Player Matchup

Ishtar
Ishtar
CalamityGamma
Ishtar
Level 110
God Stats
0W - 1L
1,529 SR
Queue Stats
8W - 5L
1,598 Elo+
Party 1
Bacchus
Bacchus
CarpetSan
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Merlin
Merlin
GuyGoomba
Merlin
Level 87
God Stats
0W - 4L
1,167 SR
Queue Stats
5W - 9L
1,384 Elo+
Party 1
Team Averages
Level 86
1,399 SR
1,451 Elo+

VS

Team Averages
Level 128
1,368 SR
1,546 Elo+
Sobek
Sobek
EZWins420
Sobek
Level 132
God Stats
4W - 14L
1,259 SR
Queue Stats
59W - 67L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
FangLC
Danzaburou
Level 132
God Stats
8W - 1L
1,677 SR
Queue Stats
45W - 35L
1,525 Elo+
Solo
Yu Huang
Yu Huang
YoungCostello
Yu Huang
Level 121
God Stats
2W - 9L
1,169 SR
Queue Stats
41W - 48L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,389
645
8,966
11,549
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
CarpetSan
Bacchus
12
1 / 5 / 1
8,843
680
5,391
13,847
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
GuyGoomba
Merlin
13
0 / 4 / 1
8,091
622
7,492
6,676
2,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EZWins420
Sobek
15
2 / 0 / 8
10,314
793
4,354
12,300
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FangLC
Danzaburou
15
5 / 1 / 7
10,115
778
13,482
9,545
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
YoungCostello
Yu Huang
16
5 / 1 / 6
10,086
776
10,314
9,454
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bacchus
CarpetSan
Bacchus
1
5
1
0.3
W
Sobek
EZWins420
Sobek
2
0
8
6
W
Danzaburou
FangLC
Danzaburou
5
1
7
8.5
L
Merlin
GuyGoomba
Merlin
0
4
1
0.13
W
Yu Huang
YoungCostello
Yu Huang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
28,150
32,072
Taken
31,299
27,651
Mitigated
27,516
5,403
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,966
5,503
0
3,328
11,549
5,542
0
6,202
5,347
0
32,266
L
Bacchus
CarpetSan
Bacchus
5,391
413
0
1,229
13,847
19,118
0
4,268
9,579
12,104
0
W
Sobek
EZWins420
Sobek
4,354
402
0
7,401
12,300
16,421
280
4,124
8,176
21,382
0
W
Danzaburou
FangLC
Danzaburou
13,482
6,649
0
4,554
9,545
5,610
2,301
4,589
4,956
0
53,742
L
Merlin
GuyGoomba
Merlin
7,492
299
0
846
6,676
2,991
0
4,244
2,432
40,383
0
W
Yu Huang
YoungCostello
Yu Huang
10,314
944
0
2,217
9,454
5,485
488
4,182
5,272
47,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,515
142
Minions Killed
175
0
Camps Cleared
0
634,836
Distance Traveled
729,766
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,389
645
63
5
0
207,026
3
L
Bacchus
8,843
680
7
1
0
229,672
3
W
Sobek
10,314
793
25
2
0
268,777
1
W
Danzaburou
10,115
778
80
6
0
235,057
3
L
Merlin
8,091
622
72
6
0
198,138
2
W
Yu Huang
10,086
776
70
5
0
225,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role