Player Matchup

Thor
Thor
MRDA PickyXabi
Thor
Level 145
God Stats
14W - 6L
1,739 SR
Queue Stats
288W - 226L
1,702 Elo+
Party 1
Tyr
Tyr
MRDA Wolf
Tyr
Level 139
God Stats
1W - 1L
1,414 SR
Queue Stats
69W - 31L
1,754 Elo+
Party 1
Ra
Ra
guesdjd
Ra
Level 77
God Stats
7W - 3L
1,841 SR
Queue Stats
241W - 156L
1,689 Elo+
Party 1
Team Averages
Level 120
1,665 SR
1,715 Elo+

VS

Team Averages
Level 76
1,500 SR
1,461 Elo+
Lancelot
Lancelot
 
Lancelot
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CaMpiT0mc66
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Solo
Izanami
Izanami
DrakeUnit15
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,017
820
9,365
8,891
4,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 11
7,799
709
9,913
13,461
7,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 0 / 5
9,517
865
8,968
8,167
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 5 / 0
6,699
609
10,903
14,181
10,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CaMpiT0mc66
Ah Puch
13
0 / 3 / 2
7,246
659
5,961
7,338
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
DrakeUnit15
Izanami
11
1 / 5 / 1
6,945
631
3,966
11,090
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
L
Ah Puch
CaMpiT0mc66
Ah Puch
0
3
2
0.33
L
Izanami
DrakeUnit15
Izanami
1
5
1
0.3
W
5
0
6
8
W
0
2
11
2.75
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
20,830
30,519
Taken
32,609
15,695
Mitigated
17,696
11,263
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,903
1,910
0
360
14,181
10,527
0
5,128
9,053
0
21,022
L
Ah Puch
CaMpiT0mc66
Ah Puch
5,961
154
0
980
7,338
3,087
0
2,190
5,148
27,300
0
L
Izanami
DrakeUnit15
Izanami
3,966
2,549
0
1,489
11,090
4,082
0
1,714
9,376
0
18,164
W
9,365
831
0
552
8,891
4,208
0
1,730
7,161
0
27,972
W
9,913
2,056
0
4,877
13,461
7,459
33
2,899
10,562
0
26,710
W
8,968
981
1,047
4,787
8,167
4,028
468
1,383
6,784
46,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
20,890
156
Minions Killed
100
0
Camps Cleared
0
711,380
Distance Traveled
588,845
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,699
609
23
2
0
213,206
1
L
Ah Puch
7,246
659
40
4
0
188,696
0
L
Izanami
6,945
631
37
3
0
186,943
3
W
Thor
9,017
820
47
4
0
221,632
0
W
Tyr
7,799
709
22
2
0
242,370
3
W
Ra
9,517
865
87
8
0
247,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role