2
0
14
9
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
33,299
52,455
Taken
45,664
49,587
Mitigated
32,277
23,881
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DunKy8D
Ganesha
9,195
1,042
0
2,724
15,820
18,309
0
2,600
13,220
31,251
0
L
Anubis
Eriks1988
Anubis
13,066
399
0
1,316
15,836
8,538
0
2,416
13,420
40,781
0
L
Izanami
FProdINsiDE
Izanami
11,038
6,234
0
1,083
14,008
5,430
0
1,838
12,170
0
47,890
W
22,319
11,091
0
9,117
18,658
8,166
2,970
7,436
11,078
0
71,810
W
Ymir
6,821
1,351
0
3,053
16,643
21,567
244
6,649
9,994
24,741
0
W
12,573
4,355
5,344
6,367
17,154
19,854
89
8,267
8,509
0
28,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
29,015
162
Minions Killed
162
0
Camps Cleared
0
768,349
Distance Traveled
687,782
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,788
653
12
1
0
243,775
4
L
Anubis
9,546
636
50
3
0
226,036
5
L
Izanami
9,681
645
100
7
0
217,971
4
W
Hou Yi
11,300
753
92
6
0
229,117
5
W
Ymir
11,757
784
42
3
0
281,308
3
W
Horus
11,271
751
28
2
0
257,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role